What's wrong with Geist REX Import ?

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thanks, but don't forget the shift thing. this is why the grid can stay 1/16. so, after our discussion, it seems that the shift is buggy.

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droopy6 wrote: so, I didn't notice the Shift feature. that's cool. but even there is some shift, the loop is damaged.
try "Exit Only Beat" in "Beat Bandit" library for instance.
Hmmm. Not seeing it here. Get in touch with FXP directly please, and we can sort you out.

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I tried to get into their forum, but I can't post any questions without being a "registered user" ! So, here I am.
Not seeing it here
do you mean, this loop works with your geist ? may be the demo is not up-to-date...

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Edit.

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droopy6 wrote:I tried to get into their forum, but I can't post any questions without being a "registered user" ! So, here I am.
Not seeing it here
do you mean, this loop works with your geist ? may be the demo is not up-to-date...

It could be the demo is out of date...

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