Synthmaster 3 wish list
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- KVRist
- 155 posts since 20 Mar, 2012
Synthmaster Serial number with this version you pay for updates yes i am willing to pay more for a serial version i can dream.
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magickalmutagen magickalmutagen https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=370360
- KVRist
- 214 posts since 28 Nov, 2015
I want SynthMaster 3 to succeed. All too often with your two current synths, I feel like the programmer designed the UX aspect rather than someone skilled at making intuitive and elegant UIs. SynthMaster One is undoubtedly an improvement, but you can do better still. Please spend the money on a professional freelancer to consult on the operation of the synth when things are in a state to begin developing SynthMaster 3's UI. The sound and features are great, don't let the UX/UI hold back the adoption rate.
- KVRian
- 736 posts since 29 Nov, 2015
+1magickalmutagen wrote:I want SynthMaster 3 to succeed. All too often with your two current synths, I feel like the programmer designed the UX aspect rather than someone skilled at making intuitive and elegant UIs. SynthMaster One is undoubtedly an improvement, but you can do better still. Please spend the money on a professional freelancer to consult on the operation of the synth when things are in a state to begin developing SynthMaster 3's UI. The sound and features are great, don't let the UX/UI hold back the adoption rate.
Its pretty much what kept me from using it.
And please dont put the name of the skin as a logo (like they did on sylenth1's new u-he lookalike skin) its kinda lame imo.
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- KVRian
- 1454 posts since 2 Mar, 2005
I personally agree with most ppl that the GUI is probably the most impprtant user request. With the new changes already being implemented, I dont think anything else needs to be in it. SM is already a beast. With 8 layers, the new wavetables, granular synthesis, the editor & multimbrality, it'll be packed to the brim.
If those are going to be the changes, I'd only include (if it hasnt been asked for already):
-Multi-outputs (configurable for each layer or drum sound or in a add'l DLL, whichever is feasible)
-Keyboard on GUI, like SM1 with pitch, mod wheel & the XY controllers
-Stability, stability, stability... make sure as much as possible that everything is functional before release
If those are going to be the changes, I'd only include (if it hasnt been asked for already):
-Multi-outputs (configurable for each layer or drum sound or in a add'l DLL, whichever is feasible)
-Keyboard on GUI, like SM1 with pitch, mod wheel & the XY controllers
-Stability, stability, stability... make sure as much as possible that everything is functional before release
I read more than post = I listen more than I talk
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- KVRist
- 82 posts since 8 Jun, 2017
Sm1 buttons in sm3 it will be nice
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- KVRAF
- 4751 posts since 22 Nov, 2012
I have no idea what you guys' problem with the GUI is. It's about as simply laid out as you can get and you can do innovative things like grab the envelopes and work the etc. Just... I don't get it, other then the colors.
As for improvements I've been after a grain filter for years but hoping for a juicy round natural sounding one as opposed to a digital glitchy one. Something I have recently gotten interested in is resonators ... maybe resonators as an fx? Also, better import of wave forms and samples... with an easy way to DELETE them!
As for improvements I've been after a grain filter for years but hoping for a juicy round natural sounding one as opposed to a digital glitchy one. Something I have recently gotten interested in is resonators ... maybe resonators as an fx? Also, better import of wave forms and samples... with an easy way to DELETE them!
- KVRian
- 1172 posts since 25 Jan, 2017
I literally love the SynthMaster2 GUI. Highly functional, could be improved but the concept is great IMO.
My biggest worry (besides CPU usage and overall stability) for SM3 is the GUI getting prettier at the expenses of functionality.
My biggest worry (besides CPU usage and overall stability) for SM3 is the GUI getting prettier at the expenses of functionality.
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- KVRAF
- 6605 posts since 14 Nov, 2006 from Ankara, Turkey
I dont think I'll wait until v3.0 for thatDasheesh wrote:Imaybe resonators as an fx? Also, better import of wave forms and samples...
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
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- KVRAF
- 6605 posts since 14 Nov, 2006 from Ankara, Turkey
I didnt see the resonator part. I was replying about waveform/sample importDasheesh wrote:boom.
I WAS shopping around for a resonator plugin. ha.
Regarding waveforms, I'll try to squeeze in one last update v2.9 before starting a completely new development branch for v3.0. I guess adding wavetable support as in SM1 wouldn't hurt SM2
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll