Visual C++ Toolkit 2003

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This may be interesting for people who don't want to fork out the cash for Visual Studio : you can download for free the non-crippled command line version of Visual C++ from Microsoft's site.

Here's the link : http://msdn.microsoft.com/visualc/vctoolkit2003/

Cheers
JM

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Nice find Jemino, much apreciated:>

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SWEET! Given I'm still using Visual C++ 5.0 (10 years old!), I was *this close* to buying a copy of Visual C++ .NET but I backed off because I wasn't sure it was an optimizing compiler. Now, I have a full MS C++ 2003 optimizing compiler for free! Great link!!!

BTW, if you want to generate Windows native apps, you'll need the Platform SDK in addition to this compiler:

http://www.microsoft.com/msdownload/pla ... sdkupdate/

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I'm downloading this now. But one question. Last time I tried downloading the compiler, I couldn't figure out how to get it running. Will this one be the same? Do you need to run it from a prompt? Sorry if this is a dumb question, but I'm still pretty novice at C++ and I didn't understand this. Thanks! Cheers!

Koolkeys

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This one runs from the command prompt, meaning that you can use any editor (e.g. Notepad) to write your code.

In all fairness, though, VS.NET 2003 is a great visual development environment, so if you ever need to do any traditional Windows development, I recommend trying out the full product.

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This is only half as cool as you might think.

I was delighted to hear about that, too. I intended to use the command-line compiler in Dev-C++, the free open-source compiler IDE from Bloodshed (http://www.bloodshed.net).

But since you'll get no debugger, this will be completely useless shite. :(

It's just one of M$'s little games once again...

Unless you are that good in C/C++ that you can write a full blown VSTi without debugging a single line of code, that is... ;)

Best,
Stefan
http://www.stefan-kuhn.net
Home of Vivaldi MX and Ganymed

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Lucky me then... I never use the debugger!

But then again the worse bugs I get is when
you forget to define enough data in an indexed variable so it destroy the variables after.

The code looks right but it does not work. :shock:

//Daniel :)

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stefankuhn wrote:
Unless you are that good in C/C++ that you can write a full blown VSTi without debugging a single line of code, that is... ;)

Best,
Stefan
Well I believe there are free compilers out there that can do debugging, but of course they are not optimized compilers. You just use the command line version for compiling only.

For instance, I got the student version of Visual Studio from the University for ~$10 but it doesn't utilize the optimized compiler conversions. Been awhile since I've programmed anything though, so maybe I'm missing something.

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impulse one wrote:Microsoft debugging tools?
Yup this looks like it includes a real debugger. Now, if we can just find a free version of the IDE, we can assemble a full VC++ .NET!! :D :D

About the debugger though - this is a serious question - how can one use a debugger to debug VST/VSTi?? The amount of data flowing through is so huge that honestly I have trouble seeing how it would be helpful. The debugging I did on my freebie VSTe's was done all through dumping sample values to a debug file so I could do a postmortem and 'see what happened'. Does anybody really try to debug VSTs in real time? How do you deal with the torrent of data?

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I'm also based on VC++ v5 - it was surprisingly easy to change the compiler the IDE uses to this one... But I don't seem to get any speed improvements - I tried both the new /GL and /G7 switches, but neither makes any difference. Addmittedly, I'm only basing this on Tracktion's CPU meter, but I figured I should be able to some difference :?, right?. Any idea what I'm doing wrong?

- Niall at ndc Plugs.

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If you want a really good compiler, use Intel's!! It can be used in VS.NET, but optimizes better than CL, although it is officially limited in time - 30 days trial -, but it is faster.

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If you want a really good compiler, use Intel's!! It can be used in VS.NET, but optimizes better than CL, although it is officially limited in time - 30 days trial -, but it is faster.
well, if you use Intels compiler, you make all the Intel people happy, and leave the Athlon users (of which there are a lot in the audio community) in the dust.

Peter

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Actually, Intel compiler generated code works fine on Athalons too.
David Wallin - White Noise Audio Software
http://www.bleepboxapp.com/
(groove box for iPhone)

http://www.whitenoiseaudio.com/
(VST plugins)

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Anybody tried using this toolkit, together with the MS C++ .NET 2003 *standard* IDE :?:

If it works, I dont get why MS even bothered cripling C++ Standard by disabling optimisations :?

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