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- Skunk Mod
- 21249 posts since 10 Jun, 2004 from Pony Pasture
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- KVRAF
- 2295 posts since 18 Oct, 2010 from Japan
Welcome to the digital realm of music, also, those "live, ol' fashioned analogue thingamajigs" you play may be of interest to some people here in the digital music realm.
First note I have to say though, isn't it a bit pretentious of you to be calling your obvious EDM genre "F*cking Genius" instead of trance, or god forbid one of the two hundred other electronic genres. I understand no one wants to be tagged, but because of those tags, kind of helps people find your music.
Anyways, sounds like you might be able to turn it into a pretty decent tune. Kick could use a little more liveliness, a little more attackiness from the upper range with a little more aggression of an attack might help.
Clap/snare is a little dry and dull as well. And you have a whole mess of muddiness in the sub range. Consider hi passing your entire mix to the 35hz range, pass you kick to the 35hz range and your bass line to 55hz range. This'll save you head room in the long run and frequencies below that don't really offer much to the music table since most can't hear them or barely hear them.
First note I have to say though, isn't it a bit pretentious of you to be calling your obvious EDM genre "F*cking Genius" instead of trance, or god forbid one of the two hundred other electronic genres. I understand no one wants to be tagged, but because of those tags, kind of helps people find your music.
Anyways, sounds like you might be able to turn it into a pretty decent tune. Kick could use a little more liveliness, a little more attackiness from the upper range with a little more aggression of an attack might help.
Clap/snare is a little dry and dull as well. And you have a whole mess of muddiness in the sub range. Consider hi passing your entire mix to the 35hz range, pass you kick to the 35hz range and your bass line to 55hz range. This'll save you head room in the long run and frequencies below that don't really offer much to the music table since most can't hear them or barely hear them.
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- KVRAF
- 2295 posts since 18 Oct, 2010 from Japan
Being the cynic that I am, when I see stuff like that my first thought isn't "oh he's just kidding around" but instead, "wow...really?"AJDangles wrote:Thanks for the feedback. I have no idea about half of what you just said so I guess I'll go digging around in some of the other forums.
HAHA. oh yeah, i forgot I put that. It's not meant to be pretentious or anything, I know I'm not that good, I was just joking around with my buddies... maybe a little sarcastic because I know it's bad. Point taken though, I'll be sure to change that.
You don't need to go browsing around other forums, I love helping people out. I will tell you what, if you can hold your pants up until...probably tomorrow or the next day I will record a basic production tutorial for you. Let me make a note here though, I am not a pro at this, so just keep that in mind when watching whatever I record here. I'm about to head out for a little, when I come back I will record the tutorial, tomorrow I will do whatever post production is needed and should have it up on youtube by the afternoon.
but for a quick explanation, a high pass is an EQ cutoff. when I say "hz" that means Hertz, which is how music is measured. The average human ear hears between 20hz to 20khz (kilohertz)
It might help if you study the freqency spectrum and utilize a Frequency Analyzer in your music to monitor what frequencies peak and what don't, where to cut, and where not to. I'll go over this in the tutorial.
There was an online manual (an e-book) that ran about 75 pages or so that someone wrote up - it's free too, by the way. But for the life of me I can't remember what it's called, but damn did it make a difference in my production work. It's definitely an impressive resource. Someone around on KVR knows what I am talking about probably so hopefulyl someone can get you a link.
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- Skunk Mod
- 21249 posts since 10 Jun, 2004 from Pony Pasture
Somewhat, but the main difference is in what you do to those waves.AJDangles wrote:I'm sure that manipulating a sound wave is loads different than manipulating an electromagnetic wave :D
The ebook ntom mentioned might be the free version of Simon Cann's "How To Make a Noise":
http://noisesculpture.com/how-to-make-a-noise
He sells an expanded version of the ebook, as well as several other volumes, on the site. Try the free one and see whether it suits you.
