Just bought 64 bit system, will use JBridge and have a few questions...

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So I use Studio One v2, and so will need JBridge to use some plugins. My question is should I run the 32 bit version and bridge a few hefty plugins to get more RAM, or run in 64 bit mode and bridge all 32 bit plugins. I figure once the box arrives I'll be determining what really needs to get installed and what I should abandon. Any thoughts?
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ttoz wrote:well honestly if you have ALOT of 32 bit plugins that don't have 64 bit versions, then just bridge the few sample based memory hogs 64 bit versions into the 32 bit host.

If you have only a few 32 bit plugins and most are 64 bit, bridge the 32 bit versions into the 64 bit host.

cheers

i.e the name of the game is to always bridge as least as possible. Just do the math and work it out but my advice is solid i promise and j bridge's bridging works absolutely fine either way
Math? I have to do MATH? :hihi:
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I agree. Unless most are x64; there isn't a reason for a host per se to be x64. It's plugins that need the memory address and to be outside the hosts process to get there.

"the name of the game is to always bridge as least as possible." I reckon that implies a bridge is less stable?

I made the error of posing VE Pro vs JBridge here and it was pointed out to me that technologically there is no difference. I never embraced 'the bridge' since I saw too many report of stablity being affected.

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Well basically I will be using Trilian a lot, and Kontakt Player a lot more than I have. I have Sampletank but it is very good with RAM, and I figure the whole DAW will just benefit from having 8GB instead of 4 even if if it is in 32 bit mode. Anyhow i will only have those 8 GB to start with anyhow, if the DAW can fully give 3 GB to normal plugins I'll be able to send the big ones out to grab the other available memory. I have one concern though and that is how much RAM Synthedit plugins seems to take up, it seems excessive in Studio One but I guess I could bridge the worst of those too. So I guess I should stick with 32 bit host then? Is that reasonable?
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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Oh also BFD ECO. But that doesn't seem too hungry anyhow. Honestly once Trilian is bridged i doubt I'll have too many RAM woes.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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just to be as clear as I can, there is no benefit to the DAW itself in 32-bit mode by booting in x64 kernel. that is just about memory access in that scenario. I don't know about counting on a full three gigs plugged in; that is theoretical. I don't know your host but if I have that much in Cubase I expect problems.

I would put kontakt 4 x64 in the bridge rather than use KMS, no question. unless JBridge is hinky. my experience using VE Pro and in Cubase, has been smoother, nicer in the sandbox without KMS.

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jancivil wrote:just to be as clear as I can, there is no benefit to the DAW itself in 32-bit mode by booting in x64 kernel. that is just about memory access in that scenario. I don't know about counting on a full three gigs plugged in; that is theoretical. I don't know your host but if I have that much in Cubase I expect problems.
Sorry that wasn't so clear :) You are saying that there is no real benefit for running in 64 bit mode except for memory availability, is that right? That is why I plan to run in 32 bit, so I have less plugins in the bridge. And you are saying Cubase does not do well when it has a lot of RAM? Sorry I'm dense so please clarify :)
I would put kontakt 4 x64 in the bridge rather than use KMS, no question. unless JBridge is hinky. my experience using VE Pro and in Cubase, has been smoother, nicer in the sandbox without KMS.
Thanks, I'll keep that in mind ;)
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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at around 2GB used by the process 'Cubase', I would start to manage the project differently. I don't reckon it's just Cubase. That's a factoid you see around, that ~3GB but I wouldn't expect it to be practical. I would only have anecdotal reportage per other hosts but... I wouldn't count that chicken before it's hatched. But aside from samples-based, two gigs is a goodly amount.

the whole point of x64 is to get that memory address AFAIK. Anyway the 32-bit process is running as 32-bit, the boot kernel is irrelevant per that. there is no real benefit for running in 64 bit mode except for memory availability per the other process, 'JBridge'.

I think you have the concepts.

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If you install the 64-bit version of the DAW+64-bit versions of any plug-ins available now, it will be easy to upgrade your plug-ins to 64-bit as they become available (or find alternatives).

If you lock yourself into a 32-bit DAW and use 32-bit versions of plug-ins even when 64-bit is available, it will be a much bigger project once you decide to move to 64-bit.
Hardware: Akai MPK61, MFB-Synth II, Roland JX-8P, Virus TI Snow, KORG MS2000R, Roland SH-01
Favorite software: Sylenth1, Synth1, Messiah, ME80, OPX-Pro II, Zebra 2, Diva, Reason, Studio One V2 Pro

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JimmiG wrote:If you install the 64-bit version of the DAW+64-bit versions of any plug-ins available now, it will be easy to upgrade your plug-ins to 64-bit as they become available (or find alternatives).

If you lock yourself into a 32-bit DAW and use 32-bit versions of plug-ins even when 64-bit is available, it will be a much bigger project once you decide to move to 64-bit.
That is definitely worth consideration. Also I have hears the 64 bit versions of some apparent seem more cpu efficient. I dont know if that is actual or what but your point is well noted.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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