Classic ZynAddSubFX VST download

Official support for: zynaddsubfx.sourceforge.net
Post Reply New Topic
RELATED
PRODUCTS

Post

I just want to say a quick Thank you to Jackoo for continuing the work on this, I haven't looked at Zyn since we did it in the OSC, and I love that there's an updated version of it sitting here waiting for me to get again! looking forward to playing around with it, it was hella fun the first time!

Post

I've been trying to put together / gather all kinds of documentation. What I'm missing right now is the instructions regarding the size of the OscilSize and the ModWheel. As I remember it, the OscilSize should always be 512? And the mod wheel: first the factory setting was something, then it was something else. And now? Maybe I could check that out for myself, but anyway it would be great if all information regarding the latest version (521 beta) were available somewhere. The 521-zip-folder contains three txt-documents, but there is nothing about the OscilSize in them.

Does anybody know?

What I do have is: two PDFs; manual and documentation. (There is much fundamental information in them, but they were written a long time ago.) And the three .txt-files from the latest zip-file and some other stuff that I have copied from this forum.
To be is to do — Socrates.
To do is to be — Jean-Paul Sartre.
Do be do be do — Frank Sinatra.

Post

jackoo wrote: Fri Jan 01, 2021 3:02 pm [This isn't a quote.]
Since you are one of the real experts, Mr. jackoo, I wonder if you could explain something I don't understand? It has got nothing to do with downloads, though.

When I move the Vib. Depth sliders in the ADsynth Voices List window, it doesn't affect the sound. According to one of the manuals, those sliders are supposed to control the Frquency LFO. But the Frequency LFO knob doesn't move when I move the sliders, and even if I move the sliders to zero, the frequency vibroto (if that's the right word) is still there. On the other hand, it's fully possible to control the depth of the Frquency LFO by turning the knob connected to it in the Global Parameters window, of course.

Do you know how all this is supposed to work? This is the manual I found by chance:

https://zynaddsubfx.sourceforge.io/doc_2.html
To be is to do — Socrates.
To do is to be — Jean-Paul Sartre.
Do be do be do — Frank Sinatra.

Post

per99 wrote: Fri May 21, 2021 2:45 pm When I move the Vib. Depth sliders in the ADsynth Voices List window, it doesn't affect the sound. According to one of the manuals, those sliders are supposed to control the Frquency LFO. But the Frequency LFO knob doesn't move when I move the sliders, and even if I move the sliders to zero, the frequency vibrato is still there.
On the other hand, it's fully possible to control the depth of the Frquency LFO by turning the knob connected to it in the Global Parameters window, of course.

Do you know how all this is supposed to work?
Hi per,

Vib. Depth sliders control local LFOs, not the global LFO.

For a ADsynth patch there is the global Frequency LFO, located in the Global Parameters window. This affects all voices in the ADsynth patch simultaneously.
In order for this to do anything, the modwheel should be non-zero, as the modwheel position is multiplied with the "depth" parameter.

However, additionally, each voice inside the ADsynth Voices List window can have its own local Frequency LFO which acts before the global LFO. The Vib. Depth sliders in this window are associated only to the local Frequency LFO per voice.

Note that in order for these sliders to do anything, the Frequency LFO for each voice has to be enabled. There is a small tick-mark to enable it in the ADsynth Voice Parameters window, below the Frequency de-tune slider.
These local Frequency LFOs assigned "per voice" are not modulated by the mod-wheel, so here the mod-wheel position doesn't matter.

Also note that the global Frequency LFO comes on top, and if this is disabled (turned to zero) while the local LFOs (per voice) are active you will still hear the "per voice" Frequency LFOs.


So to summarize,

If the global Frequency Envelope is doing something, you can not turn it off via the Vib. Depth Sliders in the ADsynth Voices List window. You can only turn it off via the Global LFO.

If you want the Vib. Depth sliders to do something, you have to enable the "local" Freq. LFOs inside each voice.

Hope this helps!


Now for your older questions:
per99 wrote: Thu Mar 11, 2021 5:36 am I've been trying to put together / gather all kinds of documentation. What I'm missing right now is the instructions regarding the size of the OscilSize and the ModWheel. As I remember it, the OscilSize should always be 512?
From my past experience, I would recommend OscilSize of 512 in all cases.

per99 wrote: Thu Mar 11, 2021 5:36 amAnd the mod wheel: first the factory setting was something, then it was something else. And now? Maybe I could check that out for myself, but anyway it would be great if all information regarding the latest version (521 beta) were available somewhere. The 521-zip-folder contains three txt-documents, but there is nothing about the OscilSize in them.
Initially the default position for the mod wheel was 64 (mod-wheel in the middle), so that when you modify the depth of the global Frequency LFO, you could hear an effect. The global Frequency LFO is modulated by the position of the mod-wheel.
If the default mod-wheel position is zero, you would not hear the global Frequency LFO at all.
At some point, a user requested that the default position for the mod-wheel should be zero. In order to try to satisfy everybody, there is now an option in the *.cfg file where you can define the default mod wheel position via the syntax:
<par name="default_modw" value="64"/>
In this example it defaults to 64 (middle position), but can be changed to zero.

per99 wrote: Thu Mar 11, 2021 5:36 am What I do have is: two PDFs; manual and documentation. (There is much fundamental information in them, but they were written a long time ago.) And the three .txt-files from the latest zip-file and some other stuff that I have copied from this forum.
I agree, referring here to the classic build, that the documentation is lacking.
There is no reference to OscilSize in the VST_README.txt because the latest zip files should contain a .cfg file with the recommended settings.

Maybe I should document all the options in the .cfg file in a later update of the zip file.
== VDX == One Man can make a difference!
My music is on https://soundcloud.com/vdxi | Info | More Info

Post

jackoo wrote: Mon May 24, 2021 2:02 pm For a ADsynth patch there is the global Frequency LFO, located in the Global Parameters window.

However, additionally, each voice inside the ADsynth Voices List window can have its own local Frequency LFO which acts before the global LFO.
Great!

I've just been trying to figure out whether the zyn synth I'm trying to construct can still use the first voice as voice no. two (=external). I'm beginning two believe that if I want to use vib. depth combined with panning and detuning (two voices), it's not a good idea to use the external function for voice no. two. Whereas with two different voices and each one of them having its own oscillator, the stereo effect sounds like most of us want it to do.

(There are plenty of synth pads in the world, but most of them sound far to complicated, IMO (flanger, delay – you name it).)
To be is to do — Socrates.
To do is to be — Jean-Paul Sartre.
Do be do be do — Frank Sinatra.

Post

Where can I download this?

Post

The new gui version:

https://gumroad.com/l/zyn-fusion

or the old-style gui in the latest beta version:

zynaddsubfx.pastnotecut.org/ZynAddSubFX-VDX_VST-2.4.1.521beta.zip

ZynAddSubFX Demonstration Video:

https://www.youtube.com/watch?v=LaAqHCdXt64

For the new gui version, there is a 'make a fair offer' option, or a suggested $45 price. The deal back in the day was that people would pay to fund the all-new linux version gui, which arrived and is pretty nice, and later on, the price would be removed. Hence the ability to offer less than full price. You could try offering $1, I have no idea how the service runs, and I didn't even know a new windows gui was available. It's a great multi-timbral synth, with lots of sounds to explore. The Folderol Collection is my favorite soundbank.
Cheers
Last edited by glokraw on Sun May 30, 2021 7:05 pm, edited 2 times in total.

Post

surreal wrote: Sun May 30, 2021 10:39 am Where can I download this?
If referring to the classic UI (which is what this thread is about), check the first page of this thread.
Note: it's 32 bit. This is and will always be free.

ZynFusion, on the other hand, is also available in 64bit, I believe.

Post

Dear KVR.

Tried to download ZynAddSubFX but it won't let me - it says there's a potential safety risk. Is it a real thing or does it have known viruses in it, I mean as it's open source anyone could put anything in it, right? I'll show you a screenshot.

Image

Hope the image comes through - won't know till I post this. If it doesn't, I'll try a different way.

Here goes!

Yours respectfully, Chris.
What I get when I try to download ZynAddSubFX.jpg
You do not have the required permissions to view the files attached to this post.

Post

The graphic got there! Is there a virus? There's a web-based version I tried and loved the sounds on it, downloaded the sounds, they're all .xiz files. Do I try to find something else to use them with?

Yours questioningly

Chris.

Post

download link is there in the first post of this thread, http://zynaddsubfx.pastnotecut.org/ZynA ... 21beta.zip

Post

ulrichburke wrote: Mon Dec 05, 2022 3:19 am Tried to download ZynAddSubFX but it won't let me - it says there's a potential safety risk.
I'm not one of the administrators/moderators/experts. But I can tell you that I've been using the .521 beta-version for at least two years now. And so far no viruses. You wrote "it won't let me". But it's not ZynAddSubFx that's denying you the file. It's probably your antivirusprogram, and the message is: potential safety risk. Probably because your antivirusprogram has never heard of ZynAddSubFx. Thats all I can say.
To be is to do — Socrates.
To do is to be — Jean-Paul Sartre.
Do be do be do — Frank Sinatra.

Post

There is no virus. The reason for the warning is that newer versions of Firefox (93 and later) expect that the connection goes through https instead of http (notice that the protocol is at the beginning of the link). Basically, https is a protocol that uses TLS (SSL) to encrypt the connection, but also verify using authentication certificates the authenticity of the websites you are visiting. It is quite the standard nowadays.

Details here:
https://blog.mozilla.org/security/2021/ ... downloads/
or here
https://superuser.com/questions/1682451 ... -downloads

Unfortunately my hosting server does not allow https connections, but only http. I don't advice that you modify your browser settings, but unfortunately, there's nothing I can do about it. The download will go through, if you allow it.

Please find below a conglomerate scan of the file by most major antivirus software:
https://www.virustotal.com/gui/url/c184 ... b8c251fed3

Another option is to go directly to the hosting server:
http://zynaddsubfx.pastnotecut.org/
and download from there. On my system it doesn't give the warning anymore.

Post

I just updated from 2.4.1.517beta to 2.4.1.521beta, and there's a significant increase in project loading time in FL Studio 12 (probably also 20/21). Seems to hang or lag when loading each instance somehow, is that to be expected from any changes? I decided to stick with 2.4.1.517beta for now.

Post

This is very strange and actually totally unexpected.

Code: Select all

Change log (2.4.1.521beta) 

 - Automation bugfix with "getparam" (allows feedback to automation host)
 - Fixed zombie process remaining in some hosts
 - Some new patches


===========================================================
Change log (2.4.1.519beta) 

 - Fixed crashes when clicking "apply" button in PADSynth
 - Fixed "note stealing" and correcting polyphony.
Umm, there was in issue with 517 and 519 that the plugin would not unload properly in Reaper (would remain as zombie process after closing Reaper). And it seems that is now resolved.
That is the only important change...

Does this happen on every project load, or does it start after the plugin has been unloaded exactly once?
Could it be that before the Zyn didn't actually unload, so reloading the project was a little faster?

But Zyn should load almost instantly on `modern` computers. How much is the lag? seconds?
I wish I had FL Studio to test it... Are you using a 64bit FLStudio? Is there any bridging going on?

Do you think I could grab a demo of FL Studio 12 somewhere?

Do you think you could try 519 and see if the problem is also there? Just swap the dll...
It might help me narrow down the issue.

EDIT: and just to be clear... the lag is when loading (starting the DAW) or when unloading Zyn?
Does the lag appear also in almost empty projects which use only Zyn?

Post Reply

Return to “ZynAddSubFX”