Can this be put into music....fractal animation
- KVRAF
- 10235 posts since 17 Sep, 2004 from Austin, TX
- KVRAF
- 10235 posts since 17 Sep, 2004 from Austin, TX
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- KVRAF
- 4619 posts since 6 Jan, 2003
one way to find out would be to save the frames as individual bmp files, then load them into something that accepts bmp files as fodder for audio, like vertigo or dopplemangler. load two frames per additive part in the synth (or at least two that are different enough to produce a reasonably different sound) so you can morph between them. do this with all frames until you've got presets for the entire animation.just wondering how this would sound
since it would probably take a hell of a lot of cpu to load enough instances to cover the entire animation, record your morphing for each preset and mix it down to audio. then reassemble your samples and time them to fit the animation.
...or you could just use your imagination and mentally assign sounds/parameters to aspects of what you see in front of you (color, shape, etc.), then make your own musical interpretation of it.
-ugo
- KVRAF
- 10235 posts since 17 Sep, 2004 from Austin, TX
any ideas?
thanx for any info
Joined: 05 Mar 2004 Posts: 35
I suppose he's not around anymore but that's a good answer, ugo
thanx for any info
Joined: 05 Mar 2004 Posts: 35
I suppose he's not around anymore but that's a good answer, ugo