Help with the MFO
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- KVRAF
- Topic Starter
- 1836 posts since 29 Mar, 2013
Hi, I am slowly getting the hang of the wave morphing possibilies but dont really get the section about using grains.
It would be nice if someone could demonstrate with an example how to use it. No pressure if its too much hassle.
It would be nice if someone could demonstrate with an example how to use it. No pressure if its too much hassle.
Beauty is only skin deep,
Ugliness, however, goes right the way through
Ugliness, however, goes right the way through
- KVRAF
- 12739 posts since 24 Jun, 2008 from Europe
A quick answer: Instead of using an explicit waveform, you can also define the waveform from a section of a sample = sample grain.
Attached is a simple MUX patch that demonstrates the use of sample grains in the MFO. It uses a bunch of grains of a factory piano sample so it should work with any MuLab/MUX install.
Simply drag-drop the MUX patch on the [+] Rack button and play with it and explore it.
Hope this helps.
Attached is a simple MUX patch that demonstrates the use of sample grains in the MFO. It uses a bunch of grains of a factory piano sample so it should work with any MuLab/MUX install.
Simply drag-drop the MUX patch on the [+] Rack button and play with it and explore it.
Hope this helps.
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- KVRAF
- Topic Starter
- 1836 posts since 29 Mar, 2013
Ok I think I got it now, thanks.
Now another question regarding the Wave Index.
When modulating it with Mod wheel for instance I see the index visually update but when using an LFO it doesn't, is that normal ?
Now another question regarding the Wave Index.
When modulating it with Mod wheel for instance I see the index visually update but when using an LFO it doesn't, is that normal ?
Beauty is only skin deep,
Ugliness, however, goes right the way through
Ugliness, however, goes right the way through
- KVRAF
- 12739 posts since 24 Jun, 2008 from Europe
Yes that's everywhere the case when modulating a parameter. The parameter knob always shows the parameter value itself. The modulation is added on top of this value.
That's why in the example patch i attached above the wave index is in the middle (=50%) and the LFO is going from -50% to +50% so the wave index will vary between between 0 and max.
That's why in the example patch i attached above the wave index is in the middle (=50%) and the LFO is going from -50% to +50% so the wave index will vary between between 0 and max.
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- KVRAF
- Topic Starter
- 1836 posts since 29 Mar, 2013
Sorry, I meant the graph showing the waveform within the Oscillator window visually updates as the wave index percentage changes but only when using Mod Wheel or am I misunderstanding
Beauty is only skin deep,
Ugliness, however, goes right the way through
Ugliness, however, goes right the way through
- KVRAF
- 12739 posts since 24 Jun, 2008 from Europe
Well in fact it's quite the same answer: The MFO waveform display shows the waveform for the Wave Index parameter value, but that's without modulation. Modulation is always applied 'on the fly' and can be different per voice!
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- KVRAF
- Topic Starter
- 1836 posts since 29 Mar, 2013
Thank you, makes sense that it wouldnt be able to show "where" the wave is at for multiple voices unless they were all at the same point I guess.
Beauty is only skin deep,
Ugliness, however, goes right the way through
Ugliness, however, goes right the way through
- KVRAF
- 12739 posts since 24 Jun, 2008 from Europe
Indeed when a midi controller is mapped to a parameter, it is changing the very parameter value itself.
- KVRian
- 1441 posts since 4 Oct, 2012 from Utah
So attach the Mod Wheel to the LFO amount and tada, modw expression
My Setup.
Now goes by Eurydice(Izzy) - she/her
Now goes by Eurydice(Izzy) - she/her