Problems with modify length
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- KVRAF
- Topic Starter
- 4475 posts since 27 Jul, 2004
Hi there,
I have here a sequence with notes of different length and want them to "humanize" a bit...
Modify velocity with a random value of 20 works flawless, but modify length with random setting comes up with horrible results...
One bar of this sequence contains a sustained note with 3/4 length and one note with a 1/4 length...even a value of 0.1 of randomness ends up with notes of the double length or turns a 3/4 note into a 1/32...
Higher values are even worse...
How to use this correctly???
Trancit
I have here a sequence with notes of different length and want them to "humanize" a bit...
Modify velocity with a random value of 20 works flawless, but modify length with random setting comes up with horrible results...
One bar of this sequence contains a sustained note with 3/4 length and one note with a 1/4 length...even a value of 0.1 of randomness ends up with notes of the double length or turns a 3/4 note into a 1/32...
Higher values are even worse...
How to use this correctly???
Trancit
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- KVRian
- 731 posts since 25 Oct, 2008 from Holland
Is it not possible to do something with the operators ?
Example: with limit and random you can combine operations on notelenght or timing
it should be maybe easier to have a preset humanize algorithm
Now than what are the characteristisc of a human midi note feel ?
Modify lenghts (note lenght)
Modify times (note timing)
Both uses as operator :
+ Add
% Percent
= Set
* Random
[] Limit
I understand that you like with one click of the mouse you get a humanizedmidi pattern
Example: with limit and random you can combine operations on notelenght or timing
it should be maybe easier to have a preset humanize algorithm
Now than what are the characteristisc of a human midi note feel ?
Modify lenghts (note lenght)
Modify times (note timing)
Both uses as operator :
+ Add
% Percent
= Set
* Random
[] Limit
I understand that you like with one click of the mouse you get a humanizedmidi pattern
Last edited by janamdo on Mon Nov 22, 2010 4:16 pm, edited 1 time in total.
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- KVRAF
- Topic Starter
- 4475 posts since 27 Jul, 2004
Yes, of course, that's, what I am trying to do...but with which values???
I used in my examples the * (Random) option in the "Modify length" function, but I didn't find a value, which worked correctly...
Trancit
I used in my examples the * (Random) option in the "Modify length" function, but I didn't find a value, which worked correctly...
Trancit
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- KVRian
- 731 posts since 25 Oct, 2008 from Holland
but you can give a range (limit) where the note lenghts must lay betweenTrancit wrote:Yes, of course, that's, what I am trying to do...but with which values???
I used in my examples the * (Random) option in the "Modify length" function, but I didn't find a value, which worked correctly...
Trancit
In this area you can randomnize
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- KVRAF
- 2938 posts since 18 Jul, 2005
Might be related to this: http://www.kvraudio.com/forum/viewtopic ... al#4252521.Trancit wrote:Hi there,
I have here a sequence with notes of different length and want them to "humanize" a bit...
Modify velocity with a random value of 20 works flawless, but modify length with random setting comes up with horrible results...
One bar of this sequence contains a sustained note with 3/4 length and one note with a 1/4 length...even a value of 0.1 of randomness ends up with notes of the double length or turns a 3/4 note into a 1/32...
Higher values are even worse...
How to use this correctly???
Trancit
Basically, format for time variation (and maybe length too) is bars.beats.ticks.
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- KVRian
- 731 posts since 25 Oct, 2008 from Holland
robenestobenz wrote:Might be related to this: http://www.kvraudio.com/forum/viewtopic ... al#4252521.
Basically, format for time variation (and maybe length too) is bars.beats.ticks.
Yes Mutools wrote : The time format = Bars.Beats.Ticks
So 0.000001 = 1 beat (the zeroes are irrelevant there)
If you want to randomize for e.g. 20 ticks, input 0.0.20
Hope this helps.
Question: what is the midi resolution for the sequenzer: how many ticks for a quarter note ( 960 ticks for a quarter note ..means 3840 ticks for a whole note )
Than 0.0.20 means that all notepositions(timing) on bars and beats will varied + or - ticks
Is this correct ?
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- KVRian
- 731 posts since 25 Oct, 2008 from Holland
janamdo wrote: Than 0.0.20 means that all notepositions(timing) on bars and beats will varied + or - ticks
Is this correct ?
I hope that this will be documentated in Mulab or else it is trial and error to find out how it works
Otherwise it useless functionality in Mulab
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- KVRian
- 731 posts since 25 Oct, 2008 from Holland
I made also a test with two bars and 8 quarter notes
It works, but i do get also overlapping notes
That's impossible if you play a melody, so with random the note stays on his original length but his position chance
Maybe you can correct this by hand ?
Or can it be automated
It works, but i do get also overlapping notes
That's impossible if you play a melody, so with random the note stays on his original length but his position chance
Maybe you can correct this by hand ?
Or can it be automated
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- KVRian
- 731 posts since 25 Oct, 2008 from Holland
in logic (sequenzer) there is a function for this
Functions > Note Events > Note Overlap Correction
But how about Mulab?
Maybe legato ...but than you get the original noteposition back?
Yes Legato removes overlapping notes, but there are no gaps anaymore ?
Functions > Note Events > Note Overlap Correction
But how about Mulab?
Maybe legato ...but than you get the original noteposition back?
Yes Legato removes overlapping notes, but there are no gaps anaymore ?
- KVRAF
- 12740 posts since 24 Jun, 2008 from Europe
The MU.LAB docs have been updated: Added info about the music positions/lengths format i.e. Bars.Beats.Ticks
See this doc page = http://www.mutools.com/mulab/docs/gui-info.html
See this doc page = http://www.mutools.com/mulab/docs/gui-info.html