Obxd synthesizer

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OB-Xd - Virtual Analog Synthesizer

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He is talking about the legal possible implications, if he would willing to do the task, and I would do it too, if I was in his place. All this legal stuff sucks, especially when we are talking about reworking an open source software, but the law is the law. Steinberg decided to bury the SDK, instead of making it LGPL, for example. It's their prerogative.
I had no idea it worked like this! I wasn't trying to be sarcastic or anything (in case anybody thought so) - these were genuine questions about how these things work ;-)

Maybe we need a legal "VST adapter" type program to be written (like we used to use to run dx plugins as vst ones) - and then new devs could write to this interface ;-)

We could crowdfund it and call it the "KVR adapter", or if we need more money, get together with people from gearslutz etc...

Of course, this might be completely unrealistic :hihi:
John Braner
http://johnbraner.bandcamp.com
http://www.soundclick.com/johnbraner
and all the major streaming/download sites.

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If you just want to analyze the preset format, why not just use the old "kindergarten hacking" way of writing 2 presets with 1 setting difference, then comparing them in some hex editing software ?
[====[\\\\\\\\]>------,

Ay caramba !

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I don't think this will give you the actual format of a preset - that you could dump back in to the plugin.
I guess you could change one parameter at a time (pretty tedious) and get a basic idea - but what about headers and footers etc...
John Braner
http://johnbraner.bandcamp.com
http://www.soundclick.com/johnbraner
and all the major streaming/download sites.

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jbraner wrote:but what about headers and footers etc...
These are most probably same in all presets.

[edit]Just checked in Notepad. Some parts are indeed same, but some other parts are different. Also it is nice that all parameters are in human readable decimal number format, so you can probably edit them right in the text editor if you know which # is which parameter (it probably follows the native DAW UI order).
[====[\\\\\\\\]>------,

Ay caramba !

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No matter what is the patch format - FXP and FXB would suit well, IF the synth had a way to load them in its own GUI. For example, in AU, since the host provides a way to load the patches, we have no problems. We have problems in VST because the majority of hosts, if they have a load and save button that is for their own internal format, not FXP or FXB, which makes it unusable for other hosts.
Fernando (FMR)

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This should provide the info about parameters order:
https://github.com/2DaT/Obxd/blob/maste ... ramsEnum.h
And here you will find which parameters allow which data formats:
https://github.com/2DaT/Obxd/blob/maste ... bxdVoice.h
[====[\\\\\\\\]>------,

Ay caramba !

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Ok ,here is a new build of my custom skin,i made some changes to the GUI:

- replaced the blurry text by a non aliased(no blur),and increased the size of the text by 1 pixel.
- added box shaped black stroke of 2 pixels around the buttons.
- some misaligned text/boxes was fixed.
- added 2 vertical lines in the "Modulation"area.

current print screen:

Image

and download link(x32):

https://www.dropbox.com/s/e0bkpgw3hh41q ... d.rar?dl=0


ps: i will post a x64 build after it's finished
the image posted above is a little bit compressed by google +,actual plugin colors /text is better.
...want to know how to program great synth sounds,check my video tutorials: http://www.youtube.com/user/sergiofrias25

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sergiofrias wrote:Ok ,here is a new build of my custom skin,i made some changes to the GUI:

- replaced the blurry text by a non aliased(no blur),and increased the size of the text by 1 pixel.
- added box shaped black stroke of 2 pixels around the buttons.
- some misaligned text/boxes was fixed.
- added 2 vertical lines in the "Modulation"area.

current print screen:

Image

and download link(x32):

https://www.dropbox.com/s/e0bkpgw3hh41q ... d.rar?dl=0


ps: i will post a x64 build after it's finished
the image posted above is a little bit compressed by google +,actual plugin colors /text is better.
GREAT! Thanks! Are your skin based in the OBXD Beta version with the "hidden" parameters??

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Very cool! Looking forward to the x64 version.

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sergiofrias wrote:Ok ,here is a new build of my custom skin,i made some changes to the GUI:

- replaced the blurry text by a non aliased(no blur),and increased the size of the text by 1 pixel.
- added box shaped black stroke of 2 pixels around the buttons.
- some misaligned text/boxes was fixed.
- added 2 vertical lines in the "Modulation"area.

current print screen:

Image

and download link(x32):

https://www.dropbox.com/s/e0bkpgw3hh41q ... d.rar?dl=0


ps: i will post a x64 build after it's finished
the image posted above is a little bit compressed by google +,actual plugin colors /text is better.
Very nice...thank you!

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klinik wrote:
GREAT! Thanks! Are your skin based in the OBXD Beta version with the "hidden" parameters??
No ,just the last download i had on my pc.i didn't even knowed that version existed :D
...want to know how to program great synth sounds,check my video tutorials: http://www.youtube.com/user/sergiofrias25

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Parabéns Sérgio. Excelente trabalho :)
Fernando (FMR)

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sergiofrias wrote:Ok ,here is a new build of my custom skin,i made some changes to the GUI:

- replaced the blurry text by a non aliased(no blur),and increased the size of the text by 1 pixel.
- added box shaped black stroke of 2 pixels around the buttons.
- some misaligned text/boxes was fixed.
- added 2 vertical lines in the "Modulation"area.

current print screen:

Image

and download link(x32):

https://www.dropbox.com/s/e0bkpgw3hh41q ... d.rar?dl=0
Nice skin. Thanks for the share :clap:
Last edited by DrewDale on Mon May 02, 2016 8:47 pm, edited 1 time in total.
:tu: All is good

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Thanks for the skin Sergio. :)

(i will actually use it)
[====[\\\\\\\\]>------,

Ay caramba !

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That's awesome!
Looking forward to the x64 version
Demo/soundtrack work: https://soundcloud.com/antaln
My post/prog rock band: http://www.sylvium.com

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