How u make snare and claps with vst

How to make that sound...
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Hi guys i wanna ask about technique some of u try,use or invent to make snare,claps or hats with vst synths.Thanks :)
Last edited by VELLISLAV on Thu Jun 16, 2016 3:10 am, edited 1 time in total.

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Best to use noise oscillator with filter resonance and sinus osc. wave(s) with ringmodulation.
Snappy (fast) first attack on the envelope for snare and closed hihat.

If you have simple ADSR envelopes, try to use two of them, using one for the first snappy attack/decay and the other for the rest of the (slower) decaying sound.
___The Jepptunes___
"Accept All the Good"

Sound design for SQ8L and Alchemy

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try the pdf on my homepage, "everything fun about synthesis"

course there are now a million specialised vst for making these kinds of sounds ;)
you come and go, you come and go. amitabha neither a follower nor a leader be tagore "where roads are made i lose my way" where there is certainty, consideration is absent.

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xoxos wrote: million specialised vst for making these kinds of sounds ;)
only million? i thought that it is verging around bazillion :)

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There's many ways of going about and most of them only share the fact that they use sine oscillator and noise oscillator. Hell, I've even managed to make a beefy snare (accidentally) with my Minibrute which has no noise oscillator but it has that Brutefactor distortion which apparently is the same as connecting it's headphone output into the audio input (which means it's just a feedback loop).

What I would recommend is just read books that deal with drum synthesis and/or watch tutorials for it. Nowadays you also have synth presets with drums (for example in Serum) which I think you could explore and backtrack as to how the sound was created.

Not entirely sure about the clap though. I mean, you can create something that sounds like a clap, but clap transients are more complex so you would have to play around either with a granular plugin (I would prefer granular myself) or instead use delay responses. The latter method I guess is more simple but I would also guess that it gives more artificial kind of sound. Which is ironic because usually granulators of any kind are associated with that specific granular type of sound, but in case of clap, I think granular can be used to actually make it more natural.

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Thanks for replaying guys - i 'm sure many people who read this will appreciate any new idea - i am familiar with subtractive synthesis but only making instruments ,never try claps or snares as my own presets that's why decide to post this if somebody have original ideas or experimental results to share it

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slapclap was one of the more interesting VSTi's I've ever toyed with for clap sounds - the website seems to only partially work (http://www.slapmeister.com/slapclap.html) but if you google "slapclap vst" that should give you an insight into what it's all about - and suggest not google image search it at work or in a public place.

I may still have it on an archive hard drive if you wanted to "experience" it.
Don't Tech No for an Answer

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last few days i made some really nice kicks and kicks start to be easy for making but snare or claps with vst need more learning and experimenting - in fact the problem is i don't have starting point -if u have any tip please share

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Needless to say I found this after going through some old backups.
It's claps do sit well in a mix, so if anyone wants a copy, PM me and I'll dropbox it.

(image censored btw)

 
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Don't Tech No for an Answer

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