Toying with synthedit
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- KVRist
- 69 posts since 8 Jul, 2007 from Seattle
I have the demo of Synthedit, and I am having a blast.
I have learned that you can download 3rd party modules for Synthedit, and I'm looking for some new knobs that work in a different way. The ones that come packaged with Synthedit work by clicking on the knob and moving your mouse in a circular way around the knob. I find that to be quite distasteful because I prefer the vertical axis knob tweaking type of action, like in reason, and many commercial VST plugins.
Now I would like to ask a few questions.
Are there any Modules that are knobs and sliders and such that have the type of action that I said is common in commercial VST plugins and Reason?
Is the knob action hard coded into Synthedit its self?
If it is hard coded, can I code a nob using the SDK that behaves the way I want?
I have learned that you can download 3rd party modules for Synthedit, and I'm looking for some new knobs that work in a different way. The ones that come packaged with Synthedit work by clicking on the knob and moving your mouse in a circular way around the knob. I find that to be quite distasteful because I prefer the vertical axis knob tweaking type of action, like in reason, and many commercial VST plugins.
Now I would like to ask a few questions.
Are there any Modules that are knobs and sliders and such that have the type of action that I said is common in commercial VST plugins and Reason?
Is the knob action hard coded into Synthedit its self?
If it is hard coded, can I code a nob using the SDK that behaves the way I want?
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- KVRAF
- 2042 posts since 22 Nov, 2003 from Mars, Solar System
1st a better place on KVR for SE :
http://www.kvraudio.com/forum/viewforum.php?f=23
2nd try the official support forum = largest audience
"Is the knob action hard coded into Synthedit its self?"
no.
http://www.kvraudio.com/forum/viewforum.php?f=23
2nd try the official support forum = largest audience
"Is the knob action hard coded into Synthedit its self?"
no.
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- Banned
- 12367 posts since 30 Apr, 2002 from i might peeramid
use the slider, go to properties, and select appearance, small or large knob. these have default vertical response.
you come and go, you come and go. amitabha neither a follower nor a leader be tagore "where roads are made i lose my way" where there is certainty, consideration is absent.
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- KVRian
- 1075 posts since 16 Jun, 2007
Mouse response is controlled by the image's text file (look in Synthedit/skins), the default behaviour is rotary but you can change it. In the image's text file you set the mouse response by using one of these lines of code:
If there's already a mouse_response line in the text file just change it to the one you want. If not, just paste the line in. The text file should look something like:
If you want to change a knob that made of more than one image, like the standard subcontrol Moog knob, you will need to put the code line into the text files for all "mouse sensitive" parts. For the Moog knob that would be the text files for the cap and the knob but not the background image because it doesn't respond to the mouse.
Also, edit the text files before opening Synthedit. I don't think you can change the controls response after you've opened a control.
Code: Select all
mouse_response horizontalCode: Select all
mouse_response verticalCode: Select all
mouse_response rotaryCode: Select all
type animated
mouse_response vertical
Frame_size 40,40Also, edit the text files before opening Synthedit. I don't think you can change the controls response after you've opened a control.
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AdmiralQuality AdmiralQuality https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=83902
- Banned
- 6657 posts since 10 Oct, 2005 from Toronto, Canada
A compliant VST host will actually pass the knob preference to the plug-ins. So it's best to support both and also provide an override just in case you're in one of those hosts that fail to offer a preference.
And don't forget circular relative either! (Though virtually everybody does).
And don't forget circular relative either! (Though virtually everybody does).
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- KVRist
- Topic Starter
- 69 posts since 8 Jul, 2007 from Seattle
thanks for all your help, I've been quiate enligthened, and sorry about posting in the wrong forum.. I will post in the Modular synthesis forum on this topic more often. I ahve been able to use the vert setting in the corresponding text file for all my custom knobs! how fantastic! 
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- Skunk Mod
- 21249 posts since 10 Jun, 2004 from Pony Pasture
Instead of starting multiple new threads on the same topic, just let any moderator know you want your original thread moved to a different forum. Otherwise people will duplicate each other's effort, answering the same thing multiple times, wasting their time and yours.
I'll delete the two redundant threads, move the one reply to this thread (see below), and move this one to Modular Synthesis. Good luck with it.
I'll delete the two redundant threads, move the one reply to this thread (see below), and move this one to Modular Synthesis. Good luck with it.
i have built a synth in the demo, and I've come a cross some trouble! I've built my synth so that I can cross-fade between noise and the main oscillator, but when I play chords the noise gets louder. is there any way I can set the noise oscillator to MONO mode independent from the other one?
WOK wrote:Put the noise OSC in it's own container and set this container properties polyphony to 1 note.
Or if you blend with a mixer and the noise OSC is always set to "Noise" then do not connect the MIDI to CV to it's pitch input.
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- KVRist
- Topic Starter
- 69 posts since 8 Jul, 2007 from Seattle
Ah lol I was wondering where my threads wentWOK wrote:Put the noise OSC in it's own container and set this container properties polyphony to 1 note.
Or if you blend with a mixer and the noise OSC is always set to "Noise" then do not connect the MIDI to CV to it's pitch input.
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- KVRist
- Topic Starter
- 69 posts since 8 Jul, 2007 from Seattle
I can't seem to find the poly controls in the container properties window.WOK wrote:Put the noise OSC in it's own container and set this container properties polyphony to 1 note.
I never pitch connector pinned up anyway.WOK wrote:Or if you blend with a mixer and the noise OSC is always set to "Noise" then do not connect the MIDI to CV to it's pitch input.


