VST LUA beta -- midi scripting VST
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- KVRAF
- 1940 posts since 16 Aug, 2004 from Vienna, Austria
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- KVRAF
- 1940 posts since 16 Aug, 2004 from Vienna, Austria
Did you ever try to compile that source, using the included VS2005 solution?eidenk wrote:Here: http://www.mediafire.com/?2wsudv9zuyz9474
At least with an unmodified VS2005 SP1, it doesn't work... <sigh>
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- KVRer
- 26 posts since 15 Jun, 2007
somebody tried to compile in VS2005, see this topic from page 4
http://www.kvraudio.com/forum/viewtopic ... 5&start=45
http://www.kvraudio.com/forum/viewtopic ... 5&start=45
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- KVRAF
- 2250 posts since 29 Nov, 2004
Sorry, I never tried to compile it at all, I am afraid I can't help at all on that.arakula wrote:Did you ever try to compile that source, using the included VS2005 solution?eidenk wrote:Here: http://www.mediafire.com/?2wsudv9zuyz9474
At least with an unmodified VS2005 SP1, it doesn't work... <sigh>
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- KVRAF
- 1940 posts since 16 Aug, 2004 from Vienna, Austria
Yep, and that's precisely the included stuff which doesn't work.vespadj wrote:somebody tried to compile in VS2005
Never mind, I'm going on a little crusade on my own...
and I'll use LuaJIT 2.0.0-beta4 instead of the outdated Lua-5.1.2.
Should be much faster this way.
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- KVRAF
- 1940 posts since 16 Aug, 2004 from Vienna, Austria
OK, I made this VS2005-compilable again.
And changed it to VST SDK 2.4.2.
And changed it to Lua 5.1.4.
And sped up the display update.
And removed some minor bugs.
Is anybody interested?
Do you think it's OK if I put this on my web site?
And changed it to VST SDK 2.4.2.
And changed it to Lua 5.1.4.
And sped up the display update.
And removed some minor bugs.
Is anybody interested?
Do you think it's OK if I put this on my web site?
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- KVRAF
- 1940 posts since 16 Aug, 2004 from Vienna, Austria
The modified source code can be retrieved from
http://www.hermannseib.com/VstLua/vstlu ... a2-src.zip
now.
I'll presumably upload the complete docs and precompiled executable during the next days.
With the original copyrights, of course.
[Edit:] done. The complete package can be found at http://www.hermannseib.com/VstLua/
http://www.hermannseib.com/VstLua/vstlu ... a2-src.zip
now.
I'll presumably upload the complete docs and precompiled executable during the next days.
With the original copyrights, of course.
[Edit:] done. The complete package can be found at http://www.hermannseib.com/VstLua/
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- KVRer
- 26 posts since 15 Jun, 2007
In the previuos version, I was note in my project some bug releted to:
- click events: if you move mouse durig mouseDown on buttons, vstlua generate a tons of events (leave or over events) exspecially for 'kickButton'->'off' events.
- custom GUI: multiple calls for openCb() with double renders of texts, specially at startup (I close GUI and re-open).
- some sporadic Crash probably caused by schedule
Arakula, did you make changes/fixes about that?
and..., Can you re-active Console windows? I use it a loft.
Thank you vespadj.
- click events: if you move mouse durig mouseDown on buttons, vstlua generate a tons of events (leave or over events) exspecially for 'kickButton'->'off' events.
- custom GUI: multiple calls for openCb() with double renders of texts, specially at startup (I close GUI and re-open).
- some sporadic Crash probably caused by schedule
Arakula, did you make changes/fixes about that?
and..., Can you re-active Console windows? I use it a loft.
Thank you vespadj.
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- KVRAF
- 1940 posts since 16 Aug, 2004 from Vienna, Austria
Presumably not, but you might want to try it.vespadj wrote:In the previuos version, I was note in my project some bug releted to:
- click events: if you move mouse durig mouseDown on buttons, vstlua generate a tons of events (leave or over events) exspecially for 'kickButton'->'off' events.
- custom GUI: multiple calls for openCb() with double renders of texts, specially at startup (I close GUI and re-open).
- some sporadic Crash probably caused by schedule
Arakula, did you make changes/fixes about that?
I would, if I had a version with it, which, unfortunately, I don't. This version only has a rudimentary console class, which does precisely nothing. If you have a better version (with source code!), I'd gladly try to do that.vespadj wrote:and..., Can you re-active Console windows? I use it a loft.
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- KVRer
- 26 posts since 15 Jun, 2007
Trying, your version appear more stable.arakula wrote: Presumably not, but you might want to try it.
sorry, I've got just souce code you already have gotarakula wrote: ...
If you have a better version (with source code!), I'd gladly try to do that.
to emalate console, probably may be simply add a GUITypes.text in the main GUI for launching code per line. I'll thinking about it...
Tranks. vespa