I'd like to decide for myself how much "air" my mix has. I tried hard to get the frequency curve straight with EQing the hell out of Zebra's GeoBlend saw wave, but you can not come close without increasing the bad part of the frequency spectrum (aliasing often sits there as well). And a little dash of gain at 15-16kHZ sometimes opens the mix quite nicely, even if it is barely audible.EvilDragon wrote:Who cares about apparent lack of high frequencies when it still sounds bloody great? Are a lot of dogs going to listen to your sounds?
I just spend two hours to replicate the clean high-end of Serum on an unfiltered OSC, and I am very glad and surprised that Zebra has the means to do so, at least for saw and square waves. You have to draw a full rectangle in the Spectromorph editor - one line all on the top - that creates a saw with 1023 partials that sounds much brighter than the Geomorph/Geoblend approximations, which have a visible drop after 15khZ even on crisp mode.
But I suspect that this is not obvious to many sound designers - it certainly was not to me -, which may be the reason why this undeserved "Zebra sounds dull, Zebra sounds too soft" comes up from time to time, especially when compared to newer synths or the king of aliasing, Massive.
Best,
K