We are hiring.
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- KVRist
- 127 posts since 10 Jan, 2003 from Japan
Hello fellow developers,
Tsugi (http://www.tsugi-studio.com) is hiring a GUI designer and a C# programmer (Winforms, .Net ) to work on audio tools (and more...).
The positions are in Niigata, Japan (2 hours from Tokyo), although for the graphic designer remote work may be possible. It can also be part-time or full-time. For more details about the positions and the company please see our web site, and especially the careers page: http://www.tsugi-studio.com/?page_id=25
For any questions regarding these jobs please contact us through the email or contact form on the web site. If you would like to work for us but don't have the exact profile this time, feel free to send your resume so that we can contact you when something becomes available.
Thank you,
Nicolas
Tsugi (http://www.tsugi-studio.com) is hiring a GUI designer and a C# programmer (Winforms, .Net ) to work on audio tools (and more...).
The positions are in Niigata, Japan (2 hours from Tokyo), although for the graphic designer remote work may be possible. It can also be part-time or full-time. For more details about the positions and the company please see our web site, and especially the careers page: http://www.tsugi-studio.com/?page_id=25
For any questions regarding these jobs please contact us through the email or contact form on the web site. If you would like to work for us but don't have the exact profile this time, feel free to send your resume so that we can contact you when something becomes available.
Thank you,
Nicolas
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- KVRian
- 522 posts since 19 Jul, 2007 from Netherlands
- KVRAF
- 8476 posts since 12 Feb, 2006 from Helsinki, Finland
This wasn't very fair, considering he specifically stated "audio tools" and C# seems like a perfectly reasonable platform to implement tools. In fact if you consider the very first line of the front-page description ("tsugi provides consultancy, research and development services to the video games industry") then it should be quite obvious that we're probably talking about tools for game audio production.obiwanjacobi wrote:The new technology is not in the softwareC# programmer (Winforms, .Net )![]()
Besides, C# is a fine language.
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- KVRist
- 439 posts since 4 Oct, 2002
you've got operator priority mixed up methinks. You should read it like this: "new (technology start-up)". As opposed to "new agricultural start-up".obiwanjacobi wrote:The new technology is not in the softwareTsugi is a new technology start-up.![]()
/* if I would want to go down nitpicking road I would complain that "new start-up" might be pleonasm */
Anyhow, C# is fine, .NET is fine as well and all the best wishes for Tsugi.
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- KVRian
- 522 posts since 19 Jul, 2007 from Netherlands
Sorry for the misunderstanding if it is meant as urosh says. My Bad.
Second, there is nothing wrong with .NET or C# (I'm a C# developer myself, see also my VST.NET open source project) but WinForms is not exactly "New Technology" - that is what I meant with my remark.
I read it like juiced up marketing speak for really old stuff...
If they had said WPF (SL5) or XNA, that would be a whole lot more true to my ears.
Hope that clears it up a bit, meant no disrespect, just called out my bullshit bingo!
Second, there is nothing wrong with .NET or C# (I'm a C# developer myself, see also my VST.NET open source project) but WinForms is not exactly "New Technology" - that is what I meant with my remark.
I read it like juiced up marketing speak for really old stuff...
If they had said WPF (SL5) or XNA, that would be a whole lot more true to my ears.
Hope that clears it up a bit, meant no disrespect, just called out my bullshit bingo!
- Beware the Quoth
- 35433 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
FWIW, a bit of background on Nick Fournel and Tsugi...
http://designingsound.org/2012/06/proce ... s-fournel/
http://designingsound.org/2012/06/proce ... s-fournel/
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- KVRAF
- 2256 posts since 29 May, 2012
Long gone are the days you could consider a new programming language or framework "new technology". People still do cutting edge research in fortran, and boring CRUD applications in Java.The new technology is not in the software HiHi
~stratum~
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- KVRian
- 614 posts since 7 Jan, 2009 from Gloucestershire
It does seem quite an interesting job though. Consider synthesising a sampled footstep so it doesn't sound repetitive, but still sounds like a sample, or the sound of something scraping along a wall, copying the physics of a system and reproducing the correct sound.
I hope they sell it for far less than FMOD when it's done though:.
: http://www.fmod.org/fmod-sales.html
.
I hope they sell it for far less than FMOD when it's done though:.
: http://www.fmod.org/fmod-sales.html
.
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- Banned
- 1373 posts since 5 May, 2007 from Finland
Yeah. That would really spice up the current gaming experience. The next step in its evolution. I heard Mass Effect 3 already uses something similar.DaveHoskins wrote:It does seem quite an interesting job though. Consider synthesising a sampled footstep so it doesn't sound repetitive, but still sounds like a sample, or the sound of something scraping along a wall, copying the physics of a system and reproducing the correct sound.
Btw. Tsugi QuickAudio looks fantastic! Just what i would've needed in my last gamesounddesign project. Which unfortunately ended yesterday

