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Author Topic: unique sounding waveforms
parry316raver
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PostPosted: Sat Nov 07, 2009 9:12 pm reply with quote
hi, this might seem like a weird question.

if i were to build a physical basic 1 oscillator synth with filter, could i get different sounding sine, saw, ramp, pulse waves by using different components ?

for example , if i used ceramic resistors or 1970 capicitors etc...

or is just a saw wave a saw wave.

best

Rob

if it is possible to do this, then it might be worth me building up a few prototypes to find out the differences in pure waveforms.
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Ametrine Audio - Ravernator - Synth

www.ametrineaudio.com
www.newportcityrollers.com
^ Joined: 22 Sep 2006  Member: #121106  Location: Newport (South Wales ) U.K
stk
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PostPosted: Sun Nov 08, 2009 5:36 am reply with quote
The waveforms of many analogue synths look different on a 'scope - they're not mathematically perfect sines, saws, etc, due to the imprecise analogue circuitry.
So short answer is yes, although my money is on the filters having more influence on the overall sound.
^ Joined: 06 May 2003  Member: #7050  Location: melbourne .au
dave dove
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PostPosted: Sun Nov 08, 2009 2:16 pm reply with quote
not just the components
the circuit will have a big influence
components will just add their flavouring to the mix

dave
^ Joined: 31 Aug 2007  Member: #158876  
parry316raver
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PostPosted: Sun Nov 08, 2009 2:39 pm reply with quote
this is interesting, would this be the same in a computer system also.
for example an amd chip or intel.

would a saw wave sound different played with an AMD chip than an intel one ?


i suppose that's why the moog sounds different to other analogue synths. Due to the components and circuits.


looks like i will be building a few analogue synths just to test this : )

at least my soldering skills are ok.

Smile
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Ametrine Audio - Ravernator - Synth

www.ametrineaudio.com
www.newportcityrollers.com
^ Joined: 22 Sep 2006  Member: #121106  Location: Newport (South Wales ) U.K
apolo
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PostPosted: Sun Nov 08, 2009 2:50 pm reply with quote
parry316raver wrote:
this is interesting, would this be the same in a computer system also.
for example an amd chip or intel.

would a saw wave sound different played with an AMD chip than an intel one ?


i suppose that's why the moog sounds different to other analogue synths. Due to the components and circuits.


looks like i will be building a few analogue synths just to test this : )

at least my soldering skills are ok.

Smile


Surely not... digital numbers are the same no maater wich processor handles them...
^ Joined: 19 Oct 2009  Member: #217854  
dave dove
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PostPosted: Sun Nov 08, 2009 2:56 pm reply with quote
whatever's in the DACs of the soundcard or whatever you use will though...

dave
^ Joined: 31 Aug 2007  Member: #158876  
parry316raver
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PostPosted: Sun Nov 08, 2009 2:57 pm reply with quote
but logic audio for the pc sounds different from Cubase, Cubase sounds different from Pro tools etc.

i can hear the change in the programs with the mastering of tracks.

Or is it just me ?

my supersonic hearing

Laughing
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Ametrine Audio - Ravernator - Synth

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www.newportcityrollers.com
^ Joined: 22 Sep 2006  Member: #121106  Location: Newport (South Wales ) U.K
apolo
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PostPosted: Sun Nov 08, 2009 3:29 pm reply with quote
parry316raver wrote:
but logic audio for the pc sounds different from Cubase, Cubase sounds different from Pro tools etc.
Laughing


There are many variables involved on a digital sound. The operating system, the compiler used, the source code, as Dave said the soundcard used... impossible to number them all.

The computer CPU brand does not afects in any way.

If you had 2 PC's and the only difference were the CPU brand you won't be able to hear or mesure any difference.
^ Joined: 19 Oct 2009  Member: #217854  
deraudrl
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PostPosted: Sun Nov 08, 2009 5:18 pm reply with quote
dave dove wrote:
whatever's in the DACs of the soundcard or whatever you use will though...
Possibly, given that there's some filtering going on.

But any DAC effects will be orders-of-magnitude smaller than the differences in the downstream chain (amp/speakers/headphones/cables) used to listen to the DAC output.
^ Joined: 23 May 2009  Member: #207995  
parry316raver
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PostPosted: Mon Nov 09, 2009 6:17 am reply with quote
i was having a deep though and was thinking , have we reached the end of sound synthesis.

like in the 90's when we started hearing sounds never heard of before.

but now the sounds are so over used.


have we come to the end of creative sound design ?


i know i find it very hard to come up something totally original.
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Ametrine Audio - Ravernator - Synth

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www.newportcityrollers.com
^ Joined: 22 Sep 2006  Member: #121106  Location: Newport (South Wales ) U.K
deraudrl
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PostPosted: Mon Nov 09, 2009 7:52 am reply with quote
parry316raver wrote:
i was having a deep though and was thinking , have we reached the end of sound synthesis.
One view is, that happened when sine waves were invented:
all sounds are just collections and rearrangements of sine waves.
(I blame that Fourier guy.)

Of course, that's a bit like saying that the end of software development was when they invented ones and zeros.
^ Joined: 23 May 2009  Member: #207995  
dover666
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PostPosted: Sat Nov 14, 2009 2:01 pm reply with quote
try some stuff out using synthedit and my clipper p/n module and the conditional module. using my sample and hold module, you can actually replace segments of waveform at yet another point. check out the basic ternary synth for an example of conditional segmentary modulation. given two waveforms, the synth determines what segment to deliver out the amp. my clipper modules like realtime tonal modulation too. you can find the new sound. just keep searching......

and enjoy simulation.
^ Joined: 23 Oct 2005  Member: #85241  Location: vassalboro, maine
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