What i posted is related to do custom wavetables (comparable to the factory wavetables) in the free Audio Term wavetable editor where you could do them based on existing single cycles or with the built-in waveform editor, comparable to the wavetable editor in e.g. Serum. I even added a download for a wavetable i created that way. The amount of waveforms, the waveform size and the file format are identical to the factory wavetables. Other formats could work but it is not sure they work properly in terms of importing single waveforms as intended.PatchAdamz wrote: This post was not directed to you.
Just wanted Codex users to know, importing WAV files is simple.
It does not require any external software and CODEX supports WAV files of any length, bit-depth and sampling frequency.
Beginner and Intermediate users may get thrown off by all they extraneous information.
Really, the best way to import WAVs into Codex, is the most simple due to the internal ability Codex has to process the single as best as possible.
With the format i mentioned it also doesn't really matter how many custom waveforms i use as Audio Term could add the rest of the 64 waveforms by interpolation.
This is not the same as just importing a "normal" sample like like you are proposing. In the manual the recommended size for importing (resynthesis) a sample seems to be between 2 and 5 seconds.
Anyway this is different to importimg a wavetable that was built "from scratch" using single waveforms.
The wavetable editor in Serum seems to be the most important feature there for some people and doing comparable things with Codex, even if done with an external tool seems to be important informations IMO.
For those who still not know about Audio Term here is the corresponding thread (i also aded my current procedure posted here there):
http://www.kvraudio.com/forum/viewtopic ... 7&t=334828