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MuLab 5.0.39 (pre-release)

Official support for: mutools.com

Moderators: muzycian, mutools

Crackbaby
KVRAF
 
2870 posts since 10 Sep, 2003, from Karlskoga, Stockholm, Sweden

Postby Crackbaby; Fri Jan 25, 2013 9:35 am

i think they¨re outputs only accessible through mux.
iPad Air - Gadget, Auria, Nave, BeatMaker2, Loopy HD, Impaktor, Sugarbytes Trio
Cymatic LR-16, Octatrack, Analog4, System-1, Bitwig, Too many unused plugins
Crackbaby
KVRAF
 
2870 posts since 10 Sep, 2003, from Karlskoga, Stockholm, Sweden

Postby Crackbaby; Fri Jan 25, 2013 9:45 am

request for mudrum: a knob for sample start (makes it easy to shape drums and would possibly open up for modulateable startpoints which is something i¨ve heard is desirable :))
iPad Air - Gadget, Auria, Nave, BeatMaker2, Loopy HD, Impaktor, Sugarbytes Trio
Cymatic LR-16, Octatrack, Analog4, System-1, Bitwig, Too many unused plugins
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EvilDragon
KVRAF
 
10367 posts since 6 Jan, 2009, from Croatia

Postby EvilDragon; Fri Jan 25, 2013 9:45 am

I have just noticed - I cannot add Waldorf PPG V.3 to MuLAB at all. This is the error mentioned:


Scanning /C:/VST/Waldorf/PPG Wave 3.V.dll
LoadLibrary for VST plug-in 'PPG Wave 3.V.dll' failed, msw error=
Added 0 VST plug-ins
New Total = 136 VST plug-ins


Of course, using 64-bit of MuLAB. I've also had a problem adding the free Nick Crow Tube Driver plugin: http://nickcrowlab.blogspot.com/2009/08 ... r-v10.html


No workie :(
AndreasD
KVRian
 
543 posts since 2 Mar, 2009

Postby AndreasD; Fri Jan 25, 2013 10:34 am

Waldorf PPG V3 works fine in M5 32bit and M5 64bit when JBridged.
Waldorf synth are 32bit.
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EvilDragon
KVRAF
 
10367 posts since 6 Jan, 2009, from Croatia

Postby EvilDragon; Fri Jan 25, 2013 10:42 am

PPG V.3 and Waldorf Edition have 64-bit versions. That's why I bought them.


Waldorf Edition 64-bit plugins (Attack, PPG V.2, D-Pole) work in MuLab x64 without a hitch.
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Nielzie
KVRAF
 
5029 posts since 28 May, 2005, from Netherlands

Postby Nielzie; Fri Jan 25, 2013 12:33 pm

sl23 wrote:
EvilDragon wrote:Right. So MuSynth, MuPad, MuSampla, MultiSample, MuDrum should all follow the top panel display color, as suggested in that second pic above. And then when the user goes to "Choose color", knob and text label colors and displays should all follow that color selection.

I think that would be really cool!


I agree, would make the GUI more uniform and keep mind more focused.


Agreed. Uniform coloring in GUI's is a good thing. Keeps things clean, calm and easy :)
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sl23
KVRian
 
634 posts since 28 Mar, 2008, from U.K.

Postby sl23; Fri Jan 25, 2013 1:11 pm

Crackbaby wrote:request for mudrum: a knob for sample start (makes it easy to shape drums and would possibly open up for modulateable startpoints which is something i¨ve heard is desirable :))

+1 Start and end knobs for all sample players would be great! Pretty pleeeaasse...
Live for an ideal and leave no place in the mind for anything else.
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DHR53
KVRAF
 
2804 posts since 21 Oct, 2002, from "somewhere between digital and analog"

Postby DHR53; Fri Jan 25, 2013 1:11 pm

MuDrum... where do the sends go at the bottom? And why don't they go to the Rack sends? Please...

MuDrum... sample start: not sure how that even works? Could we have a vertical line which shows where it is currently and where it's going? Beginning and end.

MuDrum... can we have a tunable pad (note range), note numbers... which lets us use a pad for a bass line? O.K. that may be a stretch but it would make MuDrum the kitchen sink of Drum Synths.

And folks... does anyone want to scroll their presets in the VST from the keyboard? Or is that only me... and or a Mac thing???



That's it for now :)
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AndreasD
KVRian
 
543 posts since 2 Mar, 2009

Postby AndreasD; Fri Jan 25, 2013 1:32 pm

EvilDragon wrote:PPG V.3 and Waldorf Edition have 64-bit versions. That's why I bought them.


Waldorf Edition 64-bit plugins (Attack, PPG V.2, D-Pole) work in MuLab x64 without a hitch.


That's great news! Can you give me a link?
They still say it's 32bit?! And the recent 1.02 version is still 32bit.
http://www.waldorf-music.info/en/requirements-ppg-wave-3v.html
User avatar
sl23
KVRian
 
634 posts since 28 Mar, 2008, from U.K.

Postby sl23; Fri Jan 25, 2013 3:11 pm

DHR53 wrote:MuDrum... can we have a tunable pad (note range), note numbers... which lets us use a pad for a bass line? O.K. that may be a stretch but it would make MuDrum the kitchen sink of Drum Synths.

I need that! :pray:

DHR53 wrote:And folks... does anyone want to scroll their presets in the VST from the keyboard? Or is that only me...

Nah... Just you :lol:
Live for an ideal and leave no place in the mind for anything else.
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DHR53
KVRAF
 
2804 posts since 21 Oct, 2002, from "somewhere between digital and analog"

Postby DHR53; Fri Jan 25, 2013 3:18 pm

Don't say that... it will never be implemented! :-o
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EvilDragon
KVRAF
 
10367 posts since 6 Jan, 2009, from Croatia

Postby EvilDragon; Fri Jan 25, 2013 3:56 pm

AndreasD wrote:
EvilDragon wrote:PPG V.3 and Waldorf Edition have 64-bit versions. That's why I bought them.


That's great news! Can you give me a link?
They still say it's 32bit?! And the recent 1.02 version is still 32bit.
http://www.waldorf-music.info/en/requirements-ppg-wave-3v.html


Oh wait, my bad. Sorry! PPG V.3 indeed still isn't 64-bit, but Waldorf Edition IS.


So that would explain why it doesn't load in MuLab. I just forgot I had it running in Reaper with embedded GUI so it doesn't look like it's a bridged plugin. :D
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sl23
KVRian
 
634 posts since 28 Mar, 2008, from U.K.

Postby sl23; Sat Jan 26, 2013 12:59 am

DHR53 wrote:Don't say that... it will never be implemented! :-o

:oops: sorry
Live for an ideal and leave no place in the mind for anything else.
mutools
KVRAF
 
5754 posts since 24 Jun, 2008, from Europe

Postby mutools; Sat Jan 26, 2013 11:56 am

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DHR53
KVRAF
 
2804 posts since 21 Oct, 2002, from "somewhere between digital and analog"

Postby DHR53; Sat Jan 26, 2013 12:25 pm

Not sure what that says about any of these questions? Or am I missing something?
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