Synthedit : SL FixedGuiFloats ?
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Daniel Pompougnac Daniel Pompougnac https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=51754
- KVRian
- Topic Starter
- 1432 posts since 15 Dec, 2004 from In a forest , France
Hello,
I can't find this module on the web : SL FixedGuiFloats.
Have you this module in your archieves ?
I can't find this module on the web : SL FixedGuiFloats.
Have you this module in your archieves ?
- KVRAF
- 8406 posts since 2 Aug, 2005 from Guitar Land, USA
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Daniel Pompougnac Daniel Pompougnac https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=51754
- KVRian
- Topic Starter
- 1432 posts since 15 Dec, 2004 from In a forest , France
- KVRAF
- 8406 posts since 2 Aug, 2005 from Guitar Land, USA
In my collection-
the only SL with bool is SL Boolsplitter
the fixed ones are- FixedGuiList, FixedGuiInt, and FixedGuiFloats
the only SL with bool is SL Boolsplitter
the fixed ones are- FixedGuiList, FixedGuiInt, and FixedGuiFloats
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
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- KVRAF
- 3170 posts since 13 Jun, 2004
mmm, have to check if it is the same as the SE
bullsplitter or if has unidirectional capabilit-eee.
>am having a razz on building basic logic stuff with
only GUIBools. flipflops and stuff get quite complicated
from that point of view -hard to see if there is a reverse
thing happening - and as for 4bit counters made from series
of flipflops, pfffff...in progress...
however: i do think if i can suss out a bit more there is a
good environment for making lowcost switching systems, it
hardly uses any CPU, and operates with SE 'run' off.
can also easily emit text or float values. practical use at
this stage is debatable, but it's good for sharpening up
on Boolean Logic. and a fixed bools is easy to make.(SL
fixed float...)
i just wish someone would step up and make NOR, NAND, and
the flipflop and counter types. need to look more closely
at Daz's register modules, he has some good extensions of
some of DH's stuff. i'd move over to 1.1 at this stage,
but i can't deal with not being able to change the background
colour, which probably seems trivial, but isn't to me (!..)
bullsplitter or if has unidirectional capabilit-eee.
>am having a razz on building basic logic stuff with
only GUIBools. flipflops and stuff get quite complicated
from that point of view -hard to see if there is a reverse
thing happening - and as for 4bit counters made from series
of flipflops, pfffff...in progress...
however: i do think if i can suss out a bit more there is a
good environment for making lowcost switching systems, it
hardly uses any CPU, and operates with SE 'run' off.
can also easily emit text or float values. practical use at
this stage is debatable, but it's good for sharpening up
on Boolean Logic. and a fixed bools is easy to make.(SL
fixed float...)
i just wish someone would step up and make NOR, NAND, and
the flipflop and counter types. need to look more closely
at Daz's register modules, he has some good extensions of
some of DH's stuff. i'd move over to 1.1 at this stage,
but i can't deal with not being able to change the background
colour, which probably seems trivial, but isn't to me (!..)
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- KVRAF
- 3170 posts since 13 Jun, 2004
turns out those bools-only circuits got extremely costly in SE, btw.
they remain active all the time and do not depend on runtime.
i had to shelve some projects until i get a faster machine.
but they seemed to run ok as plugins, as far as i got.
pippo: maybe check the usergroup files. lots of stuff up there.
they remain active all the time and do not depend on runtime.
i had to shelve some projects until i get a faster machine.
but they seemed to run ok as plugins, as far as i got.
pippo: maybe check the usergroup files. lots of stuff up there.