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great work there S1770 |
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| ^ | Joined: 11 Jun 2011 Member: #258525 Location: Dallas,Tx | ||
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New !!
DeiCide 1.0 - MMJ Cheers S1770 |
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| ^ | Joined: 17 May 2012 Member: #280642 | ||
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Cool.. |
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| ^ | Joined: 24 Mar 2009 Member: #203856 Location: Canada | ||
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2Caras wrote: great work there S1770
Just to clarify.. The browser was written by Amit Talwar, and as far as I know the ampstsh was all done by s1770.. |
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| ^ | Joined: 24 Mar 2009 Member: #203856 Location: Canada | ||
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Ken McLaren wrote: 2Caras wrote: great work there S1770
Just to clarify.. The browser was written by Amit Talwar, and as far as I know the ampstsh was all done by s1770.. Absolutely Ken Amit wrote the Browser to give all users a productive functional experience whilst browsing and installing Amps from The Stash Amit has done a fantastic Job and the browser is Pure Brillance. We are sure to see more creative works from Amit in the future. If you see Amit lurking around Give him a huge Thankyou!! The team from the Stash sends our Thanks!! Amit Great work as always Brother Cheers S1770 |
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| ^ | Joined: 17 May 2012 Member: #280642 | ||
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The whole concept was a brilliant idea tbh, I doubt anyone who's been outside the beta area will fully understand what's going on, but when head case arrives in full, you'll be amazed at it, and it will all make sense ---- Forward ever, Backward never |
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| ^ | Joined: 07 Jul 2008 Member: #184424 Location: Cardiff, Wales, UK | ||
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Ha - I've been in and out of the beta and I don't think I fully understand P.S. That's not to say it isn't still brilliant!! ---- Friendship is unnecessary, like philosophy, like art... It has no survival value; rather it is one of those things that give value to survival. [C. S. Lewis] |
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| ^ | Joined: 13 May 2004 Member: #25353 Location: Boise, ID | ||
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I've been part of it since before Xmas ,and i've got no clue at all ! lol. I just like using what these clever bods come up with.
Of course Skull Job One heads that list, I hope there are going to be loads more like this ---- Forward ever, Backward never |
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| ^ | Joined: 07 Jul 2008 Member: #184424 Location: Cardiff, Wales, UK | ||
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There is just so much to roll out, The stomp mod/maker, the effects mod/maker, the scripted filters, and a whole whack of third party stuff done mostly by Amit. So even though the beta forum was sometimes quiet for long periods of time, we were working on these other things that have yet to be rolled out. Hell Head Case even has its own script editor..
Stomp Modder
Script Editor
These will all have to come out later at the Asylum and will be rolled out in the same fashion as what we've been doing in the Beta forum, but I want to try and get a sandbox mechanism in place for that. At that time we will already have a full release, so we need to try and make a separation of the new betas, from the actual releases easier to follow. That has been a crazy challenge at the beta forum, trying to keep everyone up to date, and not confused about the latest version.. As you guys no doubt already know.. Anyways, right now I'm just finishing off the last few BUC commands for the third party apps, and adding the app install mechanism. |
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| ^ | Joined: 24 Mar 2009 Member: #203856 Location: Canada | ||
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Ang on wait a minute ! There is going to be an app to make more stomps and add them in ? wtf........
That is unreal... lol ---- Forward ever, Backward never |
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| ^ | Joined: 07 Jul 2008 Member: #184424 Location: Cardiff, Wales, UK | ||
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A New set of Amps are on the way
The Start of Leirbagpdl's Head Pack British Classic Sch 8100 - Leirbagpdl England - RBM - Leirbagpdl England - Victor's Smoki LDS- Leirbagpdl |
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| ^ | Joined: 17 May 2012 Member: #280642 | ||
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LeVzi wrote: Ang on wait a minute ! There is going to be an app to make more stomps and add them in ? wtf........
That is unreal... lol You didn't think we spent over a year on a static suite did you.. haha |
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| ^ | Joined: 24 Mar 2009 Member: #203856 Location: Canada | ||
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I just wanted to leave some more info on the pending release and let you know what we're testing and how we've made out..
Initially we were not going to provide very much access to the BUC scripts commands, or the scripting in general, however seeing the amazing work Amit Talwar has done with a the third party apps interface, we just had to release with it enabled. Most of the framework for third party apps in head case was already written about 7 months ago, but as I say, we were saving that for after the commercial release. So, since it was already there, all it needed was a couple small additions, and some tweaking, we decided that we really need to release this intact. I am going to give you a quick run down on it and how it works..I'll try and keep it short.. BUC is a script preprocessor that has 580 functions/commands that are specific to head case. Now when I say preprocessor, what I mean is that BUC first processes the script, and then it gets sent out to the script interpreter, in this case, its the Windows Scripting Host. For those of you who know Jscript, or VBScript, the learning curve will be relatively easy. You don't really need to learn many commands, as each BUC command is named after the parameters. For example, lets say that you wanted to change the skin in a head through code.. The parameter that head case uses to determine the skin is DISTRIB-22-HeadSkin If you were using VBScript, to return the current filename used for the head skin, you would use.. X = @DISTRIB-22-HeadSkin; The @DISTRIB-22-HeadSkin; command returns the value to you in your script and stores it in the X variable. To change the value in script, all you would do is this. DISTRIB-22-HeadSkin;="MAHAKALI.JPG" Every parameter in the head is supported through BUC, There are also some other specialty commands as well, like the sand box functions. These allow your script to make changes to the head and then allow the user to preview the changes. They can test the changes, and decide whether to keep them, or discard them. We can get into them at a later time. The important thing here is that this adds an incredible amount of flexibility. I don't know how many times people have said to us, "It would be great if there was a command to do this... " Well now, with a little bit of scripting knowledge, and the use of BUC, not only can you make your own heads, but you can also make your own specialized commands for head case. I should also point out that BUC runs invisibly, you don't have to do anything special to access its 580 head case specific commands. You just need to add your script/HTA and when you run it from within head case, BUC jumps in and does its thing.. Anyways, here is the screen shots of HCB 1.54 This is the app manager, this application allows you to setup your head case apps. It does two things, it tells BUC to grab hold of the script/hta, and it also makes the commands/apps available from within the head case software.
This shows how the apps are selected in head case. The graphics may change, as this is only te Alpha for these functions.
This image shows the sand box preview dialog.
The running script must issue a @UseSandBox; command, and it can be anywhere in the script. That tells BUC to route any head changes to the sandbox. In other words it will not write the changes to the currently loaded head, but will write it to another file. To show the Sand Box Dialog in Head Case, you simply place a @ShowSandBoxDialog; command anywhere in the script. When the script completes Head case will display the above dialog allowing your users to decide if they like the changes.. So, thats where we're at, this will be released to the prepurchasers hopefully by tomorrow, Amit and I have some more testing and tweaking to do yet, but so far so good. I would expect an update to the current testing beta to be out by early next week.. Maybe over the weekend.. Thanks for reading |
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| ^ | Joined: 24 Mar 2009 Member: #203856 Location: Canada | ||
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Ken McLaren wrote: LeVzi wrote: Ang on wait a minute ! There is going to be an app to make more stomps and add them in ? wtf........
That is unreal... lol You didn't think we spent over a year on a static suite did you.. haha lol I know that, I just wasn't expecting the ability to create new stomps as well. ! I'm stunned tbh, how deep does this rabbit hole actually go ? ---- Forward ever, Backward never |
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| ^ | Joined: 07 Jul 2008 Member: #184424 Location: Cardiff, Wales, UK | ||
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Well we wanted it so that not only heads and effects would always changing, but also commands. So with the addition of the scripting capabilities, and the use of HTA and Exe files, we can very easily add new commands and functions without updating the whole app.
Simple things like starting Photoshop with the head skin ready for editing or, making a head / preset randomizer, all the way to more complex things like a Cab editor, that will allow you to make new cabs from existing ones... So edit your head, edit your effects, then edit the cabs to go with it all.. There's a lot of stuff that can be done. |
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| ^ | Joined: 24 Mar 2009 Member: #203856 Location: Canada |
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