I guess I'll remain on Normal GUI size for the time being... (Hopefully Z2 will soon remember the last GUI size and skin used when instatiating it
Zebra GUI Color Question
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
OK, thanks for the reply! It's interesting that this doesn't happen with Unempty Dark Horse skin.
I guess I'll remain on Normal GUI size for the time being... (Hopefully Z2 will soon remember the last GUI size and skin used when instatiating it
)
I guess I'll remain on Normal GUI size for the time being... (Hopefully Z2 will soon remember the last GUI size and skin used when instatiating it
- u-he
- 30248 posts since 8 Aug, 2002 from Berlin
The "make default" option should work for the skin, no? Skin/Theme should also be saved with project.EvilDragon wrote:OK, thanks for the reply! It's interesting that this doesn't happen with Unempty Dark Horse skin.
I guess I'll remain on Normal GUI size for the time being... (Hopefully Z2 will soon remember the last GUI size and skin used when instatiating it)
Just size isn't stored, for reasons of precaution (hosts may be troubled, but we can test that now)
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
Sure, here you go:
http://www.mediafire.com/?ezp8dzqdbbq3aa8
Just drop this folder in /Support/Themes/ and off you go.
http://www.mediafire.com/?ezp8dzqdbbq3aa8
Just drop this folder in /Support/Themes/ and off you go.
Last edited by EvilDragon on Sun Aug 12, 2012 12:53 pm, edited 1 time in total.
- KVRAF
- Topic Starter
- 19886 posts since 16 Sep, 2001 from Las Vegas,USA
And in case you want a slightly different Orange version:
https://sites.google.com/site/teksonik/ ... ects=0&d=1

Evil Dragon, I was thinking of maybe Red and Blue versions as well.......you in? Not right away but maybe on my next days off.......
https://sites.google.com/site/teksonik/ ... ects=0&d=1
Evil Dragon, I was thinking of maybe Red and Blue versions as well.......you in? Not right away but maybe on my next days off.......
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
I'm fine with orange... But blue might be nice in fact.
- u-he
- 30248 posts since 8 Aug, 2002 from Berlin
hehe, sorry to bother you, but Zebra 2.5.3 will have 2 more ModMappers and one more XMF. Keep in mind what you did and maybe just swap the colour section once 2.5.3 is available... (Monday, I suppose)
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
Awesome, will have that in mind and update the skin appropriately.
Unfortunately it's not just the color section in the .txt that is swapped (as you can see in the download) - I also changed some colors directly in control properties. I also edited a good amount of images - that's an easy copy-paste, though!
I wish your built-in GUI editor were a bit easier to use (or better documented
), it's almost easier for me to directly hack .txt instead. O.o'
Thankfully, Notepad++ has some very good file comparison features, which will make cross-referencing and re-editing the new 2.5.3 .txt easier. Hopefully!
(BTW - why not 2 more XMFs? It seems weird to have 4 of everything, but 3 XMFs!
)
Unfortunately it's not just the color section in the .txt that is swapped (as you can see in the download) - I also changed some colors directly in control properties. I also edited a good amount of images - that's an easy copy-paste, though!
I wish your built-in GUI editor were a bit easier to use (or better documented
Thankfully, Notepad++ has some very good file comparison features, which will make cross-referencing and re-editing the new 2.5.3 .txt easier. Hopefully!
(BTW - why not 2 more XMFs? It seems weird to have 4 of everything, but 3 XMFs!
- u-he
- 30248 posts since 8 Aug, 2002 from Berlin
Hehe, 3rd XMF sits in fx section. Ultimately useful as distortion device.
Re. gui editor - I stumbled across it while Sascha was building his compressor. The Windows version is hardly usable because all key commands are off and stuff is missing. I'll be brooding over this shortly and make it usable in Windows.
Re. gui editor - I stumbled across it while Sascha was building his compressor. The Windows version is hardly usable because all key commands are off and stuff is missing. I'll be brooding over this shortly and make it usable in Windows.
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
Woo, thank you. Also notice that it opens with wrong window dimensions over here in Reaper (when I set !EDITOR=YES in default.h2p). Like this:

Once again, what are the controls and shortcuts? And what do different "labs" do?
Having XMF in the FX section makes sense, yes!

Once again, what are the controls and shortcuts? And what do different "labs" do?
Having XMF in the FX section makes sense, yes!
- KVRAF
- Topic Starter
- 19886 posts since 16 Sep, 2001 from Las Vegas,USA
Now I remember why I stopped editing the default skin after every update........Urs wrote:hehe, sorry to bother you, but Zebra 2.5.3 will have 2 more ModMappers and one more XMF. Keep in mind what you did and maybe just swap the colour section once 2.5.3 is available... (Monday, I suppose)
Shouldn't be that hard to update the new txt file and copy the edited graphic files now that everything is still fresh in the mind.......
By the way what are the available options for colors in the control sections?
PROPERTY control='VoiceGRID' name='colours' id='4' value='orange'
We know green and orange work and I imagine red and blue as well. What about amber, black,grey etc. Would those work as well?
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
- KVRAF
- Topic Starter
- 19886 posts since 16 Sep, 2001 from Las Vegas,USA
I tried using the editor once.........never again.EvilDragon wrote:(when I set !EDITOR=YES in default.h2p). Like this:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
Default colors with names: black, white, grey, red, green, blue orange, yellow, trans white, trans black, trans red, trans green, trans blue, trans grey, then all those defined in the .txt COLOURS section.
You can of course define your own color, or just type hex code directly.
You can of course define your own color, or just type hex code directly.
- KVRAF
- 14497 posts since 16 Feb, 2005 from Planet Earth, Somewhere
Urs wrote:hehe, sorry to bother you, but Zebra 2.5.3 will have 2 more ModMappers and one more XMF. Keep in mind what you did and maybe just swap the colour section once 2.5.3 is available... (Monday, I suppose)
to be clear. 2.5.3 isn't Zebra HZ.... so there will be in a sense two Zebra's released on monday?
am I reading this correctly?>
rsp
- u-he
- 30248 posts since 8 Aug, 2002 from Berlin
Code: Select all
standardColour = new AM_Colour( this, "black", 0x000000FF ); addColour( standardColour );
standardColour = new AM_Colour( this, "white", 0xFFFFFFFF ); addColour( standardColour );
standardColour = new AM_Colour( this, "grey", 0x7F7F7FFF ); addColour( standardColour );
standardColour = new AM_Colour( this, "red", 0xFF0000FF ); addColour( standardColour );
standardColour = new AM_Colour( this, "green", 0x00FF00FF ); addColour( standardColour );
standardColour = new AM_Colour( this, "blue", 0x0000FFFF ); addColour( standardColour );
standardColour = new AM_Colour( this, "yellow", 0xFFFF00FF ); addColour( standardColour );
standardColour = new AM_Colour( this, "orange", 0xFF8800FF ); addColour( standardColour );
standardColour = new AM_Colour( this, "trans white", 0xffffff80 ); addColour( standardColour );
standardColour = new AM_Colour( this, "trans black", 0x80 ); addColour( standardColour );
standardColour = new AM_Colour( this, "trans red", 0xff000080 ); addColour( standardColour );
standardColour = new AM_Colour( this, "trans green", 0xff0080 ); addColour( standardColour );
standardColour = new AM_Colour( this, "trans blue", 0xff80 ); addColour( standardColour );
standardColour = new AM_Colour( this, "trans grey", 0x7F7F7F80 ); addColour( standardColour );
standardColour = new AM_Colour( this, "invisible", 0x000000 ); addColour( standardColour );Btw. the editor GUI size is 1200 x 800 I think. It needs to be bigger because I sometimes prepare things on the side and then move them into its actual place later.
From the labs one actually only needs the Colour lab (press 'c'). Newer versions of EditorSetup.txt include the Inspector ('i'), Transform ('x'), Colours ('C') and soon the Composite Layer attibutes ('L'), the Layer manager ('l') and probably half a dozen windows I forgot.
Future revisions should be able to detach floating panes into separate windows. That'll open up a can of worms or two
