Vengeance Producer Suite - AVENGER - 1.8.5 the main thread
- KVRAF
- 1988 posts since 19 Aug, 2008
sound design question:
I'm intrigued by a factory preset, a pad called PD Analog Staccato Swell.
It has some nice high pitched "artifacts" / blips in the pad and I'm trying to figure out what is creating them and why.
The sample its playing, Analog Brass2, seems to have none of these artifacts that are obvious. MODENV1 and MODENV2 are modulating FILTER1 and AMP1 , but I'm not sure how (and why) these are creating the artifacts - what are the MODENVs doing to create this ?
(on other pads, the Arp is producing the blips, not this one...)
I'm intrigued by a factory preset, a pad called PD Analog Staccato Swell.
It has some nice high pitched "artifacts" / blips in the pad and I'm trying to figure out what is creating them and why.
The sample its playing, Analog Brass2, seems to have none of these artifacts that are obvious. MODENV1 and MODENV2 are modulating FILTER1 and AMP1 , but I'm not sure how (and why) these are creating the artifacts - what are the MODENVs doing to create this ?
(on other pads, the Arp is producing the blips, not this one...)
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- KVRian
- 879 posts since 22 May, 2013 from Gent, Belgium
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My sounddesign: Synth1/Ex5/D-50 patches https://goo.gl/zE3pkk
My stuff: W10x64i7 15" laptop, Reaper/Cantabile3+Synth1+Avenger on stage+NordStage2+Samson Graphite 49
Loving new VPS Avenger! Check my skins! https://goo.gl/MBNJHj
My stuff: W10x64i7 15" laptop, Reaper/Cantabile3+Synth1+Avenger on stage+NordStage2+Samson Graphite 49
Loving new VPS Avenger! Check my skins! https://goo.gl/MBNJHj
- KVRAF
- 1988 posts since 19 Aug, 2008
Thanks... thats exactly what I did, and I found out that MODENV1 and MODENV2 were creating the blips by modulating the AMP and FILTER. I just don't know what the theory behind this is.sircuit wrote:You can deactivate the routings in the matrix one by one. As soon as the blips are gone, you have your answer
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- KVRian
- 855 posts since 15 Jul, 2016
But you didn’t dig enough: “filter” is an area with 3 mappings: cutoff, resonance, envelope depth. I bet my money on the resonance parameter being the source of your blip.
The filter has the resonance at max and it’s a 24 dB/Oct one (so steep filter). Feeding any kind of sound with max resonance and you have just a resonant sound at cutoff frequency.
Very interesting to know on the same topic: youtube “self resonating filter synth”
The filter has the resonance at max and it’s a 24 dB/Oct one (so steep filter). Feeding any kind of sound with max resonance and you have just a resonant sound at cutoff frequency.
Very interesting to know on the same topic: youtube “self resonating filter synth”
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- KVRAF
- Topic Starter
- 2468 posts since 18 Apr, 2011
exactly, the blips are made by the resonance in the filter, turn the resonance down and they are gone. The cutoff and res and panning is modulated by lfos and their rate by mod envs
http://www.vengeance-sound.com
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- KVRist
- 113 posts since 6 Nov, 2014
I've been craving a skin like this, especially for the clean and compact preset menu and flat ui elements (knobs, meters, and so on).msvs wrote:Here is a new VPS Avenger skin... this time bright and futuristic, done by a fellow KVR member
This skin is still the layout only. Has to be build in first, some minor things may change.
This will be one of the free skins we plan to include on release. You can select your favourite skin then in the plugin.
Is there any chance we'll ever have something similar? Hell, I'd even settle for the unfinished version
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- KVRAF
- 2313 posts since 20 Oct, 2014
Very nice skin/layout!
- KVRAF
- Topic Starter
- 2468 posts since 18 Apr, 2011
yes, this skin is still on our table for implementing. But at the moment we have no time to do this, since we are working on bugfixes and the new OSC module ...
it will come!
it will come!
http://www.vengeance-sound.com
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
join our reFX NEXUS usergroup on FB:https://tinyurl.com/tc5o9x7
https://www.youtube.com/vengeancesound
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
join our reFX NEXUS usergroup on FB:https://tinyurl.com/tc5o9x7
https://www.youtube.com/vengeancesound
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- KVRist
- 113 posts since 6 Nov, 2014
Thanks for the info. I almost lost faith but I'm glad to know there still are plans about it.msvs wrote:yes, this skin is still on our table for implementing. But at the moment we have no time to do this, since we are working on bugfixes and the new OSC module ...
it will come!
Can you give us a hint about that new OSC module? I'm really curious now, is it granular synthesis? Can't wait
- KVRAF
- Topic Starter
- 2468 posts since 18 Apr, 2011
Granular Synthesis? You must be kidding We already implemented this in the last updates
http://www.vengeance-sound.com
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
join our reFX NEXUS usergroup on FB:https://tinyurl.com/tc5o9x7
https://www.youtube.com/vengeancesound
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
join our reFX NEXUS usergroup on FB:https://tinyurl.com/tc5o9x7
https://www.youtube.com/vengeancesound
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- KVRist
- 113 posts since 6 Nov, 2014
How have I missed that...msvs wrote:Granular Synthesis? You must be kidding We already implemented this in the last updates
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- KVRist
- 337 posts since 28 Jun, 2017
Awesome things are coming soon can not wait for this keep up the good work guys this synth is going to win many many awardsmsvs wrote:
ps: yes analog filter is on our list