Free multisampled Rickenbacker 4001 bass

Sampler and Sampling discussion (techniques, tips and tricks, etc.)
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Thank you! Its very nice of you to share. :)
Incomplete list of my gear: 1/8" audio input jack.

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Project16 wrote:
kbaccki wrote:Also, how about a few drops and x-notes? :)
I do not indeed understand the other question.

Sorry, my english!!! :roll: :D
Drops are like when you pluck ever so slightly and slide down the neck... or up... or up then back down... just a cool little bass player thing for spicing up a pickup or a musical break.

X-notes are like the little muted percussive taps and such on the strings between notes. Could be a heavy, muted palm or multi-finger slap, or just a light finger tap, or simply a muted ghost note.

Let's go to the video tape. Anybody up for a little MarloweDK? :tu:

Some percussive ghost notes and string slaps...



The funky Rick... :)




Oh... I could spend hours watching MarloweDK videos... :lol:

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I had planned to sample also slides, harmonious, etc.... And why not these x-notes?
But before continuing this work I wanted to know if çà was worth it. I puts back(hands) me to the work and I inform you.

I am satisfied to see that my work pleases a little when meme.

Thanks to all! :wink:

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Hi,

imo the most important thing would be string release noises. It adds so much to realism. I have sample from other libraries that I will use, but, of course, original ones would be better - and then all could use it.

cheers, akj

ps: maybe I will post a demo with and without.

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Thanks! Looking forward to trying it out!

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Project16 wrote:I had planned to sample also slides, harmonious, etc.... And why not these x-notes?
But before continuing this work I wanted to know if çà was worth it. I puts back(hands) me to the work and I inform you.

I am satisfied to see that my work pleases a little when meme.

Thanks to all! :wink:
I was half-joking, hence the winky winks and smileys. But... if you have the time and/or are interested, then by all means, go for it! :)

In all seriousness, you have a decent baseline (excuse the pun!) for a nice, small-footprint, multi-format rick bass library. I'd say if you were able to get it to a certain level of completeness (e.g., some missing bits and pieces like drops, slides, x-notes, etc.), and with some decent multi-format patch programming (e.g., like the work AKJ is doing now for Kontakt), I'd say you could set up a cheap website and reasonably request paypal donations, or even require a modest $5 or $10 download fee... Now, whether or not you want to go that far is totally up to you, of course! You'd need some way to distribute the thing, sign yourself up for maintaining your product via email/forum, etc. etc. Alternatively, you could produce your library and find an indie online distributor that can do the online distribution and payment handling for a modest percentage cut of sales. Or you could just throw what ya got on a share site and have that be that...

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I have not incorporated these samples to my audio bookshop but for AKJ here is the samples of "frette noise" yet.
Very difficult to sample because a lot of background noise.

http://www.mediafire.com/?qtcresdqym889g4

:wink:
Last edited by Project16 on Fri May 18, 2012 2:21 pm, edited 1 time in total.

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Thank you for these encouragements kbaccki and I am going to continue to enrich this bank of bass.

:wink:

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AKJ wrote:ps: maybe I will post a demo with and without.
Please do!

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Hi,

here are some demos to show what can beachieved. This is the Riockenbacker from Dan Dean Giga Bass collection:

No 1:
with release noises (samples taken from Manytone Ultimate Bass Kit, as far as I remember)
with machine gun killer script by Paul Warning: listen to the middle part
with aftertouch vibrato programing (invented by me): listen to the end part

http://www.power-xs.net/download/Rick_M ... es_ATV.mp3


No 2:
without release noises
without machine gun killer script
without aftertouch vibrato programing

http://www.power-xs.net/download/Rick_N ... _NoATV.mp3


No 3: With Michiel Deiman's runs script

http://www.power-xs.net/download/Rick_Runs.mp3


I do similar things with Project16's Rickenbacker 4001.

FX used: iZotope Trash for amp sim and a little bit of convolution reverb


cheers, akj

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Cool! Thanks! I am looking forward to your Kontakt-Instruments.

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I have to begin to sample ghost notes (fingered2). :D
It is really very difficult!!!!

Here is a small soundtrack (no effect, it is direct input).

http://k005.kiwi6.com/hotlink/5jk354tik ... _notes.mp3

:wink:

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it sounds good. Now if you sample some FX (fret noises, pickup hits, slides) and maybe even a slapped version that would make it quite complete. the fret noises I could use in round robin mode as release layer.

cheers, akj

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Project16 wrote:I have to begin to sample ghost notes (fingered2). :D
It is really very difficult!!!!

Here is a small soundtrack (no effect, it is direct input).

http://k005.kiwi6.com/hotlink/5jk354tik ... _notes.mp3

:wink:
Dude, that's 100% Awesome!(tm).

Just add a couple of aggressive muted "3-finger slaps"... particularly around the pickup, maybe 3 velocities... and you're done w/ fingered x-notes, IMO. For those slaps, you don't want the the strings to ring at all, just a percussive slap... you know, that sounds like somebody slapping the muted strings over a pickup. :)

For picked, maybe just a mute for each open string, maybe 4 strings x 2-3 velocities each... if you keep the same amount of mute pressure for each velocity you'll get progressively more residual ringing of the string (though you don't much ringing at all, just enough to sound like you're muting a string, as opposed to a unidentifiable thud). Generally, you're not going to be "slapping" the strings w/ your picking hand (though I guess you could), but certainly you still need those percussive elements from the fretting hand that you really can't simulate w/out an actual sample...

Another thing that's common is to slap across the strings with the fretting hand to get a percussive effect. But I think that's more used for coordinating percussive notes during actual "slap bass" playing. E.g., between slapping muted, popping muted, and slap-muting with the fretting hand you can play 3 distinct percussive notes in succession... And throw in double-thumbing, now you can have 4 percussive notes... :P





:tu::tu: <<== double thumb

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AKJ wrote:it sounds good. Now if you sample some FX (fret noises, pickup hits, slides) and maybe even a slapped version that would make it quite complete. the fret noises I could use in round robin mode as release layer.

cheers, akj
He already posted fret noise samples here: http://www.kvraudio.com/forum/viewtopic ... 45#4926245

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