The manuals are also an excellent source of information. I believe that if the feature requests thrown into this thread for the Obxd were implemented, we wouldn't be very far from this anyway. One interesting quote from the Matrix-12 manual:fmr wrote:Take a look at this editor http://xplorer.programmer.free.fr (it's a sys-ex editor for the real Xpander/Matrix-12). It gives a good idea of the structure and of the elements needed
Someone already mentioned subdividing the Unison mode into different groups ("poly-unison"), but this would go a step beyond. I find something really wonderful happens when you start doubling the textures. In fact in a recent experiment, by using two complementary patches, detuning , and offsetting the pans, the sound was so rich that using Sountoys' Microshift hardly made a difference! Think of the potential of spreading say 18 voices over 2 or 3 textures. Polyphonic LFO's... modulated panning... and being able to do all this from one interface... the 2DaTrix-18...Matrix-12 Manual wrote:Each of the Matrix-12's Voices is completely independent and each can be programmed to play a different sound. They can be grouped polyphonically into Zones or operated independently, from the Keyboard and MIDI simultaneously...