Sound Magic Announces Neo Reverb, A New type of Reverb on NAMM 2013
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- KVRAF
- Topic Starter
- 1647 posts since 6 Feb, 2005 from Canada
Here is the introduction
"Nowadays, when musicians and technicians are talking about reverb, Convolution Reverb is considered to have the best sound - it's more realistic. At the same time, Algorithm Reverb is viewed as more alive and dynamic, with better playability.By converting the True Stereo IRs of specific spaces to Algorithms, Sound Magic is the first to combine both advantages of Convolution and Algorithm. Opening a whole new doorway for digital reverb, we present Neo Reverb.
A new way always needs revolutionary ideas. In order to have the same realistic sound as Convolution Reverb, Neo Reverb has a new model which we have named the Ba gua Model. This new model is different from the famous Schroeder/Moore Model, adding the ability to generate millions of early reflections, and then holding thousands of delay lines for at least 15 seconds. (A typical Algorithm Reverb only utilizes hundreds of early reflections, which has proven, well, satisfactory at best.) This
huge difference puts a lot of pressure on your CPU and RAM. Further, in order to avoid the static sound of most convolution reverbs, you need to modulate these millions of Early Reflections in real time. That's even more of a challenge for your typical computer setup.
To overcome this issue, Sound Magic uses ASM (assembly language) in its core. ASM is the native language of your CPU and it's far more efficient than common C++. By doing so, Neo Reverb keeps your CPU usage around 20%."
Neo Reverb will show on NAMM 2013 at Booth 1644, Hall E. If you can come to our booth, you will hear how it sounds and experience how it works.
"Nowadays, when musicians and technicians are talking about reverb, Convolution Reverb is considered to have the best sound - it's more realistic. At the same time, Algorithm Reverb is viewed as more alive and dynamic, with better playability.By converting the True Stereo IRs of specific spaces to Algorithms, Sound Magic is the first to combine both advantages of Convolution and Algorithm. Opening a whole new doorway for digital reverb, we present Neo Reverb.
A new way always needs revolutionary ideas. In order to have the same realistic sound as Convolution Reverb, Neo Reverb has a new model which we have named the Ba gua Model. This new model is different from the famous Schroeder/Moore Model, adding the ability to generate millions of early reflections, and then holding thousands of delay lines for at least 15 seconds. (A typical Algorithm Reverb only utilizes hundreds of early reflections, which has proven, well, satisfactory at best.) This
huge difference puts a lot of pressure on your CPU and RAM. Further, in order to avoid the static sound of most convolution reverbs, you need to modulate these millions of Early Reflections in real time. That's even more of a challenge for your typical computer setup.
To overcome this issue, Sound Magic uses ASM (assembly language) in its core. ASM is the native language of your CPU and it's far more efficient than common C++. By doing so, Neo Reverb keeps your CPU usage around 20%."
Neo Reverb will show on NAMM 2013 at Booth 1644, Hall E. If you can come to our booth, you will hear how it sounds and experience how it works.
- KVRian
- 648 posts since 6 Nov, 2011 from The Netherlands
I'm actually dreaming about reverb lately!
All kidding aside, I'm interested to hear this one in action!!
All kidding aside, I'm interested to hear this one in action!!
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- KVRAF
- 2697 posts since 3 Aug, 2003 from Narnia
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- Banned
- 22457 posts since 5 Sep, 2001
well when shane says "Sound Magic is the first to combine both advantages of Convolution and Algorithm"
that's a bit cheeky cause wizoo did that 8 years ago and so did virsyn
that's a bit cheeky cause wizoo did that 8 years ago and so did virsyn
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- KVRAF
- 7237 posts since 7 Mar, 2003
Never read a bigger load of marketing crap in my life!
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- KVRist
- 116 posts since 1 Apr, 2007
Sounds great, can't wait
The more you learn - the less you understand
- KVRAF
- 2134 posts since 11 Oct, 2007 from Almanya
Is that supposed to be good?shane1980 wrote:Neo Reverb keeps your CPU usage around 20%.
Never had any Algo and IR verb combined use that much CPU.
I don't work here, I just feed the trolls.
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- KVRAF
- 18565 posts since 16 Sep, 2001 from Las Vegas,USA
But your pianos still use Synth Edit ?shane1980 wrote: Sound Magic uses ASM (assembly language) in its core. ASM is the native language of your CPU and it's far more efficient than common C++. By doing so, Neo Reverb keeps your CPU usage around 20%."
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
- KVRian
- 648 posts since 6 Nov, 2011 from The Netherlands
I'm wondering.. will it be 20% of a Core i7 3770K, or 20% of an Intel Celeron G440? That makes a lot of difference.chokehold wrote:Is that supposed to be good?shane1980 wrote:Neo Reverb keeps your CPU usage around 20%.
Never had any Algo and IR verb combined use that much CPU.
Untold Stories Vol.1 - 64 Arturia MiniFreak presets
Analog History - 84 Behringer DeepMind 6/12/12D presets
Earth & Stars - 139 Free Patches for SuperMassive
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Analog History - 84 Behringer DeepMind 6/12/12D presets
Earth & Stars - 139 Free Patches for SuperMassive
Website
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- Banned
- 22457 posts since 5 Sep, 2001
well that's unlikely as the pianos are also mac native.. unless for some reason the windows versions use synthedit.. how weird..Teksonik wrote:But your pianos still use Synth Edit ?shane1980 wrote: Sound Magic uses ASM (assembly language) in its core. ASM is the native language of your CPU and it's far more efficient than common C++. By doing so, Neo Reverb keeps your CPU usage around 20%."
anyway claims of 20% cpu usage are a bit hilarious.
that's not actually GOOD.
altiverb uses like 3%.
- KVRian
- 648 posts since 6 Nov, 2011 from The Netherlands
20% cpu usage doesn't say anything as long as we don't know what kind of CPU they are talking about. Let's just wait for a demo (I hope there will be a demo) and find out for ourselves if the CPU load is ok or not. And when this reverb somehow turns out to be awesome.. I don't mind if that awesomeness needs a bit more cpu power than most other reverb plugins.TheoM wrote:[..]Teksonik wrote:But your pianos still use Synth Edit ?shane1980 wrote: Sound Magic uses ASM (assembly language) in its core. ASM is the native language of your CPU and it's far more efficient than common C++. By doing so, Neo Reverb keeps your CPU usage around 20%."
anyway claims of 20% cpu usage are a bit hilarious.
that's not actually GOOD.
altiverb uses like 3%.
Look at the Massive Passive EQ from Universal Audio. It uses so much DSP, it's crazy.. but still a lot of people think very highly of it, me included.
Untold Stories Vol.1 - 64 Arturia MiniFreak presets
Analog History - 84 Behringer DeepMind 6/12/12D presets
Earth & Stars - 139 Free Patches for SuperMassive
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Earth & Stars - 139 Free Patches for SuperMassive
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- KVRAF
- 2134 posts since 11 Oct, 2007 from Almanya
What's SynthEdit on Win is SonicBirth on Mac.TheoM wrote:the pianos are also mac native.. unless for some reason the windows versions use synthedit.. how weird..
Ubrelated to each other, I believe.
I don't work here, I just feed the trolls.
My sales thread @ Market Place
My website with lots of free stuff:
Sampled drums and instruments | Clipping plugin | Shure SRH840 EQ correction presets | SFZ syntax mode for Coda2
My sales thread @ Market Place
My website with lots of free stuff:
Sampled drums and instruments | Clipping plugin | Shure SRH840 EQ correction presets | SFZ syntax mode for Coda2
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- Banned
- 22457 posts since 5 Sep, 2001
and as usual Shane does not stick around to answer a single query. ever.
so OVER this "company".
i mean his posts are amazing.. all they do is spam.. that's the only way i see it now.. as they only post one post, that's it, for every new product they announce, then disappear.
so OVER this "company".
i mean his posts are amazing.. all they do is spam.. that's the only way i see it now.. as they only post one post, that's it, for every new product they announce, then disappear.
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- KVRist
- 392 posts since 21 Sep, 2011 from Northern California
I am guessing he means that it uses 20% of what it would otherwise use, had it been coded in c++? I am also guessing this was written by a non-native english speaker?
- KVRAF
- 2134 posts since 11 Oct, 2007 from Almanya
http://www.soundemon.com/company.htmPanphobia wrote:I am also guessing this was written by a non-native english speaker?
I don't work here, I just feed the trolls.
My sales thread @ Market Place
My website with lots of free stuff:
Sampled drums and instruments | Clipping plugin | Shure SRH840 EQ correction presets | SFZ syntax mode for Coda2
My sales thread @ Market Place
My website with lots of free stuff:
Sampled drums and instruments | Clipping plugin | Shure SRH840 EQ correction presets | SFZ syntax mode for Coda2