I am trying to acquire a VST that simulates a variation of a diode limiter that mimics the soft, rounded clipping of a loudspeaker. There will be three knobs, a pre gain trim, saturation control and a output level trim. This comes from a hardware version of one of my products and I would like to add a software version for sale as well.
I would need the VST, with GUI, I can probably provide the basic GUI graphics, including background and knobs, but will have to be assembled and compiled by the programmer, and if possible a method to prevent piracy, most possibly via iLok.
I also need programmers for a plain vanilla IR loader, possible with saturation VST built in, a DSP/Embedded programmer to write an Impulse loader for hardware DSP and a DSP powered Triggered Audio Sample Replacer, which plays an appropriate audio sample when an input threshold is exceeded. Most of the Hardware on both DSP units are designed, they just need code on them.
Any details for any of the products can be had further by anyone of interest simply by asking via PM.
Looking for Programmer for Saturation VST
DSP, Plugin and Host development discussion.
Moderator: KVR Moderators (Main)
Looking for Programmer for Saturation VST
2012-10-15T23:14:54+00:00
I am trying to acquire a VST that simulates a variation of a diode limiter that mimics the soft, rounded clipping of a loudspeaker. There will be three knobs, a pre gain trim, saturation control and a output level trim. This comes from a hardware version of one of my products and I would like to add a software version for sale as well.
I would need the VST, with GUI, I can probably provide the basic GUI graphics, including background and knobs, but will have to be assembled and compiled by the programmer, and if possible a method to prevent piracy, most possibly via iLok.
I also need programmers for a plain vanilla IR loader, possible with saturation VST built in, a DSP/Embedded programmer to write an Impulse loader for hardware DSP and a DSP powered Triggered Audio Sample Replacer, which plays an appropriate audio sample when an input threshold is exceeded. Most of the Hardware on both DSP units are designed, they just need code on them.
Any details for any of the products can be had further by anyone of interest simply by asking via PM.
TheWinterSnow
https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=289984
-
- KVRer
- 1 posts since 15 Oct, 2012 from Sacramento, CA
Post by TheWinterSnow »
Post Reply
1 post
• Page 1 of 1
Return to “DSP and Plugin Development”
Jump to
- The Main Forums
- ↳ KVR Developer Challenge 2026
- ↳ KVR Studio Manager
- ↳ Getting Started (AKA What is the best...?)
- ↳ Instruments
- ↳ Effects
- ↳ Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)
- ↳ Guitars
- ↳ Mobile Apps and Hardware
- ↳ Soundware
- ↳ Samplers, Sampling & Sample Libraries
- ↳ Hardware (Instruments and Effects)
- ↳ Modular Synthesis
- ↳ Sound Design
- ↳ Production Techniques
- ↳ Music Theory
- ↳ Computer Setup and System Configuration
- ↳ DSP and Plugin Development
- ↳ DIY: Build it and they will come
- ↳ Music Cafe
- ↳ Machine Learning and AI for Music Creation
- ↳ Sell & Buy (+Special Offers, Deals & Promos)
- ↳ KVR Experts
- ↳ Everything Else (Music related)
- ↳ Off Topic
- ↳ Off Topic Classics
- Official Company Forums
- ↳ 2getheraudio
- ↳ accSone
- ↳ Acon Digital
- ↳ AcousticsampleS
- ↳ AcousModules
- ↳ Agitated State
- ↳ AIR Music Technology
- ↳ AMG
- ↳ Ample Sound
- ↳ Antares Audio Technologies
- ↳ Apisonic Labs
- ↳ APU Software
- ↳ apulSoft
- ↳ AriesCode
- ↳ Arts Acoustic
- ↳ Arturia
- ↳ Audjoo
- ↳ AudioSpillage
- ↳ Audiority
- ↳ Best Service
- ↳ Big Tick
- ↳ Bitwig
- ↳ Controller Scripting
- ↳ Blue Cat Audio
- ↳ Cherry Audio
- ↳ CWITEC
- ↳ Embertone
- ↳ energyXT
- ↳ Eventide
- ↳ Expert Sleepers
- ↳ forward audio
- ↳ Future Audio Workshop
- ↳ FXpansion
- ↳ g200kg
- ↳ Harrison Mixbus
- ↳ HG Fortune
- ↳ Homegrown Sounds
- ↳ HoRNet Plugins
- ↳ Ilya Efimov Production
- ↳ Image Line
- ↳ Impact Soundworks
- ↳ Indiginus
- ↳ Insert Piz Here
- ↳ Ju-X
- ↳ Kirk Hunter Studios
- ↳ Kirnu
- ↳ Kong Audio
- ↳ Krotos
- ↳ Kuassa
- ↳ KV331 Audio
- ↳ LennarDigital
- ↳ Les Productions Zvon
- ↳ Liqube Audio
- ↳ Loomer
- ↳ LVC-Audio
- ↳ Maizesoft
- ↳ Manytone Music
- ↳ Media Overkill (MOK)
- ↳ MeldaProduction
- ↳ Mellowmuse
- ↳ MIDIMood
- ↳ moForte
- ↳ Mozaic Beats
- ↳ mucoder
- ↳ MusicDevelopments
- ↳ Tips & Tricks
- ↳ MusicLab
- ↳ MuTools
- ↳ New Sonic Arts
- ↳ NUSofting
- ↳ Oli Larkin Plugins
- ↳ Orange Tree Samples
- ↳ patchpool
- ↳ Photosounder
- ↳ PlugInGuru
- ↳ Polyverse Music
- ↳ Precisionsound
- ↳ Premier Sound Factory
- ↳ Psychic Modulation
- ↳ Realitone
- ↳ Resonance-Sound
- ↳ Reveal Sound
- ↳ Roger Linn Design
- ↳ rs-met
- ↳ S3A: Spatial Audio
- ↳ SaschArt
- ↳ Smart Electronix
- ↳ sonible
- ↳ SonicBirth
- ↳ Sonic Reality / eSoundz.com
- ↳ Soundiron
- ↳ SPC Plugins
- ↳ Sugar Bytes
- ↳ TAL Software
- ↳ Tokyo Dawn Labs
- ↳ Tracktion
- ↳ Tweakbench
- ↳ u-he
- ↳ u-he Linux support
- ↳ United Plugins
- ↳ VAZ Synths
- ↳ Virharmonic
- ↳ xoxos
- ↳ XSRDO - SynthCraft
- ↳ ZynAddSubFX
- Site Stuff
- ↳ Site Stuff
- Archived Forums
- ↳ AlgoMusic
- ↳ easytoolz
- ↳ Elevayta
- ↳ Hollow Sun
- ↳ LinPlug
- ↳ Muse Research and Development
- ↳ Shuriken
- ↳ SoHa Sound Design
- ↳ Soniccouture
- ↳ Topten Software
- ↳ Valhalla DSP
- ↳ CK Modules & VST
- ↳ Sennheiser AMBEO
- ↳ Muon Software
- ↳ Westgatesounds.net
- ↳ Squaredheads
- ↳ Sonigen
- ↳ CFA-Sound
- ↳ Back In Time Records
- ↳ Livelab.dk
- ↳ Skytopia
- ↳ audioD3CK
- ↳ Inspire Audio
- ↳ Krakli
- ↳ Drumdrops
- ↳ Futucraft
- ↳ OverTone DSP
- ↳ RaXnTraX
- ↳ solar3d-software
- ↳ Signaldust
- ↳ Soundemote
- ↳ ReleaseLab (Powered by Artist Expansion)
- ↳ Wolfgang Palm
- ↳ UJAM
- KVR Forum index
- All times are UTC
- Delete cookies
