Meringue "popping" sound
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- KVRer
- Topic Starter
- 7 posts since 3 Mar, 2012
Hi,
I've tried varying all the settings on Meringue, but it always emits a "popping" sound when the light signal hits the right and left edges of the display. Is this normal?
I've tried varying all the settings on Meringue, but it always emits a "popping" sound when the light signal hits the right and left edges of the display. Is this normal?
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- KVRian
- 1412 posts since 22 Mar, 2002 from UK
Doesn't sound normal. Any chance of a recording so I can hear exactly what you mean?
What are your system and DAW details?
What are your system and DAW details?
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- KVRer
- Topic Starter
- 7 posts since 3 Mar, 2012
Here is a short clip of a kick drum loop with Meringue: http://soundcloud.com/user9250659/test1
I've tried it on Ableton Live 8.2.2 and AudioMulch.
My system details:
ASUS K501 series laptop; Pentium Dual-Core CPU 2.20GHz; 2G Ram
Thanks.
I've tried it on Ableton Live 8.2.2 and AudioMulch.
My system details:
ASUS K501 series laptop; Pentium Dual-Core CPU 2.20GHz; 2G Ram
Thanks.
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- KVRian
- 1412 posts since 22 Mar, 2002 from UK
Thanks - but could you enable downloads on that track so I can pull it down and actually examine the waveform?
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- KVRian
- 1412 posts since 22 Mar, 2002 from UK
Still not seeing the download option, sorry. Would it be easier to email it to me?
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- KVRian
- 1412 posts since 22 Mar, 2002 from UK
Thanks, that worked.
I think this is working as expected. Meringue applies a very short crossfade at the loop start and end to get a smooth loop, but in your particular case where you're using a bass drum, the period of the audio signal is actually longer than the crossfade so you're hearing the slight artefact you describe.
To put it another way, you just happen to have chosen the worst possible sound to put through Meringue
A subtle lowpass filter on the output would probably help this case.
I think this is working as expected. Meringue applies a very short crossfade at the loop start and end to get a smooth loop, but in your particular case where you're using a bass drum, the period of the audio signal is actually longer than the crossfade so you're hearing the slight artefact you describe.
To put it another way, you just happen to have chosen the worst possible sound to put through Meringue
A subtle lowpass filter on the output would probably help this case.