Antidote - New Rack Extension by Synapse Audio! (1.1. is out now!)
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Richard_Synapse Richard_Synapse https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=245936
- KVRian
- 1138 posts since 20 Dec, 2010
We uploaded a couple new demos for Synapse Antidote:
Soul Of Antidote
Different Sort
Antidotarie
The first two demos are made by Harald Karla from Soundcells. The third demo is by Jordan Mills. All demos are 100% Antidote, including effects, with the only exception being the drum part in the second demo.
Richard
Soul Of Antidote
Different Sort
Antidotarie
The first two demos are made by Harald Karla from Soundcells. The third demo is by Jordan Mills. All demos are 100% Antidote, including effects, with the only exception being the drum part in the second demo.
Richard
Synapse Audio Software - www.synapse-audio.com
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- KVRian
- 1110 posts since 30 Jan, 2004 from UK
Good stuff I'm really enjoying this synth. It's very addictive to work with - lost 2 hours yesterday just programming percussive sounds. In the context of Reason the mind boggles This is the Rack Extension Reason was waiting for.Richard_Synapse wrote:We uploaded a couple new demos for Synapse Antidote:
Soul Of Antidote
Different Sort
Antidotarie
The first two demos are made by Harald Karla from Soundcells. The third demo is by Jordan Mills. All demos are 100% Antidote, including effects, with the only exception being the drum part in the second demo.
Richard
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- KVRian
- Topic Starter
- 764 posts since 2 Jun, 2004
New version of Antidote is out now! Some amazing new features! :D
Richard_Synapse wrote:Our synthesizer Antidote has been updated to v1.1, a major free update introducing new features and more patches! :)
New: Wavetable Synthesis
Antidote 1.1 gains wavetable synthesis, with currently 8 wavetables to choose from. The wavetable position is set using the Modifier knob. When changing the wavetable position, the blend between adjacent waveforms is perfectly smooth. All oscillator functions like stacking (Count, Dyad), Detune, Spread etc are available without restrictions when in Wavetable mode, so they act just like regular VA oscillators.
New: Rate Crush effect
Rate Crush (sometimes also referred to as Decimation or Rate Reduction) is a new mode in the Distortion section. Rate Crush alters the sound by downsampling the signal, employing a sample-and-hold circuit. The Drive knob controls the amount of downsampling to perform. A unique feature in Antidote's implementation is the Symmetry knob, which allows to perform downsampling only on a portion of the waveform, for instance the upper or lower half-wave.
New: Key Follow modulation source
Using key follow as a modulation source yields a value proportional to the frequency of the pressed MIDI key. This adds new sound design options, for example you can shorten the envelopes for higher keys (to simulate acoustic instruments like guitar), or just to apply key tracking to arbitrary sound parameters.
Extended: Phaser section
The phaser can now be toggled between 2, 4 and 6 stages. This allows for both more subtle, and more pronounced phasing effects. Using 6 stages, furthermore some formant-type effects can be achieved by adjusting/modulating the phasers spread and frequency parameters.
More Patches
This updated version gains 200 excellent patches by sound designers Daniel Thiel (eXode), Michael Kastrup and others. With this update, Antidote now comprises a total of 500 patches, plus the Combinator patches.
Further enhancements and bug fixes
- Improved performance for the Analog Saw waveform type.
- Improved performance when idle (ie no sound is being played, but some effects are active).
- Manual corrected and updated to reflect the new features in v1.1.
- LFO Amount modulation did not work properly when playing polyphonic, fixed.
- L/R Delay time did not always update on tempo changes, fixed.
Richard
- KVRAF
- 25852 posts since 20 Jan, 2008 from a star near where you are
Yeah that is a major update right there, more like going from version 1.0 to 2.0, than just 1.0 to 1.1The updated version gains wavetable synthesis, with currently 8 wavetables to choose from
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- Banned
- 22457 posts since 5 Sep, 2001
Noticed today on synapse's page there is a superb new very cheap refill for antidote (9 euro)
http://www.synapse-audio.com/news-new-a ... ature.html
only listened to the 1ft audio demo but it sounds really good.
http://www.synapse-audio.com/news-new-a ... ature.html
only listened to the 1ft audio demo but it sounds really good.
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- KVRian
- Topic Starter
- 764 posts since 2 Jun, 2004
And to toot my own horn a little bit (most non-Reason users probably don't care anyway). I did not only provide a lot of factory presets for Antidote but I also provided inspiration for the concept/design of it. I'm credited on the last page of the manual:
http://www.synapse-audio.com/AntidoteREManual.pdf
Thanks Richard and company at Synapse Audio! :)
http://www.synapse-audio.com/AntidoteREManual.pdf
Thanks Richard and company at Synapse Audio! :)
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- Banned
- 22457 posts since 5 Sep, 2001
I know and i never got to hear your presets as i got out of reason just before antidote release. Oh well. I am sure they are beyond excellent!
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- KVRian
- Topic Starter
- 764 posts since 2 Jun, 2004
In that they are both based around subtractive analog synthesis... :PKriminal wrote:Not to mute your horn but the concept is based around Dune isnt it? (Updated code obviously)
:shrug:
You may think that the concept is from DUNE but on the other hand you didn't see my original written specification either. But if anything I'd say that I was inspired from Sylenth1 with the individual "unison" oscillators in stereo, but then there's a lot of things in Antidote that Sylenth1 doesn't offer. :)
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- Banned
- 18651 posts since 2 Oct, 2001 from England
You only have to look at Dune & Anti to see the similarities, and Rich has even said the same.eXode wrote:In that they are both based around subtractive analog synthesis...Kriminal wrote:Not to mute your horn but the concept is based around Dune isnt it? (Updated code obviously)
You may think that the concept is from DUNE but on the other hand you didn't see my original written specification either. But if anything I'd say that I was inspired from Sylenth1 with the individual "unison" oscillators in stereo, but then there's a lot of things in Antidote that Sylenth1 doesn't offer.
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- KVRian
- Topic Starter
- 764 posts since 2 Jun, 2004
Aw man, I wanted the "all I got was this lousy t-shirt" t-shirt! ;)Kriminal wrote:Have a banana :wink:
Last edited by eXode on Fri Feb 15, 2013 11:31 pm, edited 1 time in total.
- KVRAF
- 18584 posts since 16 Sep, 2001 from Las Vegas,USA
The Antidote VSTi version was released in April of 2002....three months before you even joined the Beta Forum and long before the Rack Extension version.....
And again..........
And again..........
Richard wrote:Yes, in fact it was developed for Dune 2 to begin with. But Dune 2 is still under heavy development, it is getting rather big.Kriminal wrote:The tech in Antidote will be in Dune V2, according to richard some time ago.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe