I guess in a couple of years most people won't even care about 32 bit any more.Jorgeelalto wrote:The perfect solution is to use hosts with "sandboxing" and bridging, like Reaper, Bitwig... Which create another process that communicates with the DAW each time you load a 32bit plugin in a 64 DAW or vice versa. The sandbox executable can be either 32 or 64 bits and it does not matter, as long as it correctly communicates with the main DAW executable.wagtunes wrote:So then you're basically in the same boat that I'm in if I decided to use MuLab, which has a 64 and 32 bit host. The problem is this. If I want to use any of my 32 bit VSTs, I can. But then I can't use any of my 64 bit only VSTs in the same project. That means I can't do an orchestral based atmopsheric piece with sprinkles of HG Fortunes stuff to add that ambiance to it. They're not compatible within the same application. So it's one or the other.AnX wrote:You're missing the point. My host comes in 32/64 versions, both run in a 64bit OS. I dont need spare parts.
Hey great man. But the day will come. You can mark my words on that. 32 bit will not be able to "realistically" serve you forever unless you start stocking up on parts now.
I dont use 32bit, ive been 64bit only for 4 years or so (for work anyway). My point is, i could easily keep using any of my pc's for another 10 years without needing to update anything. I dont really need to update if i stay 64bit, as i have everything i need and its rock solid, but i'll prob buy a laptop this/next year for portability.
Not exactly an idea solution, which is why I don't bother with MuLab.
And for those precious 'older projects' you can always use a virtual machine (with your favorite Windows 95/ME and stuff...)