SFZ Portamento

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Legato seems to work, but is there a code for portamento?
Last edited by Xenobioz on Mon Jun 29, 2015 11:45 am, edited 1 time in total.

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:help:

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What sfz engine/player? Depending on which sfz player you are using you can also use delta key as a CC to modify the portamento depth. Try creating an envelope and assigning it to pitch this example should get you close. CC1 controls port time:

eg16_sustain=1
eg16_level0=0 eg16_time0=0
eg16_level1=1 eg16_time1_oncc1=10 eg16_shape1=1
eg16_glide_speed=.1
eg16_pitch=1200

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I'm using sforzando. It says unknown opcode for "eg16_glide_speed=.1"

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Xenobioz wrote:I'm using sforzando. It says unknown opcode for "eg16_glide_speed=.1"
If you are using sforzando try this: (from 'DaFunk' in the Free Sounds Volume 1)

eg07_sustain=1
eg07_level0=-1 eg07_time0=0
eg07_level1=0 eg07_time1=3.80931e-012
eg07_pitch_oncc140=100
eg07_time1=0.2

Adjust time1 to taste, or add in the cc control from the example above.

Best,
Chad

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There's two eg07_time1 opcodes... only the second has any effect, doesn't it? Or does the first somehow affect the eg07_pitch_oncc140?

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pljones wrote:There's two eg07_time1 opcodes... only the second has any effect, doesn't it? Or does the first somehow affect the eg07_pitch_oncc140?
Hey Peter!

Nice catch. My guess is the last time1 value will override the first setting.

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Chad@PA wrote:
Xenobioz wrote:I'm using sforzando. It says unknown opcode for "eg16_glide_speed=.1"
If you are using sforzando try this: (from 'DaFunk' in the Free Sounds Volume 1)

eg07_sustain=1
eg07_level0=-1 eg07_time0=0
eg07_level1=0 eg07_time1=3.80931e-012
eg07_pitch_oncc140=100
eg07_time1=0.2

Adjust time1 to taste, or add in the cc control from the example above.

Best,
Chad
Thanks! :party:

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