Steinberg list Cubase 7 Known Issues
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- KVRist
- Topic Starter
- 39 posts since 19 Mar, 2012
Hey guys,
Founds this on the Steinberg Cubase 7 forum. Steinberg has a list of known issues with Cubase 7-https://www.steinberg.net/en/support/kn ... /2020.html
How do you feel about it?
Founds this on the Steinberg Cubase 7 forum. Steinberg has a list of known issues with Cubase 7-https://www.steinberg.net/en/support/kn ... /2020.html
How do you feel about it?
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- KVRist
- 67 posts since 14 Dec, 2000
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- KVRist
- 159 posts since 18 Jan, 2004 from Portland, OR
Always nervous to see information released like this before the product is even out, but I will say I'm impressed that it's not pages long!
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- KVRAF
- 15135 posts since 7 Sep, 2008
Not happy.
Mandotory forcing to iLok2
"Older plugins" may not work.
Memory use may require 64 bit mode, but what if that project is using non 64 bit plugs.
I'm living in a cave for the rest of my life. XP + Cubase 4.5 + Albino3 is all I need.
Mandotory forcing to iLok2
"Older plugins" may not work.
Memory use may require 64 bit mode, but what if that project is using non 64 bit plugs.
I'm living in a cave for the rest of my life. XP + Cubase 4.5 + Albino3 is all I need.
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
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- KVRist
- 148 posts since 3 Mar, 2006
Bummed about the Audio Damage plug-ins issue. Would be nice if they clarified which plugs on which platform.
- KVRAF
- 8183 posts since 22 Sep, 2008 from Windsor. UK
BERFAB wrote:Uh-oh.
iLok (v. 1) plugs are not compatible.
ditto AudioDamage plugs.
Hmmmm...
It doesn't say that AD plugins aren't compatible. It says the there are reports of malfunctions, and that if there are they'll try and resolve it in an update.
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- KVRAF
- 2904 posts since 25 Feb, 2005
Cubase is releasing what amounts to a Beta version of a new product and buyer beware. Most companies that release betas at least aren't aware of issues until you tell them. Cubase knows and releasing it anyway. Is this quality control?
I'll wait. I need to know that I'll get the same thing I saved when I reopen a project.
I'll wait. I need to know that I'll get the same thing I saved when I reopen a project.
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- KVRAF
- 6254 posts since 25 Mar, 2004
Well, I'm not sure I agree with this. Many new releases will jettison older incompatible plugs. That doesn't make it a beta.dblock wrote:Cubase is releasing what amounts to a Beta version of a new product and buyer beware. Most companies that release betas at least aren't aware of issues until you tell them. Cubase knows and releasing it anyway. Is this quality control?
I'll wait. I need to know that I'll get the same thing I saved when I reopen a project.
Likewise, I'm glad they're looking very hard at the new release and can give us a heads up on what doesn't work.
Plus, it's a pretty short list.
-B
Berfab
So many plugins, so little time...
So many plugins, so little time...
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- KVRist
- 423 posts since 8 Mar, 2008 from Berlin
"Please note that the overall memory footprint of C7 has been slightly increased. In 32-bit mode, projects which work seamlessly in Cubase 6.5 may now fail in Cubase 7 due to low memory conditions. Please use the Cubase 64-bit version instead."
just a question:
if I don't have more than 4 gig of ram, would switching to 64-bit mode improve "memory conditions"?
just a question:
if I don't have more than 4 gig of ram, would switching to 64-bit mode improve "memory conditions"?
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blend.io/septimon
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- KVRAF
- 2904 posts since 25 Feb, 2005
The older plugin compatibility issue is no surprise for me but the issues with the mixer sound very beta to me.BERFAB wrote:Well, I'm not sure I agree with this. Many new releases will jettison older incompatible plugs. That doesn't make it a beta.dblock wrote:Cubase is releasing what amounts to a Beta version of a new product and buyer beware. Most companies that release betas at least aren't aware of issues until you tell them. Cubase knows and releasing it anyway. Is this quality control?
I'll wait. I need to know that I'll get the same thing I saved when I reopen a project.
Likewise, I'm glad they're looking very hard at the new release and can give us a heads up on what doesn't work.
Plus, it's a pretty short list.
-B
Now that the new mixer has all these features yet we can't be sure once we shut down the project that it will come back exactly like we left it. That's the whole point of the save to me.
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- KVRian
- 515 posts since 18 Jan, 2004 from PHX AZ
The only Audio Damage plug-in affected, at least as far as we are aware, is Kombinat Dva. The issue is not catastrophic; the plug-in works fine, but the little controls that change the crossover frequencies in the EQ can't be moved via the UI. We have only verified this behavior on the OS X side. I do not know if the Windows side is affected.
Steinberg has our entire product line. (We are, after all, official Plug-in Zone partners, so it would stand to reason.) They haven't informed us of any problems on our end to this point, so I have nothing further to offer except to say that they way they worded things and the way things actually are are perhaps at odds.
Steinberg has our entire product line. (We are, after all, official Plug-in Zone partners, so it would stand to reason.) They haven't informed us of any problems on our end to this point, so I have nothing further to offer except to say that they way they worded things and the way things actually are are perhaps at odds.
Chris Randall
Plug-ins: http://www.audiodamage.com
Blog: http://www.analogindustries.com
Music: http://chrisrandall.bandcamp.com/
More Music: http://rtsixy.bandcamp.com/
Plug-ins: http://www.audiodamage.com
Blog: http://www.analogindustries.com
Music: http://chrisrandall.bandcamp.com/
More Music: http://rtsixy.bandcamp.com/