OEKSOUND Bloom (NEW)
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- KVRist
- 84 posts since 26 Jan, 2024
I don't dig this one.
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- KVRAF
- 6495 posts since 17 Dec, 2009
I agree wholeheartedly.motomotomoto wrote: ↑Mon Apr 08, 2024 10:07 pm The issue I have with bloom and I’m still in my trial period, is that I don’t really know when to reach for it. Resonance suppression? I’d rather Soothe 2. Compression, it’s not my fav choice. Perhaps broad eq moves, maybe, it’s pretty good there honestly. It also imparts a certain sound to the material that I have come to recognize quickly (is that the bloom?), and processors that do that reliably are usually pretty useful in the end when one comes to know that sound and want it.
My demo ran out and i currently don't miss it.
During the demo i tried it a few times where i thought it would work and it sort of worked, but i could very quickly do similar things with other tools so i just replaced it. Not once it did something so special i'd be blown away and kept it there, so i ended up asking myself whether i'm using with wrong
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simon.a.billington simon.a.billington https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=341278
- KVRAF
- 2382 posts since 12 Nov, 2014
As I said it was an educated guess, I can't be right all the time. Thanks for correcting me on this.Ploki wrote: ↑Mon Apr 08, 2024 2:08 pmYou don't need AI to munch through a bunch of data, really, it can be automatised without AI. Neither gullfoss nor TEOTE use AI, nor soothe2 for that matter.simon.a.billington wrote: ↑Mon Apr 08, 2024 4:43 am Educated guess, but consider...
If it's aware of what something should ideally sound like, then who was the analysis performed. it would take way too long for people to do it manually so some form of AI is usually the go to do something like this.
Then if its making seemingly intelligent decisions based on what it receives air its input versus this "ideal" then that would require quite a detailed algorithm and a lot of trial and error to get it to work as advertised. Though, the more complex something is the more difficult it is to maintain. So again, these days, AI, neural networks is usually the goto for something like this.
Plus it's the new "craze" and everyone is getting on the bandwagon, so there's always that kind of element involved in any industry. You certainly don't want to get left behind if you're in a technology field.
Do some digging around though. I'd be really interested to know how it does work and whether my educated guess is right not.
"Seemingly" intelligent decisions. Seemingly being the key here.
> Target curve X, source is Y, adjust Y to match X dynamically..
that's simple logic, no need for machine learning.
Compressors have been "program dependent" before they were even digital.
Anyway, apparently oeksound themselves said there's no AI involved:
https://www.production-expert.com/produ ... ert-review
again, assuming it's AI.simon.a.billington wrote: ↑Mon Apr 08, 2024 4:34 am
Well actually it all depends on what you're doing with AI. If yours spending months developing the core code, then months training it, then months again refining it and paying a group of 10 developers to do it, the whole process started getting very expensive.
The use of AI is very much like "how long is a piece of string" thing. I've heard people spending as much as a year getting developing their AI plugin.
This is explicitly AI and it's not 200€
https://neutone.ai
It's a weird discussion, chucking AI into pricing scheme. Oeksound has always been expensive.
Bloom is the same quality as spiff and soothe2, in my opinion people just don't see it as indispensable
I do believe it is possible without AI, it just seemed to be the big thing AI gets used for these days. Clearly Oeksound has found an alternative method, program dependant as you have said, but that'll just be a small part.
It does make me ask even more questions now.
If you have a small team of 5 developers each earning over 50k a year, then it becomes quite easy to hit over $1 million for the project budget if it takes them a year to develop. This is why some products can more expensive over other ones that may have only taken 3 months to develop.
I do believe this is the kind of plugin that would have taken them quite a while to develop, putting it in the more expensive price bracket. I don't use Oeksound, so it's not like I have mixed interests. I'm just simply stating an observation.
- KVRAF
- 5058 posts since 16 May, 2002 from Brisbane , Australia
Correct, sorry for the error.
Intel Core i7 8700K, 16gb, Windows 10 Pro, Focusrite Scarlet 6i6
- KVRAF
- 5955 posts since 8 Jul, 2009
Speaking of real, in gold it would cost 3 troy grams. A mere pittance for a Lord.
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