Yes, this would be great, because Diversion lacks macro controls and while making my soundbank, I want to cater to those who want to use expression pedal or aftertouch. But it is not easy to route this without using too many modulations -- CC1 is already by factory default mapped to morph x, and I think the programming would be easier if this could be streamlined using the x-y master morph... especially since this would give a good visual feedback as well.sches wrote:That's a hard thing, but very interesting, I'll try to do that for version 2.0.schnapsglas wrote:Can we please have master morph X and Y as possible modulation destinations in the mod matrix?
Diversion for MacOS released
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- KVRian
- 996 posts since 14 Jun, 2012 from Toronto, Canada
It's all about the wavelets. I dream of the perfect additive synthesis.
You can hire me if you are in Toronto! Contact for details.
You can hire me if you are in Toronto! Contact for details.
- KVRAF
- 6305 posts since 9 Dec, 2008 from Berlin
But can't you just midi-learn this to whatever controller you want?
I prefer it that way, since I can adapt it to my needs.
My LMK3 doesn't have Expression, so I usually use Breath instead...
Some like Aftertouch, some prefer the Mod Wheel?
Or did I misunderstand the whole request?
I personally think it's a good idea to have Master X & Y as the main controls for patches and then let the user decide what he likes to drive them with?
If this is patch-based, it can become very annoying to change it by hand...
Cheers,
Tom
I prefer it that way, since I can adapt it to my needs.
My LMK3 doesn't have Expression, so I usually use Breath instead...
Some like Aftertouch, some prefer the Mod Wheel?
Or did I misunderstand the whole request?
I personally think it's a good idea to have Master X & Y as the main controls for patches and then let the user decide what he likes to drive them with?
If this is patch-based, it can become very annoying to change it by hand...
Cheers,
Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." - Rumi
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- KVRAF
- 2973 posts since 10 Sep, 2003 from Karlskoga, Stockholm, Sweden
I think the idea is to modulate the x/y with the MSEG's etc. Maybe a simple solution would be to give the x/y it's own mseg, lfo and envelope. Would look messy though. Perhaps..
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- KVRian
- 996 posts since 14 Jun, 2012 from Toronto, Canada
Yes, but for example, if I have an x-y pad along with aftertouch and expression pedal, with the ubiquitous mod wheel, we have 5 parameters already. The problem is, some people rather use aftertouch than experession let's say, then having as a single item on the mod matrix allows the user to switch quickly, should there be conflict or #@%!$^$!!&!%$&$! ...................ThomasHelzle wrote:But can't you just midi-learn this to whatever controller you want?
I prefer it that way, since I can adapt it to my needs.
My LMK3 doesn't have Expression, so I usually use Breath instead...
Some like Aftertouch, some prefer the Mod Wheel?
Or did I misunderstand the whole request?
I personally think it's a good idea to have Master X & Y as the main controls for patches and then let the user decide what he likes to drive them with?
If this is patch-based, it can become very annoying to change it by hand...
Cheers,
Tom
OK, I'm clearly not doing the best explanation here , but the point of mater morph is to control many parameters at once, and I think if other controls can modulate the master morph in the more subtle ways, we can get more control. There was this case this morning when I was designing a patch, I thought "wouldn't it be great if I could map THAT to master Y?" but of course, I couldn't do it.
Sorry, I'm tired, and I have no idea what I'm saying anymore
It's all about the wavelets. I dream of the perfect additive synthesis.
You can hire me if you are in Toronto! Contact for details.
You can hire me if you are in Toronto! Contact for details.
- KVRAF
- 6305 posts since 9 Dec, 2008 from Berlin
Yeah, I think I understand what you mean, but this leads to patches where the user has to go into the matrix for each and every one to adapt them to their setup.
But I understand that there isn't a real "golden" solution that will fit all.
I'm just not sure if modulating the master X and Y is really the best way to achieve what you want?
Would some additional global "Macro" modifiers do that maybe, and hopefully being easier to implement as well?
Just some thoughts though, I don't know what the best solution would be.
Cheers,
Tom
But I understand that there isn't a real "golden" solution that will fit all.
I'm just not sure if modulating the master X and Y is really the best way to achieve what you want?
Would some additional global "Macro" modifiers do that maybe, and hopefully being easier to implement as well?
Just some thoughts though, I don't know what the best solution would be.
Cheers,
Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." - Rumi
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ScreenDream Instagram Mastodon
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- KVRian
- 996 posts since 14 Jun, 2012 from Toronto, Canada
What I am trying to do with my patches is to leave all the macro stuff in mod sections 3 and 4, and leave user-tweakable, easy stuff on the first screen. I am trying to come up with a good solution myself, but I see five main parameters people usually have control to: an x-y pad, modulation wheel, aftertouch and expression pedal. They can all fit in the first page, and with some common sense (from me) tweaking shouldn't be necessary unless the user is to tweak the preset anyway,.ThomasHelzle wrote:Yeah, I think I understand what you mean, but this leads to patches where the user has to go into the matrix for each and every one to adapt them to their setup.
But I understand that there isn't a real "golden" solution that will fit all.
I'm just not sure if modulating the master X and Y is really the best way to achieve what you want?
Would some additional global "Macro" modifiers do that maybe, and hopefully being easier to implement as well?
Just some thoughts though, I don't know what the best solution would be.
Cheers,
Tom
It's all about the wavelets. I dream of the perfect additive synthesis.
You can hire me if you are in Toronto! Contact for details.
You can hire me if you are in Toronto! Contact for details.
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16155 posts since 12 Oct, 2008 from Here and there
What can be confusing with Diversion is:
Let's say you have assigned something to the Modwheel, so at first one would assume that when moving the x-axis of the MASTERMORPH this assignment would become audible, but it doesn't although the Modwheel is assigned to the x-axis by default - but they're 2 independent controllers, not the same.
That's why half way through programming my Bank I changed all Modwheel assignments to the x-axis instead of the MM pad.
Let's say you have assigned something to the Modwheel, so at first one would assume that when moving the x-axis of the MASTERMORPH this assignment would become audible, but it doesn't although the Modwheel is assigned to the x-axis by default - but they're 2 independent controllers, not the same.
That's why half way through programming my Bank I changed all Modwheel assignments to the x-axis instead of the MM pad.
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- KVRer
- 11 posts since 29 May, 2013
I have both mac and pc versions installed. If I create an ableton project using Diversion on the PC and move it to the Mac, Diversion loses the changes I made and just starts from the init preset.
Anyone know of a fix for this? Its going to be a real pain to have to save every single preset in Diversion before moving it to the Mac.
Anyone know of a fix for this? Its going to be a real pain to have to save every single preset in Diversion before moving it to the Mac.
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- KVRist
- Topic Starter
- 455 posts since 3 Nov, 2009
Hey johnnybe,
Bad bug, I'll check it tomorrow, try to fix and make an update. Thanks for report.
Bad bug, I'll check it tomorrow, try to fix and make an update. Thanks for report.
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- KVRist
- 48 posts since 29 Jul, 2011
Warm greetings to you all!
Here my little equalizer table:
Var. 1
Var. 2
Low: 35/ 9,49 48/11,76 60/13,53 70/14,19 80/14,93
100/16,47 120/17,57 160/19,56 190/20,74 220/21,84
270/23,46
Low mid: 180/20,31 230/22,22 280/23,76 330/25,16 400/26,85
430/27,59 490/28,84 550/30,01 590/30,75 650/31,71
750/33,32
Mid: 500/29,10 570/30,35 700/32,49 800/34,03 900/35,43
1K /36,75 1K1/37,93 1K3/40,06 1K5/42,04 1K8/44,76
2K1/47,12
High mid: 950/36,09 1K2/39,03 1K4/41,09 1K7/43,88 2K /46,31
2K5/49,91 3K /53,07 3K5/55,87 4K2/59,40 5K /62,93
6K3/68,00
High: 4K5/60,74 5K6/65,37 6K5/68,75 7K8/73,01 9K1/76,91
12K/84,26 14K/88,75 16K/92,79 18K/96,54 20K/100,00
eq-chart:
http://www.offbeat.co.uk/wp-content/upl ... -chart.pdf
Bye!
Here my little equalizer table:
Var. 1
Code: Select all
LF LF-LMF LMF-MHF
Boost Cut Boost
Frequenz Frequenz Frequenz
10 2,72 30 8,53 220 21,85
15 5,29 42 10,44 320 24,94
18 6,10 60 13,53 460 28,18
26 7,79 95 16,03 720 32,88
40 10,37 140 18,60 1k3 40,09
54 12,94 180 20,37 1k8 44,72
80 14,93 270 23,46 2k3 48,54
120 17,57 400 26,84 2k8 51,85
180 20,37 600 30,88 3k3 54,79
240 22,57 900 35,44 4k 58,40
380 26,40 1k2 39,04 4k5 60,75
550 30,00 1k9 45,51 4k8 62,13
MF-MHF MHF-HF HF
Cut Boost Boost
Frequenz Frequenz Frequenz
1k 36,71 580 30,50 5k 62,94
1k2 39,06 780 33,74 6k 66,84
1k6 43,03 1k2 39,03 7k 70,44
1k9 45,53 1k8 44,76 8k6 75,44
2k4 49,21 2k5 49,91 10k 79,26
2k9 52,44 3k9 57,93 12k 84,26
3k5 55,90 5k2 63,81 13k 86,69
4k3 59,87 7k8 73,00 15k 90,81
5k 62,96 11k 81,90 16k 92,79
6k 66,85 14k 88,74 17k 94,78
7k5 72,07 18k 96,53 18k 96,54
8k6 75,46 19k5 99,03 20k 100,00
Var. 2
Low: 35/ 9,49 48/11,76 60/13,53 70/14,19 80/14,93
100/16,47 120/17,57 160/19,56 190/20,74 220/21,84
270/23,46
Low mid: 180/20,31 230/22,22 280/23,76 330/25,16 400/26,85
430/27,59 490/28,84 550/30,01 590/30,75 650/31,71
750/33,32
Mid: 500/29,10 570/30,35 700/32,49 800/34,03 900/35,43
1K /36,75 1K1/37,93 1K3/40,06 1K5/42,04 1K8/44,76
2K1/47,12
High mid: 950/36,09 1K2/39,03 1K4/41,09 1K7/43,88 2K /46,31
2K5/49,91 3K /53,07 3K5/55,87 4K2/59,40 5K /62,93
6K3/68,00
High: 4K5/60,74 5K6/65,37 6K5/68,75 7K8/73,01 9K1/76,91
12K/84,26 14K/88,75 16K/92,79 18K/96,54 20K/100,00
eq-chart:
http://www.offbeat.co.uk/wp-content/upl ... -chart.pdf
Bye!
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- KVRAF
- 2973 posts since 10 Sep, 2003 from Karlskoga, Stockholm, Sweden
What?!
Ok, i just woke up and i've had no coffee at all yet .. but ....... what?!
Ok, i just woke up and i've had no coffee at all yet .. but ....... what?!
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- KVRer
- 11 posts since 29 May, 2013
Hi Dmitry,sches wrote:Hey johnnybe,
Bad bug, I'll check it tomorrow, try to fix and make an update. Thanks for report.
Just wondering whether you have any idea when the new version might come through?
Cheers
J
- KVRAF
- 1574 posts since 19 May, 2011 from North Carolina
Why can't we have a synth with a gui that DOESN'T suck, is not another analog emulation, sounds great, and doesn't eat CPU?
Oh - we can!
(ok - not the CPU part. but that's what freeze is for!)
Bring on version 2!
Oh - we can!
(ok - not the CPU part. but that's what freeze is for!)
Bring on version 2!
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- KVRist
- Topic Starter
- 455 posts since 3 Nov, 2009
Hey guys,
New version is in progress. It will be released in September. It is not a 2.0, though it has several impressive additions. I have fixed a range of bugs as well. I'll check if I can import bugfixes to the current version, and if so I'll release minor update with only bugfixes soon.
New version is in progress. It will be released in September. It is not a 2.0, though it has several impressive additions. I have fixed a range of bugs as well. I'll check if I can import bugfixes to the current version, and if so I'll release minor update with only bugfixes soon.