Cabbage is a framework for audio software development. Using simple markup text and the Csound audio synthesis language users can target Windows, OS X, Linux and Android with a single piece of source code.
Cabbage Studio (Beta) is a Csound based DAW with a fully functional patching interface and development environment. Develop, prototype and test Csound based audio instruments on the fly using an integrated development solution that includes an embedded source code editor and rapid GUI designer. Cabbage Studio isn't just for users familiar with Csound, it can load a number of different plugin formats including VST, AU, and LADSPA and comes with over 100 high end audio plugins ready to use out of the box.
Cabbage for Android will let you run any of your Cabbage plugins on an Android smart phone.
Cabbage AU (Beta) is a dedicated AudioUnit front-end for Cabbage. Unlike the Cabbage VST interface, CabbageAU is a single plugin. Once loaded into a DAW, users can open any Cabbage instruments they wish and load as many instances of CabbageAU as they want. Saving the DAW session will also save the instruments associated with each instance.
Cabbage Features:
For details on the Csound language please the Csound homepage.
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With some man power in the initial development, this could be a multi-platform plugin development environment. The latest beta still have some serious bugs, but it looks promising. Some of the older remember "synth-edit" - it makes a legion of free (and many lousy) VST plugins for Windows - but with Cabbage I can imagine this will be similar. Cabbage looks promising. I have tested it on OS X I will test this on Linux and Android later.
Read ReviewWell, having been alerted indirectly to cabbage by KVR member eidenk a year or two ago, I set off to get it but at that time couldn't find a download nor any useful information. About of month ago, I discovered Cabbage was back online and just tried to install it on Win7. It tells me there is a file missing; libwinpthread-1.dll and then another, MSVCP140D.dll. I don't want to build plugins, I just want to try them and who knows maybe actually use them. I don't want to build the program that builds the plugins either. So if you have the time to troubleshoot, dive in......
Well I gave it another go, uninstalled everything and reinstalled it, Csound, Cabbage, this, that and t'other and still it won't gat past go. Finished with it until someone irons it all out and produces a 5 step plan; download this, install that and bob's yer uncle.
I downloaded version 1.1.01 yesterday. After installing, I opened the convolver example from the menu, wrote out a DLL to the appropriate directory, and Bob (no, I mean a different Bob) is apparently my uncle now.
The only troubles were that almost nothing was working on this machine until I installed service pack 1 for Windows 7, and then the first time I started Reaper with the new DLL in the VST directory, Reaper died. Subsequent use has been fine.
To top it all off, the convolver I made with it works better than the demos of commercial software I tested. This might be the thing that finally motivates me to learn Csound programming.
Well, it's five years on and I gave it another go.
The blurb on the front page says:
"Cabbage ships with over 200 audio instruments that which can be quickly exported as VST or AudioUnit plugins. The collection, developed by sound designer Iain McCurdy is one of the largest and most extensive collection of free plugins on the planet. Simply use the 'Export all examples' menu command from the main Cabbage IDE and away you go."
The examples that come with it can now be exported and very simply as VST plugins but as far as I can see only one by one.....
All I need now is someone to show me where the 'Export all examples' menu command actually is.
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