No, you said:LawrenceF wrote:Not really. I've been saying that none of us here know how much of any of that happens or not there because none of us work there.Uh, no, you've been arguing that devs alone make the decision.
Which suggests a completely naive perspective on software development. You basically have demonstrated that you don't understand how tech companies work through multiple posts. As was pointed out, we don't have to work there to observe enough information and make reasonable assumptions. You claimed my assumption was flawed, but all the evidence so far suggests that it's pretty spot on.Not making an argument here btw, but some of this stuff kinda gets silly at times, to suggest that marketing people who don't code are somehow telling professional developers what to code and when.
That it isn't driven by marketing and so, if that annoys you, you might like how Reaper rolls out features, which, is my original statement that you took issue with. I bet money that you won't see features like a noise knob on the Reaper mix engine, ever.Reaper, a great daw, isn't "driven by marketing", but has no more or less happy or unhappy users than anyone else afaict so I don't understand what point you were making.
BTW: You actually have no data whatsoever for you claim about happy or unhappy users. It seems you have two standards for evidence, that which you impose on others, and a lower standard which you reserve for yourself.