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Hey, i didnt post this in sound design as i am not looking for how to design the sound of the bass, rather how to producer/ construct it so that i can achieve this very glitchy feeling, i have seen a few people di tutorials on it on youtube but nobody came close, i just seen that it was a lot of notes. Here is the bass i mean..
at 1.44 http://www.youtube.com/watch?v=_HOLr0jqnCI the way the notes are so small but they are still so prominant gets me, when i produce small notes they sound dull and dont really stand out, even with a similar bass patch, does anybody know how this effect may have been done? Thank you very much Mike ---- Anybody can do anything if they set their mind to it |
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| ^ | Joined: 18 Dec 2010 Member: #245836 | ||
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Have the volume modulate with a square wave? And automate the modulation rate. |
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| ^ | Joined: 14 Aug 2012 Member: #286116 Location: Western Australia | ||
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It's a bit like putting a trance-gate effect (does anyone still use those?) on a bass track. Any chance there's an audio gating effect out there that just opens on note on and closes on note off? Then you might be able to have the b-line playing long notes, and send it to another track with the gater FX chopping it to pieces. The advantage of that would be, all you have to program is note ons and offs - fiddly, but very easy to copy and paste - plus, you could trigger extra samples to accentuate the start or end of each glitch? EG you could somehow create a sample that's a tiny burst of noise (maybe only a few samples long)... might help glitch the bass, give it more attack? You'll also need plenty of high harmonics in the sound you're gating, and not too many other mix elements competing with it. |
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| ^ | Joined: 29 Apr 2011 Member: #255703 | ||
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xfer lfo tool? |
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| ^ | Joined: 03 Jul 2012 Member: #283583 |
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