Console emulation plugins = necessary?
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- KVRAF
- Topic Starter
- 1580 posts since 22 Apr, 2011 from The House of Zaid
Feeling a little insecure over here with my lack of proper console emu
What say you? Are these things necessary to get great sounding mixes ITB?
What difference have they made for you?
What say you? Are these things necessary to get great sounding mixes ITB?
What difference have they made for you?
Has anybody ever really been far even as decided to use even go want to do look more like?
- KVRAF
- 2488 posts since 2 Dec, 2004 from Sydney, Australia
In my understanding and terribly simplified, console emus do really four things: Compression, Saturation, Cross-talk and adding noise. With many console emus, all these components are interlinked and influence each other.
Many single VST compressors have some kind of inbuilt saturation anyway when pushed hard. For example, the Waves API compressors do saturate (when driving hard) and also add optional noise. Adding console emus and driving them hard is then like doubling up, which might be a good or bad thing, depending on the music style. IMO, I think the key of using console emus in general is to be as subtle as possible, especially if there's already other compressors/saturators in the effect chain.
Cross-talk is something I can completely live without and find nothing nice about it, again just my 2c.
Many single VST compressors have some kind of inbuilt saturation anyway when pushed hard. For example, the Waves API compressors do saturate (when driving hard) and also add optional noise. Adding console emus and driving them hard is then like doubling up, which might be a good or bad thing, depending on the music style. IMO, I think the key of using console emus in general is to be as subtle as possible, especially if there's already other compressors/saturators in the effect chain.
Cross-talk is something I can completely live without and find nothing nice about it, again just my 2c.
Cowbells!
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- KVRAF
- 3639 posts since 27 Nov, 2003 from beach side australia
Of course they're not necessary... But they are a nice option
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- KVRAF
- Topic Starter
- 1580 posts since 22 Apr, 2011 from The House of Zaid
lol i mean i posted in the wrong threadscalawag wrote:??@midnight wrote:wrong thread
i think i did that wrong
Has anybody ever really been far even as decided to use even go want to do look more like?
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- KVRAF
- 5524 posts since 5 May, 2007 from Mars Colony
They are just another way of purportedly "analog-izing" things. You could ask the same about a tape emu or a tube preamp emu. The difference that's starting to emerge with things like the Waves NLS one is that they literally model many different channels, not just one (like in their Helios HLS plug-in) and they claim the subtle interactive differences, if you put a unique channel on each of your tracks then sum them, makes it pick up more of that analog console mojo.
What exactly is that analog console mojo you might ask? I don't know really, but many people with the money think it's worth paying a lot for, even today when it's not in any way practically necessary.
What exactly is that analog console mojo you might ask? I don't know really, but many people with the money think it's worth paying a lot for, even today when it's not in any way practically necessary.
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- KVRAF
- Topic Starter
- 1580 posts since 22 Apr, 2011 from The House of Zaid
what about zero-crosstalk digital summing mojo?
eh?
eh?
Has anybody ever really been far even as decided to use even go want to do look more like?