MMultiBandDelay and ducking
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- KVRer
- Topic Starter
- 4 posts since 25 Aug, 2014
Hello,
Is ducking achievable with MMultiBandDelay's controls somehow?
(Sorry for the brevity, I hope I can get this one single sentence through the spam filter now.)
Is ducking achievable with MMultiBandDelay's controls somehow?
(Sorry for the brevity, I hope I can get this one single sentence through the spam filter now.)
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- KVRer
- Topic Starter
- 4 posts since 25 Aug, 2014
I try to elaborate a bit more, if the spam filter let's me:
I've been testing MMultiBandDelay before and I've always liked it's controls and sound, but now I have a certain goal in mind, which is to get a delay with ducking.
I use Reaper and I read that I can achieve that with getting the input through ReaComp. I tried that and got some results, but handling the process bit tedious for me - I'm not a producer wizard of any kind. Also, I'm over the demo period and the buzzing makes testing even more tedious
I've been testing MMultiBandDelay before and I've always liked it's controls and sound, but now I have a certain goal in mind, which is to get a delay with ducking.
I use Reaper and I read that I can achieve that with getting the input through ReaComp. I tried that and got some results, but handling the process bit tedious for me - I'm not a producer wizard of any kind. Also, I'm over the demo period and the buzzing makes testing even more tedious
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14019 posts since 15 Mar, 2008 from Czech republic
Hi,
I have really no idea what are you trying to do. It seems you somehow confuse Delay and Dynamics, which are obviously very different things. But yes, MMultiBandDynamics can do ducking.
I have really no idea what are you trying to do. It seems you somehow confuse Delay and Dynamics, which are obviously very different things. But yes, MMultiBandDynamics can do ducking.
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- KVRian
- 1058 posts since 3 Oct, 2011
If I understand the OP correctly this can be achieved by using a moulator in either follower or envelope mode, tweaking the settings appropriately and make it modulate the output volume of the delay negatively. That would be the "wet" parameter, and remember to disable the "Project unto the LFO shape" setting.
Set "Range Mode" in the modulator to "Interval", "Maximal Value" to 0.00% to duck the delay completely into silence or a slightly higher setting to hear some of it.
Set "Value" to 100%.
If using the modulator in Follower mode turn down "Level max" to around the level you want the ducking to kick in and tweak to taste, adjust "Level min" if nescessary.
Tweak the attack and release settings til you get the effect you're after. There, you should now have your ducking delay. If this is any simpler than just slapping on a sidechained compressor is another matter...
Set "Range Mode" in the modulator to "Interval", "Maximal Value" to 0.00% to duck the delay completely into silence or a slightly higher setting to hear some of it.
Set "Value" to 100%.
If using the modulator in Follower mode turn down "Level max" to around the level you want the ducking to kick in and tweak to taste, adjust "Level min" if nescessary.
Tweak the attack and release settings til you get the effect you're after. There, you should now have your ducking delay. If this is any simpler than just slapping on a sidechained compressor is another matter...
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- KVRer
- Topic Starter
- 4 posts since 25 Aug, 2014
Yes, this was exactly what I was after, thank you a lot!V-GER wrote:If I understand the OP correctly this can be achieved by using a moulator in either follower or envelope mode, tweaking the settings appropriately and make it modulate the output volume of the delay negatively. That would be the "wet" parameter, and remember to disable the "Project unto the LFO shape" setting.
Set "Range Mode" in the modulator to "Interval", "Maximal Value" to 0.00% to duck the delay completely into silence or a slightly higher setting to hear some of it.
Set "Value" to 100%.
If using the modulator in Follower mode turn down "Level max" to around the level you want the ducking to kick in and tweak to taste, adjust "Level min" if nescessary.
Tweak the attack and release settings til you get the effect you're after. There, you should now have your ducking delay. If this is any simpler than just slapping on a sidechained compressor is another matter...
I have the habit of getting too many tracks for my mind to handle. Add in special routing and I begin to feel completely lost in the mix. Getting the same effect inside of the plugin that's doing the effect keeps it much more manageable for me.
Now I can venture to buy the plug-in, since I know it does the thing I hoped it would (It's very good a plug-in otherwise too, so I would have done that "some day, when I have the money" anyway, but now I know it's what I want for this actual project I have at hand.)
- KVRist
- 360 posts since 12 Mar, 2005
Since you use Reaper you can just modulate the dry/wet mix with the audio control signal from that channel using parameter modulation.
Works with every plugin with a dry/wet mix control:)
Works with every plugin with a dry/wet mix control:)
Last edited by Mace404 on Wed Aug 27, 2014 8:27 am, edited 1 time in total.
- KVRist
- 360 posts since 12 Mar, 2005
No? Just touch the dry/wet mix control of the plugin, press the Param button in the Reaper FX window, select Parameter Modulation > Audio control signal, tweak settings and let the magic happen.
- KVRAF
- 1758 posts since 15 Mar, 2013 from Germany
Thanks for the tiny tutorial
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14019 posts since 15 Mar, 2008 from Czech republic
Aaaah, interesting . Thanks god for the modulators, but it's sometimes hard to figure out the idea .
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- KVRer
- 15 posts since 28 Sep, 2006
Thank you - your post saved me bunch of time!Gone soft wrote: ... this can be achieved by using a moulator in either follower or envelope mode, tweaking the settings appropriately and make it modulate the output volume of the delay negatively ...