Vote the next NUSofting plugin! + Glitch Pad news
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- DASH Guy
- 8159 posts since 20 Sep, 2001
NEW "planned" products:
Beams & Vibes
marimba and vibraphone emulation:
http://www.kvraudio.com/forum/viewtopic.php?p=2352650
http://www.kvraudio.com/forum/viewtopic.php?t=165022
engine done at 60% - GUI done at 80%
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Physical Modeling Percussions Builder
sophisticated synthesiser for single percussion sound,
one instrument at time, ranging from small drums to cymbals
with many physical parameters
engine done at 60% - GUI done at 0%
http://www.dashsignature.com/mp3/drumit_membrane.mp3
http://www.dashsignature.com/mp3/drumit_hands.mp3
http://www.dashsignature.com/HH2/hi-hat ... d_demo.mp3
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Generative Harp Player
this will play the harp for you in different styles and keys,
parameters automatable
engine done at 40% - GUI done at 20%
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Glitch Pad synth.
Derived from my SynC Modular ensemble of 2001:
sound examples:
http://www.dashsignature.com/mp3/Glitch ... rsadra.mp3
http://www.dashsignature.com/mp3/Glitch ... ground.mp3
http://www.dashsignature.com/mp3/Glitch ... groove.mp3
http://www.dashsignature.com/mp3/Glitch ... atarka.mp3
http://www.dashsignature.com/mp3/Glitch ... rhythm.mp3
http://www.dashsignature.com/mp3/Glitch ... uenced.mp3
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Kaotika Multieffect:
Sequenced multieffect with filters, delays, gate, fractal LFOs,
able to be both a vintage warmer and a modern FSU effect.
engine done at 40% - GUI done at 30%
***
A true analogue sound synth with grungy filters,
a bit like Acidome but coded in C++ and with more filters.
Grungy filters VA synth
Beams & Vibes
marimba and vibraphone emulation:
http://www.kvraudio.com/forum/viewtopic.php?p=2352650
http://www.kvraudio.com/forum/viewtopic.php?t=165022
engine done at 60% - GUI done at 80%
***
Physical Modeling Percussions Builder
sophisticated synthesiser for single percussion sound,
one instrument at time, ranging from small drums to cymbals
with many physical parameters
engine done at 60% - GUI done at 0%
http://www.dashsignature.com/mp3/drumit_membrane.mp3
http://www.dashsignature.com/mp3/drumit_hands.mp3
http://www.dashsignature.com/HH2/hi-hat ... d_demo.mp3
***
Generative Harp Player
this will play the harp for you in different styles and keys,
parameters automatable
engine done at 40% - GUI done at 20%
***
Glitch Pad synth.
Derived from my SynC Modular ensemble of 2001:
sound examples:
http://www.dashsignature.com/mp3/Glitch ... rsadra.mp3
http://www.dashsignature.com/mp3/Glitch ... ground.mp3
http://www.dashsignature.com/mp3/Glitch ... groove.mp3
http://www.dashsignature.com/mp3/Glitch ... atarka.mp3
http://www.dashsignature.com/mp3/Glitch ... rhythm.mp3
http://www.dashsignature.com/mp3/Glitch ... uenced.mp3
***
Kaotika Multieffect:
Sequenced multieffect with filters, delays, gate, fractal LFOs,
able to be both a vintage warmer and a modern FSU effect.
engine done at 40% - GUI done at 30%
***
A true analogue sound synth with grungy filters,
a bit like Acidome but coded in C++ and with more filters.
Grungy filters VA synth
Last edited by liqih on Tue Sep 16, 2008 4:56 pm, edited 2 times in total.
- KVRAF
- 4103 posts since 27 Aug, 2004
That's not a description you hear everyday. Sounds like fun.liqih wrote:NEW "planned" products:
Kaotika Multieffect:
Sequenced multieffect with filters, delays, gate, fractal LFOs,
able to be both a vintage warmer and a modern FSU effect.
Even if the piano player can't play, keep the party going.
http://www.soundclick.com/mumpcake
https://mumpfucious.wordpress.com/
http://www.soundclick.com/mumpcake
https://mumpfucious.wordpress.com/
- KVRAF
- 19156 posts since 13 Feb, 2003 from Vancouver, Canada
Generative Harp Player: great idea. Programming believable harp runs can be difficult.
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- R.I.P.
- 3833 posts since 8 Sep, 2003 from Santa Clara, CA, USA
bduffy wrote:Generative Harp Player: great idea. Programming believable harp runs can be difficult.
+1...you know I am a HARP man
Timbo the harper
- KVRAF
- 19156 posts since 13 Feb, 2003 from Vancouver, Canada
tconrardy wrote:bduffy wrote:Generative Harp Player: great idea. Programming believable harp runs can be difficult.
+1...you know I am a HARP man![]()
Timbo the harper
Dammit! I forgot there was a harp smilie!
Word.
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TotcProductions TotcProductions https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=6202
- KVRAF
- 5157 posts since 5 Mar, 2003 from Franklin, NH
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- KVRAF
- 3046 posts since 30 Mar, 2002 from 51°53'N 02°15'W
Kind of a hard choice but I went for the Physical Modelling Percussions Builder as I think PM is your real strength although I would also be interested in most of the others especially the grungy filters VA synth.
You're the only independent commercial developer I can think of actually developing PM stuff, so perhaps if they are your best selling products in what is becoming an overcrowded market you should specialize in them?
As an aside being, as we're talking about the future, one thing I do find a bit confusing is all the company names - nusofting, liqihsynth & dashsignature - perhaps everything should now amalgamated be under 1 name?
Laters
Steve
You're the only independent commercial developer I can think of actually developing PM stuff, so perhaps if they are your best selling products in what is becoming an overcrowded market you should specialize in them?
As an aside being, as we're talking about the future, one thing I do find a bit confusing is all the company names - nusofting, liqihsynth & dashsignature - perhaps everything should now amalgamated be under 1 name?
Laters
Steve
其余的是噪音
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- KVRAF
- 5139 posts since 27 Jun, 2004
For some reason I really like the hi hat demo
. I hear a ton of potential in it. If for this synth you can eliminate much of the usual graininess/choppiness/harshness that such synths usually exhibit with methods other than simple smearing, I'd be very interested in it.
My second choice is the virtual analog synth with good filters (but the oscillators need just as much work
). But a big warning: don't bother to release an analog style synth unless you can really deliver authenticity. There are way, way too many not good enough offerings from many others and you have to seriously have something different to succeed with such a synth, and that something is authenticity.
There are some nice synths with a nice character of their own, but not ones that sound or attempt at all to sound like analog synths. I'm almost 100% uninterested by "virtual analog" software synths because I'm very unsatisfied by almost all of those that attempt to sound like analog (or more often, just claimed to). The implementations are boring and the filters especially are almost always bah. There are some that are kind of decent, but I say Korg's analog modelled VSTi's are the only truly good ones when it comes to actual, real high quality analog synth circuit modelling. So if you can really make something with at least as good as Korg's MS-20 and Mono/Poly VSTi's oscillators and filters but with a different character, I'd love that. Otherwise, wait until you can.
My second choice is the virtual analog synth with good filters (but the oscillators need just as much work
There are some nice synths with a nice character of their own, but not ones that sound or attempt at all to sound like analog synths. I'm almost 100% uninterested by "virtual analog" software synths because I'm very unsatisfied by almost all of those that attempt to sound like analog (or more often, just claimed to). The implementations are boring and the filters especially are almost always bah. There are some that are kind of decent, but I say Korg's analog modelled VSTi's are the only truly good ones when it comes to actual, real high quality analog synth circuit modelling. So if you can really make something with at least as good as Korg's MS-20 and Mono/Poly VSTi's oscillators and filters but with a different character, I'd love that. Otherwise, wait until you can.
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- KVRAF
- 5666 posts since 23 Mar, 2006 from pendeLondonmonium
I'd be very interested in a drum machine of the Physical Modelling Percussions Builder. I have suggested something like this to AAS ie:
a GUI optimised PM drum machine with selectable modules. So each row would allow to select either a PM, VA or FM drum source.
Having built-in basic starter rhythymns from all around the world would be great. We could select a samba rhythm, for example, and modify it further to suit the track.
I don't know if a product like this exists, and I think it would be a great seller if it came with a good library of pre-programmed ethnic rhythms. This would be just a great VST to use in any production.
a GUI optimised PM drum machine with selectable modules. So each row would allow to select either a PM, VA or FM drum source.
Having built-in basic starter rhythymns from all around the world would be great. We could select a samba rhythm, for example, and modify it further to suit the track.
I don't know if a product like this exists, and I think it would be a great seller if it came with a good library of pre-programmed ethnic rhythms. This would be just a great VST to use in any production.
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- KVRAF
- 10171 posts since 2 Jan, 2005 from somewhere in the woods
my nº1 is the 'percussion builder' and i like the other ideas too, especially the multieffect and the 'beams and vibes'.
"It dreamed itself along"
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- KVRAF
- 5666 posts since 23 Mar, 2006 from pendeLondonmonium
Failing the drum machine idea, having a very accurate recreation of a strumming harp would also be great. This is after all what the Karma engine tried to do ( amongst other things). I'd also love the kaotica FX unit. Add a pitch shifter to the FX list and allow for easy effects order swap. 
