
A quick summary of the features as of version 1.5.1:
- ValhallaRoom features twelve original true stereo reverberation algorithms, designed to produce tight and subtle room sounds, large hall sounds and huge ambiences, as well as dark and grungy vintage digital reverbs with the new Dark reverb modes (Dark Room, Dark Chamber, Dark Space, Nostromo, Narcissus, Sulaco and LV-426).
- New in version 1.1.1: Dense Room mode. Lots of initial echo density, smooth decay. Great for drums, vocals, etc.
- Unique Early reverb section allows user to dial in subtle and short bursts of early reverberation energy, as well as gated reverbs up to 1 second in length.
- The Late section produces natural reverb decays ranging from 0.1 seconds to 100 seconds. The decay can be controlled in 3 adjustable frequency bands.
- Both Early and Late reverb sections have adjustable modulation, to produce sounds ranging from lush chorusing, to subtle and natural long decays.
- New GUI for version 1.5.1. Smaller, more efficient, with 2 user selectable color schemes (Electric Blue and Old School).
The goal of ValhallaRoom is to be a useful "workhorse" reverb, for subtle drum rooms that can be felt more than heard, lush halls, dense plates, and big ambient decays. The algorithm designs have been influenced by some of the "classic" room simulation boxes, as well as state of the art modern theory.
ValhallaRoom is currently available to demo/purchase for OSX (32/64 bit VST, 32/64-bit Audio Units, 32-bit RTAS, 64-bit AAX) and Windows (32/64 bit VST, 32-bit RTAS, 64-bit AAX). Price is $50 US.
Go check it out at
http://valhalladsp.com/shop/plugins/valhalla-room/
Sean Costello
