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Big update for Diversion
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Crackbaby
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PostPosted: Tue Dec 27, 2011 1:37 am reply with quote
Woah! Thanks for that explanation Dmitry!!

I used 4x Feedback modifiers and 50% FM. Yes, there was aliasing Laughing It's a very good example to hear how 8x helps Smile
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sches
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PostPosted: Tue Dec 27, 2011 2:46 am reply with quote
The great example. You are right, the main purpose of oversamping in Diversion is to reduce aliasing for FM and Filter's Drive.
^ Joined: 03 Nov 2009  Member: #218840  
Crackbaby
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PostPosted: Mon Jan 02, 2012 1:59 am reply with quote
Hey Dmitry!

I noticed that if i rightclick on a control to add a modulation, i can continue to add the same modulation so i might end up with 3x LFO1 on the filter for osc1.
Not sure if it's intended or not. It has it uses for instance when you have key->lfo rate if you want higher effect from it *cough dubstep cough*.

Putting Sub before the other osc mods adds so many new cool sounds Very Happy It's no longer just a triangle/square one octave below, but now also affected by the following osc mods! Brilliant Very Happy

How is the architecture for OSC 2 when used as F/RM(odulator)? When it's turned off i can hear that (osc2's)Buzz affects osc1 and so does feed. The others i cant hear any effect from.

Speaking of dubstep: Using RM(40%ish) and having osc2 set to -1 oct +1 note gives that ol' lfo effect where key affects rate.
Opps Embarassed Turns out that there was more to it. Inv osc1 and then add sub feed and erose .. and .. and ... and *computer blows up*

Help

Oh well, it was worth it Very Happy
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^ Joined: 10 Sep 2003  Member: #8920  Location: Karlskoga, Stockholm, Sweden
flyinger
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PostPosted: Mon Jan 02, 2012 2:26 am reply with quote
Quote:
Speaking of dubstep: Using RM(40%ish) and having osc2 set to -1 oct +1 note gives that ol' lfo effect where key affects rate.
Opps Embarassed Turns out that there was more to it. Inv osc1 and then add sub feed and erose .. and .. and ... and


Thank you for the note! Thumbs Up!
^ Joined: 29 Jul 2011  Member: #261619  
Aiynzahev
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PostPosted: Mon Jan 02, 2012 4:43 pm reply with quote
Hello Dmitry

I just demoed the synth for a little while. I am really impressed. Let me just say that the presets are the most usable and therefore the best I have ever heard on a synth. I usually hear one or two that I think I can make a song with, if they are modified, but with your presets every different sound I demoed sounded liked a different part of a track. In my mind I could imagine an entire song just from some of your presets. Really excellent stuff. Not just impressive but beautiful. The synth itself is very complex so I have to spend more time. I need a workhorse synth that is very flexible so I will be considering this one now too.

If I win it that would be great! IF not I can see now that $150 is not a bad price.

Running it at 96khz completely removed the aliasing with high resonance. It does not sound as Analog to me as some other synths but I need something modern and lighter sounding. I am very pleased to find such fine tuning available on the OSC's themselves for example the brightness and buzz. I was able to make sounds I have rarely heard other synths make. Very sharp sounds.

I make EDM so I could really see this working.

The CPU usage is simply not doable on my Core2duo laptop. I will build a PC soon though so we will see. It will be at least an i3 so it should fair better.

Sami
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Aiynzahev-sounds
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Sound Designer - Soundsets for Massive, LuSH, DIVA, DUNE, Sylenth and others
^ Joined: 29 Jun 2011  Member: #259757  
sches
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PostPosted: Tue Jan 03, 2012 2:00 am reply with quote
Sorry for silence, the holidays were a bit hard for me. Smile

Yes it makes no sense to assign the same modulations for a single target. The result is just a summing of mod depths. Maybe I have to disable this possibility, I'll check that.

Yes Bjorn, Feed and Buzz FXs are different from the others. They are applied inside the osc, while the others are just process osc's output. The FM source is taken directly from the osc's output, before FXs and Filter applied. So, Feed and Buzz have an impact for FM, but other FXs haven't. Thanks for the guide, cool dub sound!

Thanks Sami! I tried my best to build the plugin and make sounds for it, it's really pleasant to see that it worth that! Diversion has a very interesting and cool sounding engine, I'm glad that not only me likes it. I'd recommend you to have a look at Intel processors based on Sandy Bridge architecture (available for Core i3 too). Such processors are great and allow to run Diversion without problems.
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ThomasHelzle
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PostPosted: Tue Jan 03, 2012 2:12 am reply with quote
Hi Dmitry,

I had a lot of fun yesterday evening with Diversion, but stumbled over one weird thing:
When a directory has a lot of presets so they don't fit in one page (like the 150 patches from Che for instance), the preset browser window acts very weird.
When I scroll down to reach the other presets not fitting into the screen, and click on one of those down there in the first column, the page jumps up and now the preset is selected but is located in the second column. On further investigation it seems, that somehow the presets are present in multiple columns at the same time.
Is that only me or are you seing this as well?

This was in the 64 Bit version on Windows 7 with Studio One v2.

Cheers and thanks for this brilliant synth!

Tom
^ Joined: 09 Dec 2008  Member: #195466  Location: Berlin
sches
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PostPosted: Tue Jan 03, 2012 2:32 am reply with quote
Hi Tom, thanks for your kind words! Yes, I can see these troubles. Very strange behaviour, I'm going to fix this. The fix will be included in the nearest update. Thanks for the informing!
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ThomasHelzle
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PostPosted: Tue Jan 03, 2012 2:47 am reply with quote
Great!

Thanks a lot!

Tom
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S0lo
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PostPosted: Tue Jan 03, 2012 3:25 am reply with quote
Hi Dmitry, happy new year Smile

I've been playing with a couple of synths lately along with Diversion and I noticed that Sylenth1 (which I purchased lately) uses separate unison voices for each OSC, it's pretty flexible since you're not forced to Unison the whole sound. But I wonder if it's also would be good for CPU usage considering it for future versions of Diversion (if thats even possible). I'm thinking if unison voices get created at each oscillator, then added before being processed by the the filters and buses, would that in any way lower CPU usage?
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sches
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PostPosted: Tue Jan 03, 2012 6:38 am reply with quote
Hi Ammar, happy new year to you too!

Yes, it definitely would decrease CPU usages for unison-based sounds. I wanted and still want to make such additional unison mode. But there are several serious troubles with quality and architecture that I haven't solved yet. I'll try harder, since it would be a great addition for the plug, both from the CPU usage and functionality point of view. I hope this will be resolved with one of the future updates.

Originally the full-path unison for Diversion was chosen from the quality point view. With restricted Sylenth1-style unsion it is impossible to 1) create clean and nice FM/RM sounds, 2) to create clean distortion with Drive knobs, LO-FI and etc, because distortion applied to the mix of voices produces powerchord-style sounds with beatings and dirt.
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Crackbaby
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PostPosted: Tue Jan 03, 2012 7:11 am reply with quote
I love being able to chord sounds with lots of post effects on the osc's! It must be very unique because i can't remember any other synth doing it. The osc drive can for instance be used on pads and still leave the sound clean and smooth!

Damn it! I had planned to play guitar this evening but it seems ill be playing with diversion instead Mad Laughing
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sches
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PostPosted: Tue Jan 03, 2012 8:47 am reply with quote
Laughing I'm sorry for that Smile

In many cases this short-unison sounds with distortion are ugly. For example, you could check this patch:

http://diversion-synth.com/files/DirtyDrive.p

It is 7x heavily detuned unsion here and softclipper on a bus. The sound is nice in polyphonic bus mode, but when the bus is switched to mono mode the sound becomes dirty with unpleasant movements (until that is not intended art effect). That is because in mono mode the mix of voices is passed into the bus and processed by softclip. When you press more than one note you have a powerchord effect. But with a careful sound design you could achieve some very nice effects here. For example, you could check the "SEQ Mysterious Ways" from the factory library. It would be great to set softclipper on the BUS1 to max for more noticable effect. Now you can compare the sound in poly and mono bus mode. In poly mode it is clean, but thin, while in mono mode it has a gentle distortion. The same thing with "LEAD Overtones", it sounds much richer or warmer in mono bus mode when playing series of notes.
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Giusmex
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PostPosted: Tue Jan 03, 2012 10:42 am reply with quote
hi Dmitry I have to say that i use Diversion for almost all of my songs i cant just do them without it; the sounds are extremely interesting and touch all of the genres


anyway, for who ( like me) is just learning to use synths, could you please make a video tutorial on Diversion and its proper use in all of its sections?

i would be extremely grateful for you


Happy new year and congratulation for this great, great synth
^ Joined: 20 Mar 2010  Member: #228211  
S0lo
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PostPosted: Tue Jan 03, 2012 11:25 am reply with quote
I see what you mean Dmitry, It was clear after trying your preset, as you said, the noise is even clearer when using polyphony. It seams that Sylenth also suffers the same thing when using the effects section distortion. I guess things some times would be left to the sound designer to decide, or may be allow both ways of unison, and prevent the per osc unison when distortion is applied, or may be a small led that gives a warning to the user. I'm sure you will have better ideas Smile. But I really appreciate your seek for perfection and quality!!. I'm enjoying most of the sounds even without unison.
^ Joined: 31 Dec 2008  Member: #197197  
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