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2 request and Question on MFreeformAnalogEq :)

I understand algo only uses bell's to match right? if yes, is it possible to (at least) make the very left and right pointer to act as shelves to their neighbor control points? I believe then using them for high/low cut or shelves would have many benefits overall.

when I create control point with mouse, naturally a wide spectrum is affected as its hard to enter a control point right in the middle (zero gain). To avoid that, what about if I create the control point (very) close to the middle but MFreeformAnalogEq automatically sets its gain to zero?

Also somehow I guess I missed this but how can I move control point to be created/moved (by entering value besides moving mouse) on specific freq. and gain?

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Cooker wrote:2 request and Question on MFreeformAnalogEq :)

I understand algo only uses bell's to match right? if yes, is it possible to (at least) make the very left and right pointer to act as shelves to their neighbor control points? I believe then using them for high/low cut or shelves would have many benefits overall.
I believe it should use shelves as well. Try using just a single band and draw some shelf. I'll check though.

Cooker wrote:when I create control point with mouse, naturally a wide spectrum is affected as its hard to enter a control point right in the middle (zero gain). To avoid that, what about if I create the control point (very) close to the middle but MFreeformAnalogEq automatically sets its gain to zero?
Well, this looks like the thing with align-to-grid. I won't be simple, though added to to-do ;).

Cooker wrote:Also somehow I guess I missed this but how can I move control point to be created/moved (by entering value besides moving mouse) on specific freq. and gain?
Not possible, you have to draw everything. Though you can zoom with theoretically any precision (mouse wheel, zoomers...).
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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Thanks!

About the shelve thing: Seems its not doing it. For example; on control point mode, create 1 control point at 1 khz. Move (default) control point at 20 khz up/down and result "shelve" isn't linear. On complicated setting (lots of control points) it can get very non-linear.

My suggest; Only for (created) neighbor control points connected to the default (very left-right control points), shelve eq option setting can be a "must" for algo (if its then easyer for you to code) in-case my request might be problematic.

To be more clear: So then if I create just 1 control point in the middle and move it, instead of 1 large bell we create a (V looking-thanks to harmonic value controls on your eq's!) tilt eq :wink: I believe on complicated settings this would save need for more bands then needed (needs lesser values at max bands slider to achieve same/similar result) and I'm just guess'ing but faster responce for curve matching.

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About the Harmonizer, I must be missing something.. I am using V3.01 that I downloaded a few days ago.

I set Harmonizer to MIDI Input Port number 3 in the fruity wrapper.
I add a MIDI Out generator in FL Studio and assign the MIDI Out to port 3.

When I play notes in the MIDI Out, it triggers the keys in the Harmonizer keyboard, but how do I switch between C, D, major, minor using the piano roll? I can't figure it out for the life of me.
Play it by ear

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Aaaaaha, that's what you mean :D. No that does not work yet, though I'd like to implement some smart harmonies, not sure how so far. Any ideas?
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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Ideally I would want each key (C,D... Major, minor..) mapped to its own key in the piano roll. Maybe on C0 and up (?). Then we can still play the notes in the virtual keyboard on higher octaves.
Play it by ear

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Could it possible maybe to use a (step) modulator to switch between a set of pre-defined chord shapes.

Just throwing ideas out there...

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Cooker wrote:Thanks!

About the shelve thing: Seems its not doing it. For example; on control point mode, create 1 control point at 1 khz. Move (default) control point at 20 khz up/down and result "shelve" isn't linear. On complicated setting (lots of control points) it can get very non-linear.

My suggest; Only for (created) neighbor control points connected to the default (very left-right control points), shelve eq option setting can be a "must" for algo (if its then easyer for you to code) in-case my request might be problematic.

To be more clear: So then if I create just 1 control point in the middle and move it, instead of 1 large bell we create a (V looking-thanks to harmonic value controls on your eq's!) tilt eq :wink: I believe on complicated settings this would save need for more bands then needed (needs lesser values at max bands slider to achieve same/similar result) and I'm just guess'ing but faster responce for curve matching.
I don't really understand Cooker. I just tried tin both VST and VST3 (just in case) to draw something like shelf and set number of bands to 1 and it created a shelf. I tried to place a control point in the center and move the 10kHz node and it also created a shelf. Finally I tried to create the V shape by adding a node at about 800Hz + 20dB and it used a peak filter that approximated the V shape pretty well.

You know this eq will not give you the exact response, because for example if you draw a very linear curve, it can rarely be approximated using analog filters. Recently I was doing some allpass approximation, and it needed to use 8 bands (16 pole allpass) to provide something usable and the numerical approximation took an hour :D.

Anyway if something looks suspicious, please send me a screenshot to info@meldaproduction.com.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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pheeleep wrote:Ideally I would want each key (C,D... Major, minor..) mapped to its own key in the piano roll. Maybe on C0 and up (?). Then we can still play the notes in the virtual keyboard on higher octaves.
This seems it would be very hard to grasp for most people. I was thinking like something used on ancient Casio keyboards, like if you play C+D#, it would be C minor, C+E would be C major, but then you are done with more complicated chords like 9, 5...
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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stimresp wrote:Could it possible maybe to use a (step) modulator to switch between a set of pre-defined chord shapes.

Just throwing ideas out there...
Well, you can actually do that, but it would be messy :D. I think to make this a specialized feature, it would be very complicated and you would end up doing it as MIDI anyway.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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Ah ok sorry, now I understand better seems I'm requesting something different than what I imagined. I'll return with mail soon :)

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MeldaProduction wrote:
pheeleep wrote:Ideally I would want each key (C,D... Major, minor..) mapped to its own key in the piano roll. Maybe on C0 and up (?). Then we can still play the notes in the virtual keyboard on higher octaves.
This seems it would be very hard to grasp for most people. I was thinking like something used on ancient Casio keyboards, like if you play C+D#, it would be C minor, C+E would be C major, but then you are done with more complicated chords like 9, 5...
The "Casio input mode" would be even more confusing, in my opinion. What if I want to hear just the major third (C+E) and not the whole chord? Another button for "Casio on/off" would be necessary... That's why I like the pheeleep's idea. It's something similar to keyswitches for articulation changes in VST samplers and I believe that most users will be able to grasp it. ;-)

--
Miloslav

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