Multi-platform AUv3 open beta

For iOS (iPhone, iPad & iPod), Android, Windows Phone, etc. App and Hardware talk
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Hi,

We'd appreciate some feedback from iOS + macOS users who also use AUv3's on the desktop. We seem to have much better luck with even desktop AUv3-related discussions in mobile communities by far, as awareness and adoption of AUv3's is still very sporadic in the desktop world.

We have an upcoming AUv3, and it being a multiplatform one is something we consider an important part of the app.

We'd like to have some more eyes on the plugin's macOS performance, as we've seen some stability issues on macOS, but not on iOS, where we've had a limited open beta. Issues seem to be related to the TestFlight app delivery process or a known OS bug affecting most or all AUv3 plugins (namely, launching the AU's standalone app while a DAW is also open crashes the plugin instances). It'd be great to rule out other possible causes of instability with a greater confidence, but we'd need a larger installation base to make such a determination.

Any feedback is appreciated.
Thank you.

TestFlight link: https://testflight.apple.com/join/iEyhT8Q4
The plugin in action: https://www.youtube.com/watch?v=0Q6DmklFa_Q

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One thing for sure, majority of iOS developers ignore macOS.
Thanks for jumping onboard

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