TesslaPRO mkII
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- KVRist
- 243 posts since 24 Dec, 2004
Thank you bootsie,
This sounds excellent!
It's going to be a regular addition to my projects, along with XTC, NastyVCS and ThrillseekerLA.
When used on full mixes it seems to be adding dimension and authority.
Transients knob seem to be very very subtle, even more than it was with original tessla pro?
This sounds excellent!
It's going to be a regular addition to my projects, along with XTC, NastyVCS and ThrillseekerLA.
When used on full mixes it seems to be adding dimension and authority.
Transients knob seem to be very very subtle, even more than it was with original tessla pro?
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- KVRAF
- 5524 posts since 5 May, 2007 from Mars Colony
I think Herbert is dedicated to keeping things free.K-Slash wrote:
I'd love to see him join u-he, as they are not too far from him. Together with Sascha and the team, they could do wonderful plugins, not to mention x86 and x64 on Windows and Mac !
Good to dream ...
"You don’t expect much beyond a gaping, misspelled void when you stare into the cold dark place that is Internet comments."
---Salon on internet trolls attacking Cleveland kidnapping victim Amanda Berry
---Salon on internet trolls attacking Cleveland kidnapping victim Amanda Berry
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- KVRist
- 201 posts since 8 Feb, 2008
Dear Bootsie
Manual says
"Turn up your selected audio channels volume that way it basically performs around
0dBFS. The 'VU' type meter in the plugin is adjusted to support you that way:
Increase volume so the needle hits clearly the red marked section of the meter."
I usually work with tracks in such way that they peak @ about -12dBFS.
So when I gain up signal by 12db to feed tessla pro my DAW meters show that signal is clipping the red zone.
Is it the way it should be?
cheers
Manual says
"Turn up your selected audio channels volume that way it basically performs around
0dBFS. The 'VU' type meter in the plugin is adjusted to support you that way:
Increase volume so the needle hits clearly the red marked section of the meter."
I usually work with tracks in such way that they peak @ about -12dBFS.
So when I gain up signal by 12db to feed tessla pro my DAW meters show that signal is clipping the red zone.
Is it the way it should be?
cheers
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- KVRAF
- 14662 posts since 19 Oct, 2003 from Berlin, Germany
Actually, it's slower than 600ms, or uses a weighting filter. I just tested it alongside several VU's and it's the slowest among them. I'll get into it in a minute.B.A.Tech. wrote:Is there problem with VU?
Everything is ok for me.Sounds great!But VU's response really slow i guess..
If by -12dBFS you mean "RMS", then I suggest that you work in K-12 - loudness.milosh_ wrote:I usually work with tracks in such way that they peak @ about -12dBFS.
So when I gain up signal by 12db to feed tessla pro my DAW meters show that signal is clipping the red zone.
Is it the way it should be?
VoS's plugins are usually setup so that the "red zone" or "around the red zone" (or 0 VU for that matter) is the ideal hotspot for adding saturation to your signal. It's the case with most outboard gear.
I just a couple of tests just a minute ago. It's... very subtle so to speak. At least with individual (read mono) channels. Of course this is adding up, but it's a bit subtle to my ears.bootsie wrote:as you know, I'm more after musical tools rather than scientific ones. So my question goes back: How does it sound?
Then again, I'm still recovering a slight cold, so this could mess with the results.
I'll get more technical in a minute.
I ran a couple of tests over here to see what is actually going on in terms of the VU and reference levels. I can't say anything about "internal" reference levels, but I can at least say that the VU is not calibrated to -18dBFS (RMS, or to those that want to be really precise: AES-17). And it's responding slower than 600ms.bootsie wrote:no that should be correct - if the Boost switch shows 0dB the device clips at +9dBFS. Boosting the internal gain more decreases the headroom.
I ran a constant 997Hz sine signal (no bursts) at -18dBFS digital, with VUMT setup to 600ms rise/fall just to check the reference levels and Tessla Pro MkII at default settings, contemporary mode.
Here are my results:
-18dBFS signal, Boost 0dB: Tessla Pro mk2 shows somewhat -12dB
Now here's the fun part:
-2,3dBFS sine, Boost +0dB: Tessla shows 0VU => reference level -2dBFS
-6dBFS sine, Boost +3dB: Tessla shows 0VU => refrence level -6dBFS
-9dBFS sine, Boost +6dB: Tessla shows -1VU => reference level roughly -9dBFS
-12dBFS sine, Boost +9dB: Tessla shows -0,5VU => reference level -12dBFS
-15dBFS sine, Boost +12dB: Tessla shows 0VU => reference level -15dBFS
So... this tells me that we have a crazy adjustment system going on. Unless I'm misunderstanding something.
The thing is:
In order to get an ideally saturated signal (according to manual, hovering around 0VU with Tessla Pro Mk2), we need to boost the device by +9dB if we're utilizing a worklevel of -18dBFS (or -18dB RMS) with a maximum peak of -9dBFS (digital, or in other words, a dynamic range of +9dB). The ideal worklevel (read: hotspot) is then -12dBFS to -10dBFS, then Tessla is hovering around 0VU.
Again in short words:
You use -18dBFS as reference level, then setup Tessla Pro mk2 to Boost +9dB and let your digital peaks be around -12dBFS (digital)
A couple of things could be handled better:
The VU scale and needle could be adjusted to reflect a better signal readout. And rather than "boosting" a signal, declaring a reference level like with XTC (but in one plugin) would be less confusing than this system.
We know that the dynamic range is +9dB (VU) regardless of the reference level until soft clipping occours. But this doesn't help if the VU is off.
Yes, I can confirm crosstalk around -62dBFS to -59dBFS on all modes with Tessla Pro. A bit hot for my liking. But then again, Tessla was never intended to sound/work like a "subtle" summing device.bootsie wrote: Crosstalk is also modelled with the mkII version, I just did not advertised it. Its included in all my stateful stuff ...
I'd love to see a mode to turn this off on stereo channels (like with Mojo 0 with XTC). Maybe for mk .5's or so.
Again, thanks for the efforts, and I appreciate the work you put in there. Still an interesting tool. But currently it's a bit unusable to me without wrapping my head around it. Unless the VU is properly adjusted and maybe the boost system improved.
EDIT:
Just tested XTC Black and Blue again, just to be sure.
Both Black and Blue generate a crosstalk of -76,2dBFS on 1kHz (which I find more relaxed and subtle, like VCC) if the MOJO is higher than 0.
The reference level for the stateful saturation and especially the VU of Black is -18dBFS (or -18dB RMS). Blue is at -9dBFS (or -9dB RMS, which is a darn hot signal for todays standards) in order to run at/around 0VU. The VU was setup to 300ms.
Here it's straight forward understandable what's happening as soon as you go over the +9dB dynamic range. So why not with Tessla as well?
- KVRist
- 425 posts since 9 Nov, 2004
it sounds excellent! it can be as subtle or as in your face as you like, nothing subtle about it if you turn the drive up. with subtle it makes things more alive.
i find the tube and tape best on the drums and bass i tried it on, just seemed to sound more uniform than the consoles which seem to effect certain frequencies more, giving more of an EQ type effect that may or may not suit the source.
was the british console actually made using accurate measurements from a real (neve?) device? it doesn't really sound how i would have expected. i read somewhere sknote said he used volterra kernels to measure analogue devices freq/saturation characteristics then simplified the models. anything like that going on? i can really imagine this plugin could make great emulations, i know bootsy has said before he doesn't want to emulate, but some sounds are just so great we all want them!
i think this is by far the best 'stateful saturation' plugin for saturation in the series, fantastic work!
i find the tube and tape best on the drums and bass i tried it on, just seemed to sound more uniform than the consoles which seem to effect certain frequencies more, giving more of an EQ type effect that may or may not suit the source.
was the british console actually made using accurate measurements from a real (neve?) device? it doesn't really sound how i would have expected. i read somewhere sknote said he used volterra kernels to measure analogue devices freq/saturation characteristics then simplified the models. anything like that going on? i can really imagine this plugin could make great emulations, i know bootsy has said before he doesn't want to emulate, but some sounds are just so great we all want them!
i think this is by far the best 'stateful saturation' plugin for saturation in the series, fantastic work!
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- Waaaaahhh
- 2224 posts since 30 Jul, 2001 from montreal, quebec,canada
why no Mac AU version ?
If your plugin is a Synth-edit/synth-maker creation, Say So.
If not Make a Mac version of your Plugins Please.
https://soundcloud.com/realmarco
...everyone is out to get me!!!!!!!
If not Make a Mac version of your Plugins Please.
https://soundcloud.com/realmarco
...everyone is out to get me!!!!!!!
- KVRAF
- 1908 posts since 7 Jan, 2004 from Earth
It's getting obsessionnalrealmarco wrote:why no Mac AU version ?
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- KVRian
- 669 posts since 3 May, 2004
Again!?????!!!!!!!!!!!!!!!??!?!?!?!?realmarco wrote:why no Mac AU version ?
How many times do we have to tell YOU Bootsie plugins are for Windows only and will continue that way for some time....
- KVRAF
- 7407 posts since 20 Jul, 2004 from Clearwater
Because they're made with SynthMaker...realmarco wrote:why no Mac AU version ?
You are currently reading my signature.
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- KVRAF
- 14662 posts since 19 Oct, 2003 from Berlin, Germany
No, it's getting annoying. The username subtitle is pretty well fitting actually.Totolitoto wrote:It's getting obsessionnalrealmarco wrote:why no Mac AU version ?
realmarco - stop posting in every thread that you want MAC versions. Fund the developers of SynthMaker to go MAC, and you will(!) get MAC versions.
Then observe to whatever happens first: Mac version for SynthMaker, or APPLE ultimately dropping the MAC with their ongoing OS upgrade nonsense and drop of Intel chips in favor for ARM. Which is bad for both current Mac users and developers alike.
But the MAC platform is more superior indeed.
- KVRian
- 1363 posts since 29 Apr, 2012 from Paris
OMG this sounds just amazing...Thank you very much for all these great tools Bootsy. I really love the color it adds to the mix. The work you're doing with saturation is really awesome (Thrillseeker XTC or LA, Density...).
- KVRAF
- 2610 posts since 23 Mar, 2005 from Detroit
He is just a fuhcking moronic troll, and he knows that (about Bootsy's plugins) already. Deal with it, or get a PC if you want tons of awesome freeware. If you can afford to buy a Mac for 2x what it costs to get a comparable or better PC, you can certainly afford all the good plugins that rival the freeware. Plus you just make yourself look childish and immature every time you throw these little kindergarten tantrums, so yeah keep doing itTotolitoto wrote:It's getting obsessionnalrealmarco wrote:why no Mac AU version ?
- KVRAF
- 2610 posts since 23 Mar, 2005 from Detroit
Why not a Windows 3.1 version?
Why no DOS x386 version?
Why is it made for Sega Genesis and not for Super Nintendo?
Why aren't you making a version for Gameboy too?
Not even for Neo-Geo? Only the best and most expensive titles are made for that platform....
Why no DOS x386 version?
Why is it made for Sega Genesis and not for Super Nintendo?
Why aren't you making a version for Gameboy too?
Not even for Neo-Geo? Only the best and most expensive titles are made for that platform....
- KVRian
- 1363 posts since 29 Apr, 2012 from Paris
+1metalifuxx wrote:Why not a Windows 3.1 version?
Why no DOS x386 version?
Why is it made for Sega Genesis and not for Super Nintendo?
Why aren't you making a version for Gameboy too?
Not even for Neo-Geo? Only the best and most expensive titles are made for that platform....