Syntronik [update March 2018: New T-03 Bonus Content & 4-for-1 bass synth promo] available
- KVRian
- 1013 posts since 12 Sep, 2005
^there are also filters in the effects section..can't say I've played with making any sounds, with the free version- maybe you have to do that, but I'm downloading the full version, where I will just pick the closest sound, not make it from scratch.
- KVRAF
- 25852 posts since 20 Jan, 2008 from a star near where you are
So in a sense it is Sonik Synth Vol 3 ?Elektronisch wrote:Its basicly Sampletank 3 in different coating (wich also can be a positive)
- KVRAF
- 4433 posts since 15 Nov, 2006 from Hell
if DRIFT doesn't apply for sounds with 1 oscillator, that would indeed be very disappointing. Peter, could you please clarify if that's the case? I'm sure i'll find out when i get home from work, but i gotta get through the day first!
I don't know what to write here that won't be censored, as I can only speak in profanity.
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- Banned
- 3889 posts since 3 Feb, 2010
Well it has a different GUI and is resizable, but for the rest is pretty much the same just it has 4 parts instead of 16. But FX are same, 5 FX slots. Also since Syntronik is compatible with ST3, it only proves that Syntronik is based on ST.Numanoid wrote:So in a sense it is Sonik Synth Vol 3 ?Elektronisch wrote:Its basicly Sampletank 3 in different coating (wich also can be a positive)
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- Banned
- 3889 posts since 3 Feb, 2010
Its possible that there is Drift, but does not feel in the way you hear on Analog synth emus like Re-Pro 1 or The Legend or Roland Jupiter.Burillo wrote:if DRIFT doesn't apply for sounds with 1 oscillator, that would indeed be very disappointing. Peter, could you please clarify if that's the case? I'm sure i'll find out when i get home from work, but i gotta get through the day first!
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- KVRAF
- 10310 posts since 2 Sep, 2003 from Surrey, UK
And Syntronik has a single stereo output. I was rather hoping for one for each Layer.
Just wondering - would we get DRIFT (not described in the Syntronik user manual) in the updated ST3, for Syntronik instruments?
PS Did you try assigning MIDI CC messages for parameter automation in FL Studio?
Just wondering - would we get DRIFT (not described in the Syntronik user manual) in the updated ST3, for Syntronik instruments?
PS Did you try assigning MIDI CC messages for parameter automation in FL Studio?
- KVRAF
- 4433 posts since 15 Nov, 2006 from Hell
That Syntronik is based off SampleTank is not a secret and has been common knowledge back when Syntronik was announced (and Peter has confirmed this multiple times). SampleTank will also be updated to include Syntronik's new functionality.
I don't know what to write here that won't be censored, as I can only speak in profanity.
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- Banned
- 3889 posts since 3 Feb, 2010
You get to select Sample 1 and 2 when instrument is loaded and there you set Mix and Detune. Also you have ability to turn on or off round robin.DarkStar wrote:And Syntronik has a single stereo output. I was rather hoping for one for each Layer.
Just wondering - would we get DRIFT (not described in the Syntronik user manual) in the updated ST3, for Syntronik instruments?
PS Did you try assigning MIDI CC messages for parameter automation in FL Studio?
I did try as usual, move the knob and go to Last tweaked parameter. I know there is a workaround involving external controllers inside fl studio, but im not going to hasle with that since every instrument lets you simply move a knob and quickly create the automation clip. We live in 2017 not 2007
Here is a Moog patch called MINIM 3-Osc, first few bars are being played with OSC 2 disabled so i guess nativly recorded 3 osc activated patch. Then 3 bars plays with OSC 2 enabled and lastly Synapse The Legend with all 3 oscillators enabled, the DRIFT changes in the sound are obvious I also disabled filters in Syntronik to give clear sound.
https://www.dropbox.com/s/rxezqfw26mo8z ... h.mp3?dl=0
- KVRAF
- 4433 posts since 15 Nov, 2006 from Hell
it sounds like OSC2 is a lot more detuned in Syntronik than it is in the Legend. maybe increase stacking/detuning for the comparison to be more fair? also, the OSC1 doesn't sound too bad, but i'm listening in consumer headphones at work, so can't say for certain if it sounds OK or not.
I don't know what to write here that won't be censored, as I can only speak in profanity.
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- Banned
- 3889 posts since 3 Feb, 2010
Funny thing is OSC2 detune level was set on 0.Burillo wrote:it sounds like OSC2 is a lot more detuned in Syntronik than it is in the Legend. maybe increase stacking/detuning for the comparison to be more fair? also, the OSC1 doesn't sound too bad, but i'm listening in consumer headphones at work, so can't say for certain if it sounds OK or not.
I have added a sample of tb303 playing alone and then stacking a copy of instrument, not osc 2 but the same patch wich plays only 1 osc. There seem to be small drift, but its not really hearable when you play 1 instance. Also seems Drift is not random.
https://www.dropbox.com/s/bpzn8497ou129 ... 3.mp3?dl=0
ANd here is the legend patch with slight detune on osc 2 and 3
https://www.dropbox.com/s/orevssb5ezu2g ... d.mp3?dl=0
Last edited by Elektronisch on Thu Jul 20, 2017 1:20 pm, edited 1 time in total.
- KVRian
- 1013 posts since 12 Sep, 2005
Those are 'light/free version' patches though..which are actually very good, but I'm doing my downloads still, so I'm sure everyone else is still getting the full versions to try. TBH the free versions are very good though. I've been making patches as I wait..which is very fun and easy.Burillo wrote:it sounds like OSC2 is a lot more detuned in Syntronik than it is in the Legend. maybe increase stacking/detuning for the comparison to be more fair? also, the OSC1 doesn't sound too bad, but i'm listening in consumer headphones at work, so can't say for certain if it sounds OK or not.
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- Banned
- 3889 posts since 3 Feb, 2010
It seems like you are trying to say that the same patches in Full version will be better sounding, believe me they wount. MINIM 3-Osc will sound the same as it sounds in Syntronik Free.spacekid wrote:Those are 'light/free version' patches though..which are actually very good, but I'm doing my downloads still, so I'm sure everyone else is still getting the full versions to try. TBH the free versions are very good though. I've been making patches as I wait..which is very fun and easy.Burillo wrote:it sounds like OSC2 is a lot more detuned in Syntronik than it is in the Legend. maybe increase stacking/detuning for the comparison to be more fair? also, the OSC1 doesn't sound too bad, but i'm listening in consumer headphones at work, so can't say for certain if it sounds OK or not.
Last edited by Elektronisch on Thu Jul 20, 2017 1:23 pm, edited 1 time in total.
- KVRian
- 1013 posts since 12 Sep, 2005
NO, they are light..they are about 18 MB each..As far as sound, they sound fine to me, as stated above. I'm fine with everything..have a good day.Elektronisch wrote:It seems like you are trying to say that the same patches in Full version will be better sounding, believe me they wount.spacekid wrote:Those are 'light/free version' patches though..which are actually very good, but I'm doing my downloads still, so I'm sure everyone else is still getting the full versions to try. TBH the free versions are very good though. I've been making patches as I wait..which is very fun and easy.Burillo wrote:it sounds like OSC2 is a lot more detuned in Syntronik than it is in the Legend. maybe increase stacking/detuning for the comparison to be more fair? also, the OSC1 doesn't sound too bad, but i'm listening in consumer headphones at work, so can't say for certain if it sounds OK or not.
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- Banned
- 3889 posts since 3 Feb, 2010
So? 18x2000 = 36 000 megabytes already would be if every patch in full version would be 18 megabytes alone, but some patches in free version are taking up to 48 megabytes. I doubt IKM took a hasle and downgraded sample quality. It wouldnt be wise because demo has to show what is best, not what is worst.spacekid wrote:NO, they are light..they are about 18 MB eachElektronisch wrote:It seems like you are trying to say that the same patches in Full version will be better sounding, believe me they wount.spacekid wrote:Those are 'light/free version' patches though..which are actually very good, but I'm doing my downloads still, so I'm sure everyone else is still getting the full versions to try. TBH the free versions are very good though. I've been making patches as I wait..which is very fun and easy.Burillo wrote:it sounds like OSC2 is a lot more detuned in Syntronik than it is in the Legend. maybe increase stacking/detuning for the comparison to be more fair? also, the OSC1 doesn't sound too bad, but i'm listening in consumer headphones at work, so can't say for certain if it sounds OK or not.
- KVRAF
- 4433 posts since 15 Nov, 2006 from Hell
yeah, the Syntronik 2-osc version is still a lot more comb-filtery and phasey than the Legend.
as for DRIFT being random... that depends on the definition of "random" just because something is random doesn't mean it's not deterministic i.e. repeatable. so the DRIFT may very well be random, but can be reproduced, sample-perfect, from playback to playback. i remember when u-he introduced truly random noise to Satin, and there was a huge discussion about how two exact same renders are not bit-perfect copies of each other due to Satin. so maybe predictable randomness of DRIFT is a good thing
as for DRIFT being random... that depends on the definition of "random" just because something is random doesn't mean it's not deterministic i.e. repeatable. so the DRIFT may very well be random, but can be reproduced, sample-perfect, from playback to playback. i remember when u-he introduced truly random noise to Satin, and there was a huge discussion about how two exact same renders are not bit-perfect copies of each other due to Satin. so maybe predictable randomness of DRIFT is a good thing
I don't know what to write here that won't be censored, as I can only speak in profanity.