Acrobat wrote: Needless to say, "element of surprise" is the name of another VA!
Oh, excuuuuse me. I'll rename the track in true Autechre fashion. It shall henceforth be called "0x%tr--bleep". I'm sure that name isn't taken. Feel free to google it.
Acrobat wrote: Needless to say, "element of surprise" is the name of another VA!
http://www.gardyloocomics.com/comics/20 ... rprise.jpgariston wrote:Acrobat wrote: Needless to say, "element of surprise" is the name of another VA!
Oh, excuuuuse me. I'll rename the track in true Autechre fashion. It shall henceforth be called "0x%tr--bleep". I'm sure that name isn't taken. Feel free to google it.
Great stuff! I enjoyed it, muchly. Thanks for posting it.ariston wrote: http://soundcloud.com/ariston/element-of-surprise
Good question. I know you know the anwser to this, and have pretty much answered it already, but allow me to add my take on it: "Much more." Because it's a very short list of soft-synths that are only just starting to sound like actual analog synths. And because there is room for improvment and also room for more of them -- each with (hopefully) its own tone and character, just like hardware synths have.ariston wrote:...how much can possibly be said about a fairly limited VA. How many more examples of smooth pads, blazing lead lines, phatt basses and vintage brass do we really need?
Great list. Agree on all these. With a slight exception/jury's out on the "aliasing / audio-rate modulation". I'm not sure we know, 100%, that oversampling is not happening (low latency clues, not withstanding). I'm still not really hearing any aliasing. Though, the patches I'm working on may be avoiding it. "Audio-rate" modulation: I'm not sure we know this isn't happening. Also, it's different than, but related to, aliasing, of course. Even if oversampling is not being employed, there still might be audio-rate modulation going on. I'm hearing an awful lot of punch and detail in the trasients/attacks for there not being audio-rate modulation under-the-hood. Similar, in this regard, to Saurus -- which does indeed have audio-rate modulation. Also similar to Sylenth, which may or may not (I suspect it does). I'd love to get official word from Waves on these two specs.ariston wrote:
- Aliasing. This synth can't handle audio rate modulation, and that's kind of a poor showing in 2013. Thankfully, the EQ has a LPF/HPF - the LPF is in constant use over here!
- Detailed unison features.
- Revise that bitcrusher effect - it's the most unconvincing bitcrusher I have ever heard. Given that, it's not even a good distortion, it just sounds yucky.
- Distortion only really sounds good when placed before the filter.
- Some degree of tweaking to chorus and reverb would be nice.
- I can't really place it, but the cutoff and resonance behave rather strangely. It's almost like there's some kind of "intelligent" algorithm in the background that enhances certain areas while leaving others untouched.
- The envelopes are nice, but again, they sometimes behave rather strangely. And sometimes, using the "punch" button on the VCA env distorts the sound (!). I'm pretty sure that's a bug, not a feature.
- More mod slots! Seriously, 6 are kind of ridiculous.
- More options for the arpeggiator/sequencer: something like "tie" and "repeat" would make it very powerful.
Maybe there is a bit of confusion about the term "audio rate modulation" or i just misunderstood your post. I apologize if this is the case. Found this about audio rate modulation:jalcide wrote:Though, the patches I'm working on may be avoiding it. "Audio-rate" modulation: I'm not sure we know this isn't happening. Also, it's different than, but related to, aliasing, of course. Even if oversampling is not being employed, there still might be audio-rate modulation going on. I'm hearing an awful lot of punch and detail in the trasients/attacks for there not being audio-rate modulation under-the-hood. Similar, in this regard, to Saurus -- which does indeed have audio-rate modulation. Also similar to Sylenth, which may or may not (I suspect it does). I'd love to get official word from Waves on these two specs.
Nice. Looking forward to it!ariston wrote:...working on another demo track that's more in the ambient area...
Interesting. I'm not sure, I was just using it in the more informal way that Tone2 uses it on their website for describing Saurus's strengths:Ingonator wrote:Found this about audio rate modulation:
http://www.indiana.edu/~emusic/fm/fm.htm
Element got two ways for doing FM. First the "Sine Mod" which does FM of OSC1 with another sine wave oscillator and second the FM in OSC2 which uses OSC1 as a modulator. Maybe i'm wrong but isn't this called "audio rate modulation" too?
Everything that is in the audible range (Around 20 - 20000 Hz) should correspond to that description. In Saurus the LFOs go up to 440 Hz (same in Rayblaster) so they allow audio rate modulations too but not as high as usual FM. Additionally to the "usual" FM the LFOs of Element (based on the manual) go up to 100 Hz which is in the audible range too so they could offer a limited range of audio rate modulations too.
The first two point about Saurus seem to be OK but i don't see how "audio rate" is related to the envelopes. I guess they wanted to say the envelopes are quite fast or "snappy". Maybe it was just no good idea to mention the envelopes in the same sentence.jalcide wrote:Interesting. I'm not sure, I was just using it in the more informal way that Tone2 uses it on their website for describing Saurus's strengths:Ingonator wrote:Found this about audio rate modulation:
http://www.indiana.edu/~emusic/fm/fm.htm
Element got two ways for doing FM. First the "Sine Mod" which does FM of OSC1 with another sine wave oscillator and second the FM in OSC2 which uses OSC1 as a modulator. Maybe i'm wrong but isn't this called "audio rate modulation" too?
Everything that is in the audible range (Around 20 - 20000 Hz) should correspond to that description. In Saurus the LFOs go up to 440 Hz (same in Rayblaster) so they allow audio rate modulations too but not as high as usual FM. Additionally to the "usual" FM the LFOs of Element (based on the manual) go up to 100 Hz which is in the audible range too so they could offer a limited range of audio rate modulations too.
"The LFOs, modulation and envelopes are very fast - they can run at audio-rate."
So, in your opinion, is it as simple as that? Or, did they put forth a slightly misleading notion/definition of "audio-rate"?
To me, they're simply implying that Saurus can produce very snappy and detailed transients, ADSR envelopes and really well-defined lfo effects. I think they even allude to this in the marketing video by playing back a really fast-rate "juicy" lfo effect.
I think maybe this is a separate thing from how fast (the freq.) an lfo actually oscillates; that it has to do with the "internal resolution." (?) So, even a slower LFO is being "applied" at audio-rates. That is, 44100 times a second (at 44.1) a slice of the envelope (an arbitrary value) can affect its sample's counterpart at that exact slice in time.
This is all pure speculation on my part.
DuX wrote:It sounds better than Steinberg Neon or Model-E, for that matter... I give it that.
I felt deja vu like I read this 10 years agoDuX wrote:It sounds better than Steinberg Neon or Model-E, for that matter... I give it that. On the other hand, it's very easy to sound better than any Steinberg VSTi cause all they really know how to program really good is MIDI editing [and that's NOT bad]. The best shizz comes with Sonar and Samplitude. If not the only good shizz. However, the bugs and the banana-code work against them... oops a bit OT.
That's a very nice sig, Sendy.
Indeed. I forgot to mention that.Sendy wrote:Saurus also has filter FM which is pretty well implemented.
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