Version 2.4.0 Win VST release
- KVRian
- 1055 posts since 3 Jul, 2006
UPDATE: Find the latest VST version on this thread:
http://www.kvraudio.com/forum/viewtopic.php?t=268277
Hello everybody.
First of all, I'd like to thank Paul for still working on this project.
Since nobody yet released a VST dll for windows, for the latest version (2.4.0), I thought I should compile the great synth myself, even though I'm not a pro coder.
It should be a little more stable than the 2.2.1 version.
Legato mode is now implemented, and also the export button on pad synth.
Please see Paul's list for the latest version changes.
Also please read the release readme included.
Since I am primary interested in the VST version, I only compiled that. Please don't ask for the standalone version, I had no time for that.
So, I hope this dll works for you;
Download link [hosted on mediafire - OUTDATED!!! see other thread]:
http://www.mediafire.com/?sharekey=2275 ... f6e8ebb871
Maybe somebody could help me to better host this file.
I'm looking forward to receiving your feedback with this file.
http://www.kvraudio.com/forum/viewtopic.php?t=268277
Hello everybody.
First of all, I'd like to thank Paul for still working on this project.
Since nobody yet released a VST dll for windows, for the latest version (2.4.0), I thought I should compile the great synth myself, even though I'm not a pro coder.
It should be a little more stable than the 2.2.1 version.
Legato mode is now implemented, and also the export button on pad synth.
Please see Paul's list for the latest version changes.
Also please read the release readme included.
Since I am primary interested in the VST version, I only compiled that. Please don't ask for the standalone version, I had no time for that.
So, I hope this dll works for you;
Download link [hosted on mediafire - OUTDATED!!! see other thread]:
http://www.mediafire.com/?sharekey=2275 ... f6e8ebb871
Maybe somebody could help me to better host this file.
I'm looking forward to receiving your feedback with this file.
Last edited by jackoo on Sat Jan 02, 2010 10:43 am, edited 4 times in total.
- KVRAF
- 5713 posts since 5 Aug, 2006 from UK - The Mudway Towns
Not a vst-er myself, but well done for taking this on 
It wasn't me! (well, actually, it probably was) - apparently no longer an 'elderly', now a 'senior'! Is that promotion?
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- Banned
- 2623 posts since 20 Feb, 2004 from in ur head pullin cablez out [boston, ma]
Sure, I'll have it hosted on TeamDNR.. I'll post a link in a little bit..jackoo wrote:Maybe somebody could help me to better host this file.
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- Banned
- 2623 posts since 20 Feb, 2004 from in ur head pullin cablez out [boston, ma]
- KVRAF
- 37393 posts since 14 Sep, 2002 from In teh net
Is this any good? I recall trying the standalone version years ago but not getting it to show presets in the patch browser
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- Banned
- 2623 posts since 20 Feb, 2004 from in ur head pullin cablez out [boston, ma]
I remember that the last one wouldn't work well in Ableton, but this one has no standalone version. I'm going to test in Ableton in a few and I'll let you know if it's better than the last time I tried it. I hope so, cos I love this synth..
- KVRAF
- 2458 posts since 18 Jun, 2008 from "nunya"....
fixed.jackoo wrote:Download link [hosted on mediafire]:
http://www.mediafire.com/?sharekey=2275 ... f6e8ebb871
KVR >Gear Slutz! Change my mind! 
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- KVRist
- 65 posts since 5 Oct, 2006 from Venice - Italy
Tested with VSTHost (Hermann Seib) and Jeskola Buzz (rel.1132) and everything works fine .
Very good the legato mode.
I have encountered only a couple of crash using this new VST versions with Buzz: it seems that if ZynAddSubFx is receiving notes comands and I try to load a new global program (file xmz) the VST loader (Polac VSTi) and Buzz goes in crash.
(tested on Win Xp professional SP2).
I will do some comparative test between this VST version and that provided by MatterBlue (Sourceforge sonic port project ....) maybe using also Reaper for host.
Regards.
PS : many thanks to VDX for providing this new VST version of this "spaceship" synth.
Very good the legato mode.
I have encountered only a couple of crash using this new VST versions with Buzz: it seems that if ZynAddSubFx is receiving notes comands and I try to load a new global program (file xmz) the VST loader (Polac VSTi) and Buzz goes in crash.
(tested on Win Xp professional SP2).
I will do some comparative test between this VST version and that provided by MatterBlue (Sourceforge sonic port project ....) maybe using also Reaper for host.
Regards.
PS : many thanks to VDX for providing this new VST version of this "spaceship" synth.
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- KVRian
- 551 posts since 21 Oct, 2008 from USA
Thanks for taking the time to help distribute this.
There is now a link on the project-web's download page to point users to this page.
I personally have not used the VST, but it does seem like there are a good number of users that will appreciate this more current version of the VST.
There is now a link on the project-web's download page to point users to this page.
I personally have not used the VST, but it does seem like there are a good number of users that will appreciate this more current version of the VST.
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- KVRian
- 551 posts since 21 Oct, 2008 from USA
>When I export a wave for padsynth all i get is a wave.. am I doing something wrong?
This is a bit off topic for this thread, but:
You should get a set of .wav files.
These files are an exportation of the internal data used for PADsynth's sound.
Verbose Version:
The implementation of PADsynth involves a good number of calculations that are computationally expensive.
(such as Fourier transforms from the FFTW lib)
In order to make it so that the notes can be played in realtime without a supercomputer these calculations are run to construct a series of samples at some non-realtime stage.
(done when the 'apply' button is hit)
These are stored internally and are looped when the notes are played.
These loops are put through a good number of layers as they are output from zyn, but the base is the precalculated loop.
The export function allows for one to get access to the aforementioned loop.
For those who do not know why this might be useful, think about something like a soundfont.
They are based off of precalculated looped samples similar to the ones that this export feature allows for one to get.
So, these output files could be used for computationally cheap synthesis.
This is a bit off topic for this thread, but:
You should get a set of .wav files.
These files are an exportation of the internal data used for PADsynth's sound.
Verbose Version:
The implementation of PADsynth involves a good number of calculations that are computationally expensive.
(such as Fourier transforms from the FFTW lib)
In order to make it so that the notes can be played in realtime without a supercomputer these calculations are run to construct a series of samples at some non-realtime stage.
(done when the 'apply' button is hit)
These are stored internally and are looped when the notes are played.
These loops are put through a good number of layers as they are output from zyn, but the base is the precalculated loop.
The export function allows for one to get access to the aforementioned loop.
For those who do not know why this might be useful, think about something like a soundfont.
They are based off of precalculated looped samples similar to the ones that this export feature allows for one to get.
So, these output files could be used for computationally cheap synthesis.
- KVRian
- Topic Starter
- 1055 posts since 3 Jul, 2006
unfortunately, theorize was trying to say that the export function doesn't actually work for my VST release.
Because of a bug in the way the output wav file was opened ("w" instead of "wb") the output wave file sounded something like white noise.
I plan to fix this, and some other bugs in my next VST release.
Also, I'm working on implementing sort of a "Midi Learn" function to zyn, such that all (well most
) of zyn's parameters could be assigned to a midi control and controlled in real time (except the fundamental parameters of PadSynth, which by design are not meant to be modified in real time, because of computational intensive operations as fundamental said... will see about that)... but that will require a little more time on my part, so have a lil patience please.. 
Nevertheless, watch this space...
Because of a bug in the way the output wav file was opened ("w" instead of "wb") the output wave file sounded something like white noise.
I plan to fix this, and some other bugs in my next VST release.
Also, I'm working on implementing sort of a "Midi Learn" function to zyn, such that all (well most
Nevertheless, watch this space...
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- KVRian
- 551 posts since 21 Oct, 2008 from USA
Well, if you are modifying any of the code to fix things with the VST please do post patches to the sourceforge page.I plan to fix this, and some other bugs in my next VST release.
It would be nice for the official codebase to benefit from the VST updates.
Right now I would imagine that there are a number of things off with the VST, so I would be happy to help get any fixes into the codebase.
I know that many users would appreciate this portion of this synth becoming more usable.
(in case you did not know I am a ZynAddSubFX dev)
Well, I would say that you should not need to do this.I'm working on implementing sort of a "Midi Learn" function to zyn
This feature exists in the experimental branch of the zynaddsubfx git repo.
Harald Hvaal has done a good bit of work on that.
It currently works for some of the parameters, but the system that allows for the learning is not fully integrated yet.
It does 'work' though.
This system is fairly near maturity, so it should not be too long before it will begin to filter into master.
- KVRian
- Topic Starter
- 1055 posts since 3 Jul, 2006
well, it took a while, but a beta version is now available with the MidiLearn functionality that I was talking about.
Please see about it in my other thread.
http://www.kvraudio.com/forum/viewtopic.php?t=268277
Please see about it in my other thread.
http://www.kvraudio.com/forum/viewtopic.php?t=268277
