Hi Angus,Angus_FX wrote:Or indeed on any Mac since OS 9.x, but especially on OS X.- the strangest is the implementation of the mouse events. All is done inside an endless loop with an questionable Sleep() call to "freeze" the processor in intervalls. This could be easiely done more efficient under Windows.
Have you guys checked the .TGA format out, incidentally? Easier to handle than PNG in some respects, but has full alpha support.
actually I found the pnglib very easy to use. I was very positively surprised about the clean-ness of the code and the good documentation. There are even some demo-projects for the PC user that have a complete image load / save functionality, that you can use as starting-point.
I have no experience with TGA though, maybe it's even more simple. But then, the PNG format is quite "powerful" and has a good lossless compression (zlib).
Best,
LaD