It's the old school way of freezing or bouncing, usually used in cases like gain normalization or effects like convolution verb that cpu's at the time simply couldn't deal with in real time.Knober wrote:I miss something here... so now basicly we can call bounce function offline rendering?? just wondering
Rather than being an insert on a track, it was a destructive editing process routine. You could preview the track + fx on their own, but not in the context of the full song until you committed the effect.