Zebra for percussion

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I have recently started trying to learn to program percussive sounds. I nearly always sampled them before, but I find that I increasingly want to edit/modulate them in ways that are not possible with synthesis.

I've been having a bash with some FM and found that you can get a butt load of useable stuff like this even if it's not that realistic. I was wondering if anyone knew of any decent tutorials to learn how to program decent percussive sounds of all types but specifically cymbals/rides. I seem to have most difficulty with this sort of thing.

I knew it's not exactly a Zebra question, but I am using zebra to do this :)

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Check these out:

http://www.soundonsound.com/sos/allsynthsecrets.htm

Also, if you aren't working this way already, get a spectrum analyzer and study the waveform/frequencies of your favourite percussion samples. That's how I built all the Mini Pops samples for Switched On 2.5 (coming soon). Don't forget to look away now and then to judge, A/B compare just by ear. It's easy to get too hung up on the spectrum analyzer.

Good luck, and have fun!

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hmm analyzer is a good idea, cheers

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iamyourfather wrote:hmm analyzer is a good idea, cheers
I forgot to mention, "Schope" from Schwa/Stillwell is my favourite analyzer so far. It's cheap too at $25.

http://www.stillwellaudio.com/?page_id=26

For a freebie, Voxengo's "Span" is concidered to be favourite by many people.

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Comb module will be your best friend! .. you can do anything from snare resonance and bongo/congas to even cymbal-like texture.

The "voice mod" source from TyN6 should be implemented in Zebra with future updates said Urs, gold mine for cymbals and sfx!

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Also, don't forget to use Zebrify if you need to. It's pitch and envelope detectors are magic.

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TY TY TY all great advice

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